The first ever version of FAVTUCC created back in February 2022. Th sole purpose of this simple program is to make a stupid ass compilation of clips without any context.
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Updated
Mar 31, 2023 - Python
The first ever version of FAVTUCC created back in February 2022. Th sole purpose of this simple program is to make a stupid ass compilation of clips without any context.
2D Cohen Sutherland Line Clipping using Java
A complete repository of CSE3222 Computer Graphics Course . This repository covers various graphics algorithms.
Using OpenGL to create computed-aided graphics.
Trabalho sobre Recorte desenvolvido durante a disciplina de Computação Gráfica 2015.2 do curso de Ciência da Computação da Universidade Federal de Roraima
Generates the Teesside Programming Club logo using Sutherland-Hodgman clipping.
Next, better and actually somewhat intelligent version of an auto clipping app. FAVTUCC devs are literally shaking in their boots right now.
Rasterization application developed with Windows Forms.
Implementation of basic line drawing, clipping and polygon color filling algorithms.
Drawing algorithms for Computer graphics (Line - Circle - Ellipse - Curve - Clipping) using C++
All things in this repository are very important for a graphics course. If you are doing a graphics course, then these things are very essential for you.
An implementation of the Sutherland–Hodgman algorithm used for clipping polygons in C
The fast line clipping algorithm that reduces the chances of clipping a single line segment multiple times, as may happen in the Cohen-Sutherland algorithm
Visualise various Line Clipping Algorithms such as Mid-Point, Cohen Sutherland & Cyrus Beck
PixSoR - Pixel Software Renderer with Shader Emulation.
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