My frustratingly naive attempt to create a game/game engine in C/C++ for the GBA
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Updated
Dec 18, 2022 - C
My frustratingly naive attempt to create a game/game engine in C/C++ for the GBA
Homebrew cellular automata simulator for the Nintendo DS. (Hau honen ispilu bat da: / This is a mirror of https://gitlab.com/aldatsa/cellular-automata-ds)
Painting app for Nintendo DS
cs2asm
Simple shell script for the devkitARM toolchain. Takes a C file and outputs a GBA ROM file.
Lua scripting for GameBoy Advance
Flipnote Studio Player for Nintendo DS
A 3DS application to manage scalable networks
Hack (Nand2Tetris Machine) Emulator for Nintendo DS
A Twitter Client for the Nintendo 3DS
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