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How do you build it? #7
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Well, that's how it's supposed to be built, in theory.
In actual practice, I was really close to having a working STLWRT, when personal matters forcefully moved my attention from my project. I regret that I can't invest anything even close to full time into this project, and I am rather humiliated too.
I'll work on this project far more as possible, but does anybody else have interest in picking up the development of the project?
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I am considering to contribute a CI system so we can see when commits break the build in a clean environment using GitHub Actions. I would love some instructions in the README to know how to build from scratch, and to know if things are in a buildable state. Further down the line, I might attempt to contribute Debian packaging but as I discovered with gtk3-classic, Debian/Ubuntu's packaging of GTK3 is not as straight forward as a single C and GTK (for the most part) are foreign to me, so by no means could I write meaningful code, but I can help with "DevOps" for the project where I can. |
The shared lib needs a diffetent so name, libstlwrt or libcgui or something Just the soname, everything else can stay the same, this enables a proper fork that can coexist with gtk, this will draw more attention to the project |
I saw your post on the Ubuntu MATE forums and it looks like you were able to build some of this and get applications running with it, but I still get compile errors when trying to build. I can create a Makefile to make it easier to build than manually typing the compile commands on the command line. |
@lah7 having a working CI would be very good. Especially if for those periods where devs have to take a small break, knowing it still works when you come back is priceless. |
Is it supposed to be built and installed globally to replace libgtk at the moment?
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