Unity Conversion Workflow for Depra.Ecs. Easy convert GameObjects to Entity.
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Updated
May 30, 2024 - C#
Unity Conversion Workflow for Depra.Ecs. Easy convert GameObjects to Entity.
GitHub Action to use Docker Buildx Bake as a high-level build command
Bake — the strangely familiar workflow utility.
GitHub Action creating Kubernetes manifest files with Helm, Kustomize, or Kompose
CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let's enjoy the effects that were difficult to implement with UI shaders, such as blur, soft outline, and soft shadow!
Create simple configurations for your project by environment.
An easy to use Blender Add-on that allows you to bake Bevel Shader to the Normal Map, Ambient Occlusion to the AO Map in fully automatic mode.
bake customized raspberry pi sdcard images automatically
Exploring Stylized Texture Baking Simulations with Three.js: A Creative Experiment
Cross compilation helper for GoReleaser
Extension that allows to easily bake models, controllers, templates, shells, commands, helpers, cells, plugins, components and many mores in CakePHP 3/4.
Add a description, image, and links to the bake topic page so that developers can more easily learn about it.
To associate your repository with the bake topic, visit your repo's landing page and select "manage topics."