Implementation of basic line drawing, clipping and polygon color filling algorithms.
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Updated
Dec 7, 2017 - C
Implementation of basic line drawing, clipping and polygon color filling algorithms.
2D Cohen Sutherland Line Clipping using Java
The fast line clipping algorithm that reduces the chances of clipping a single line segment multiple times, as may happen in the Cohen-Sutherland algorithm
Drawing algorithms for Computer graphics (Line - Circle - Ellipse - Curve - Clipping) using C++
OneLoneCoder-Inspired In-Console 3D Graphics Engine
Trabalho sobre Recorte desenvolvido durante a disciplina de Computação Gráfica 2015.2 do curso de Ciência da Computação da Universidade Federal de Roraima
Algorithms for Computer Graphics
A fast line clipping algorithm implemented in JavaScript
Visualise various Line Clipping Algorithms such as Mid-Point, Cohen Sutherland & Cyrus Beck
PixSoR - Pixel Software Renderer with Shader Emulation.
Image processing methods, algorithms and bitmap drawing recreated in C# Winforms. RIP MS Paint 1985 - 2017.
Rasterization application developed with Windows Forms.
All things in this repository are very important for a graphics course. If you are doing a graphics course, then these things are very essential for you.
An implementation of the Sutherland–Hodgman algorithm used for clipping polygons in C
Code Repository for Computer Graphics Theory and Sessional!
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