Archipelago Multi-Game Randomizer and Server
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Updated
May 25, 2024 - Python
Archipelago Multi-Game Randomizer and Server
Los Roques archipelago is a federal dependency of Venezuela consisting of approximately 350 islands, cays, and islets in a total area of 40.61 square kilometers. 🐚 🌊 🐬 🏄 🌴 🥥 🩴 🏖️ 👙
A client library for use with .NET based prog-langs for interfacing with Archipelago hosts.
Sudoku puzzle game for usage with the Archipelago Multiworld
Random puzzle generator for The Witness using the Archipelago Multiworld Randomizer
A general-purpose library for communicating with Archipelago game servers. Can be used with Node.js or in the browser.
A version of the TUNIC Randomizer mod that can be used to play in Archipelago Multiworld servers.
Source code for my Randomizer modification of Rogue Legacy. Based on decompiled source code of Rogue Legacy by Cellar Door Games.
Creates .YAML settings files to be used with Archipelago Multiworld
Archipelago Kernel website
A Satisfactory mod for the Archipelago Multiworld, disigned to be compatiable with the Satisfactory Mod Loader
The source code for the Monster Sanctuary AP Randomizer.
Sends notifications of Archipelago checks to any Discord server.
A repository for demo Archipelago Digital Objects, Metadata Resources, example Metadata Twig Templates, Ingest Webforms and also Use cases.
Half-Life support for the multi-world randomizer system, Archipelago. (UNDER HEAVY DEVELOPMENT)
Archipelago implementation for Yume Nikki using the manual AP Client
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