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Clickable controls? #3
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The reason as to why I reverted sandstranger's control was because I did not properly implement it: if you clicked on an area where the joystick was covered, the click would not go through to openmw. Right now I'm trying to reimplement it, but the farthest I got was where I could click on almost any part of the screen, however, I would first have to make the cursor "appear" by moving around, then click. If you can implement it fully, I will be more than happy to merge it. |
@xahon By the way, here is sandstranger's code for his own APK. https://github.com/terabyte25/sandstranger-openmw If you look closely, he implements the touch events in SDLActivity, and he makes all the controls "disappear" in MouseCursor. |
@xahon Alright, here is the new version of build for clickable controls. https://mega.nz/#!9rZ3iCRD!wqh0levSCUIoROLs_YD5mx-e0eWWTbo_MT5bdWBSxpo May you test it and see if it works? |
Hello. Did you reverted sandstranger's clickability feature? Why? Can I help you implement it right way to boost gaming experience?
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