AR Foundation examples created with Unity and ARKit
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Updated
Apr 25, 2023 - C#
AR Foundation examples created with Unity and ARKit
A game built in AR Foundation to demonstrate how to create an AR racing game with plane detection or LiDAR
Samples demonstrating how to use the WRLD SDK to build basic XR experiences in Unity
XRMOD Engine is a metaverse construction system developed based on the OpenXR protocol. Not only VR (Virtual Reality), AR (Augmented Reality), MR (Mixed Reality), but also continued support for traditional screen reading methods. It's a free watermark-free metaverse construction system that supports commercial licenses (free commercial licenses).
An augmented-reality tower defence mobile game made with Unity.
Shows an AR overlay of what's connected to a managed network switch
A MVP Project to apply all lessons learned through Learn XR AR Course.
AR Foundation course supplemental source code examples.
A simple platformer game using Unity and ARCore
MudMud augmented reality studio app (iOS) built in Unity3d. Artist 3D models have been removed.
University Unity project that implements a simple Android augmented reality application using AR Foundation.
A library to create multi-user, cross-platform AR experiences over LAN in Unity.
A location-based ghost hunting mobile game that interacts with practical props and effects at a home haunt.
This repository contains samples that demonstrates the usage of the Pretia AR Cloud.
Unity project for 3rd-year science work for Bachelor Degree in Software Engineering
AR application to place stickers and text in real world.
Touch based controllers for Unity's AR Foundation for Android
Project for objects relocation in an AR environment, through the use of Lenovo ThinkRealityA3 smart glasses, Snapdragon spaces SDK and its spatial anchor feature.
Developed my first face tracking filter application for android phones using unity. It detects and tracks the face to display custom digital content on it.
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