Simple constructive solid geometry modeler application written with WebGL.
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Updated
Mar 20, 2018 - JavaScript
Simple constructive solid geometry modeler application written with WebGL.
An import lib for Quake 3's BSP files
📐 Binary Space Partitions
Unity tilemap editing tool. The tool uses BSP tree to generate completable dungeon floor layouts.
An experimental DOOM Node Builder, written in C++
A demo of binary-space-partitioning collision detection using JS
A Quake3Arena BSP and MAP file parser written in Java
A project that uses the technique of "Subdividing" values in a data tree.
A set of command line .NET Core programs and a library for interacting with the Binary Space Partition .bsp file format in the Source Engine created by Valve.
Java implementation of Binary Space Partitions
Use Unity ECS to generate dungeon with BSP.
Massive crowd-dynamics steering/flocking emergency egress simulation developed under a DHS grant in 2006
Rendering BSP v30 files from Halflife and it's modifications. (CSTRIKE, TFC, VALVE)
GLOBE_3D: a real-time 3D Engine written in Ada
A tiling window manager for Windows 10 based on binary space partitioning
A Python tool for 3D adaptive binary space partitioning and beyond
A configurable and editable dungeon generator using Binary-Space Partitioning and hand-made rooms.
A tiling window manager for Windows 🍉
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