Generate a voxel shader (for MagicaVoxel) from a custom CA rule
-
Updated
Apr 19, 2019 - JavaScript
Generate a voxel shader (for MagicaVoxel) from a custom CA rule
A simple python implemenation of John H. Conway's Game of Life that runs in Linux and Windows terminal/console.
A remake of the game "Cell Machine" written in JavaScript.
3D printed, low cost transport vehicle controlled over mobile internet and programed in Python
An interactive paint application driven by cellular automation (WebGL)
Simulation of Nagel and Schreckenberg's cellular automaton model for freeway traffic simulation
Osmocom Continuous Integratrion (CI); mirrored from https://gitea.osmocom.org/osmocom/osmo-ci
A super powerful Typescript library for cellular automation
Freeway Traffic Simulation using the Nagel–Schreckenberg cellular automaton model and Agent-Based-Modelling
Cellular automata runner
Graphical simulation of some of the interesting cellular automata.
A Wolfram CA written in Processing
It's a WireWorld game made in C++ and SFML library. Enjoy it !
Conways Game of Life in Arduino, display is a Nokia Display
Conway's Game of Life in NextJS
Native C implementation of the Conway's Game of Life.
Conway's Game of Life in Rust with piston
Hücresel otomata mağra üreteci
A p5.js implementation of one dimensional cellular automata. Inspired by Wolfram MathWorld.
Excel based cellular automation
Add a description, image, and links to the cellular-automation topic page so that developers can more easily learn about it.
To associate your repository with the cellular-automation topic, visit your repo's landing page and select "manage topics."