A simple app using Device's Core Motion sensors and displaying calculations on the UI
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Updated
Feb 26, 2018 - Swift
A simple app using Device's Core Motion sensors and displaying calculations on the UI
Marble maze (labyrinth) game for iPad. Tilt your iPad to roll the ball through the maze and get to the finish line. Contains: SpriteKit, categoryBitMask, collisionBitMask, contactTestBitMask, CoreMotion, CMMotionManager, accelerometerData
App that relies on CoreMotion Framework to display "hello" or "world" at certain X/Y acceleration values.
A simple motion-based musical instrument in the form of an iPhone app (Apple developthefuture co-op 2023)
Native iOS alarm app where some activities are needed to turn off the alarm
The app I built to pass my iOS course test in university. I passed with an "A"
Random Bricks is similar to other "Brick breaker" games except the bricks are randomly placed on the screen and the main objective is to keep the ball on the screen for as long as possible.
Don't Die in Mars is a minigame built using SpriteKit that showcases various live-threatening phenomena on Mars.
사용자의 기기에서 가속도, 자이로 값을 측정하고 그래프로 보여주는 앱입니다. 테이블 형태로 기록이 저장됩니다.
Play virtual bowling using your Apple Watch!
📈 6축 데이터(acc 3축 + gyro 3축)를 다뤄보는 앱
Swift project for fun ( and my kid). I challenge myself todo this under 3h
A simple game experiment using SpriteKit and CoreMotion.
Don't Touch Your Face: watchOS app to determine whether an user is approaching his hand towards the face
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