culling
Here are 29 public repositories matching this topic...
Using async path-tracing to hide Tiles/Entities that are not visible
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May 25, 2024 - Java
OpenGL Grass Renderer
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Jul 27, 2022 - C++
This library integrates multiple culling methods into one library.
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Feb 4, 2024 - C++
UnityEngine.CullingGroup API for everyone.
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May 4, 2022 - C#
HMS Core Scene Kit Good Culling Demo sample code demonstrates how to call the exporting api of libCoreCulling.so to perform occlusion culling calculations.
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Jul 12, 2022 - C++
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Oct 12, 2023 - C#
The Unity BRG Container
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Apr 26, 2024 - C#
C++ Vulkan project featuring compute based occlusion and frustum culling together with indirect draw. Done during my year off in 2021, for about 4 months.
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Mar 23, 2022 - C++
Slices big meshes into smaller parts to get better performance with occlusion culling.
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Nov 30, 2018 - C#
This is a 3d engine written from scratch in my last semester on the university (Spring 2009)
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Sep 17, 2019 - C
Generalised linear models testing variation in time from initiation of pursuit to death for feral fallow deer
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Apr 26, 2023 - R
Implementations for various rendering algorithms and OpenGL with programmable shaders, written in C++ and GLSL
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Feb 5, 2022 - C++
Public repository for Precomputed Culling. Contains documentation and Source of the API webpage. All Issues about Precomputed Culling should be reported in this repository
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Mar 8, 2024 - C#
Sphere construction in 3D perspective
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Apr 4, 2022 - C++
A cell based culling engine for Pixi
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Nov 29, 2018 - JavaScript
R code to simulate effect of different culling regimes on feral pig populations on Kangaroo Island, South Australia
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Nov 19, 2021 - R
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