From 6bfac866a703f1499a64237fb29b2625703f4e22 Mon Sep 17 00:00:00 2001 From: Lucas Fernandes Nogueira Date: Wed, 5 May 2021 20:15:08 -0300 Subject: [PATCH] refactor(core): add window getters, physical & logical sizes/positions (#1723) --- .changes/refactor-window-management.md | 6 + .changes/window-getters.md | 6 + core/tauri/scripts/bundle.js | 2 +- core/tauri/src/endpoints/window.rs | 116 +++---- core/tauri/src/lib.rs | 6 +- core/tauri/src/runtime/flavors/wry.rs | 326 ++++++++++++++------ core/tauri/src/runtime/mod.rs | 67 +++- core/tauri/src/runtime/monitor.rs | 39 +++ core/tauri/src/runtime/window.rs | 119 +++++--- core/tauri/src/runtime/window/dpi.rs | 168 ++++++++++ examples/api/public/build/bundle.js | 4 +- examples/api/public/build/bundle.js.map | 2 +- examples/api/src/components/Window.svelte | 21 +- examples/api/yarn.lock | 2 +- tooling/api/src/window.ts | 354 ++++++++++++++++------ 15 files changed, 896 insertions(+), 342 deletions(-) create mode 100644 .changes/refactor-window-management.md create mode 100644 .changes/window-getters.md create mode 100644 core/tauri/src/runtime/monitor.rs create mode 100644 core/tauri/src/runtime/window/dpi.rs diff --git a/.changes/refactor-window-management.md b/.changes/refactor-window-management.md new file mode 100644 index 00000000000..d75d406eb9d --- /dev/null +++ b/.changes/refactor-window-management.md @@ -0,0 +1,6 @@ +--- +"api": patch +"tauri": patch +--- + +The window management API was refactored: removed `setX`, `setY`, `setWidth`, `setHeight` APIs, renamed `resize` to `setSize` and the size and position APIs now allow defining both logical and physical values. diff --git a/.changes/window-getters.md b/.changes/window-getters.md new file mode 100644 index 00000000000..51c1c94b148 --- /dev/null +++ b/.changes/window-getters.md @@ -0,0 +1,6 @@ +--- +"api": patch +"tauri": patch +--- + +Adds window getters. diff --git a/core/tauri/scripts/bundle.js b/core/tauri/scripts/bundle.js index 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use crate::Manager; -use crate::{api::config::WindowConfig, endpoints::InvokeResponse, Params, Window}; +use crate::{ + api::config::WindowConfig, + endpoints::InvokeResponse, + runtime::window::dpi::{Position, Size}, + Params, Window, +}; use serde::Deserialize; use crate::Icon; @@ -28,17 +33,25 @@ impl From for Icon { /// The API descriptor. #[derive(Deserialize)] -#[serde(tag = "cmd", rename_all = "camelCase")] +#[serde(tag = "cmd", content = "data", rename_all = "camelCase")] pub enum Cmd { CreateWebview { options: WindowConfig, }, - SetResizable { - resizable: bool, - }, - SetTitle { - title: String, - }, + // Getters + ScaleFactor, + InnerPosition, + OuterPosition, + InnerSize, + OuterSize, + IsFullscreen, + IsMaximized, + CurrentMonitor, + PrimaryMonitor, + AvailableMonitors, + // Setters + SetResizable(bool), + SetTitle(String), Maximize, Unmaximize, Minimize, @@ -46,46 +59,14 @@ pub enum Cmd { Show, Hide, Close, - SetDecorations { - decorations: bool, - }, - #[serde(rename_all = "camelCase")] - SetAlwaysOnTop { - always_on_top: bool, - }, - SetWidth { - width: f64, - }, - SetHeight { - height: f64, - }, - Resize { - width: f64, - height: f64, - }, + SetDecorations(bool), #[serde(rename_all = "camelCase")] - SetMinSize { - min_width: f64, - min_height: f64, - }, - #[serde(rename_all = "camelCase")] - SetMaxSize { - max_width: f64, - max_height: f64, - }, - SetX { - x: f64, - }, - SetY { - y: f64, - }, - SetPosition { - x: f64, - y: f64, - }, - SetFullscreen { - fullscreen: bool, - }, + SetAlwaysOnTop(bool), + SetSize(Size), + SetMinSize(Option), + SetMaxSize(Option), + SetPosition(Position), + SetFullscreen(bool), SetIcon { icon: IconDto, }, @@ -135,9 +116,20 @@ impl Cmd { }), )?; } - - Self::SetResizable { resizable } => window.set_resizable(resizable)?, - Self::SetTitle { title } => window.set_title(&title)?, + // Getters + Self::ScaleFactor => return Ok(window.scale_factor()?.into()), + Self::InnerPosition => return Ok(window.inner_position()?.into()), + Self::OuterPosition => return Ok(window.outer_position()?.into()), + Self::InnerSize => return Ok(window.inner_size()?.into()), + Self::OuterSize => return Ok(window.outer_size()?.into()), + Self::IsFullscreen => return Ok(window.is_fullscreen()?.into()), + Self::IsMaximized => return Ok(window.is_maximized()?.into()), + Self::CurrentMonitor => return Ok(window.current_monitor()?.into()), + Self::PrimaryMonitor => return Ok(window.primary_monitor()?.into()), + Self::AvailableMonitors => return Ok(window.available_monitors()?.into()), + // Setters + Self::SetResizable(resizable) => window.set_resizable(resizable)?, + Self::SetTitle(title) => window.set_title(&title)?, Self::Maximize => window.maximize()?, Self::Unmaximize => window.unmaximize()?, Self::Minimize => window.minimize()?, @@ -145,23 +137,13 @@ impl Cmd { Self::Show => window.show()?, Self::Hide => window.hide()?, Self::Close => window.close()?, - Self::SetDecorations { decorations } => window.set_decorations(decorations)?, - Self::SetAlwaysOnTop { always_on_top } => window.set_always_on_top(always_on_top)?, - Self::SetWidth { width } => window.set_width(width)?, - Self::SetHeight { height } => window.set_height(height)?, - Self::Resize { width, height } => window.resize(width, height)?, - Self::SetMinSize { - min_width, - min_height, - } => window.set_min_size(min_width, min_height)?, - Self::SetMaxSize { - max_width, - max_height, - } => window.set_max_size(max_width, max_height)?, - Self::SetX { x } => window.set_x(x)?, - Self::SetY { y } => window.set_y(y)?, - Self::SetPosition { x, y } => window.set_position(x, y)?, - Self::SetFullscreen { fullscreen } => window.set_fullscreen(fullscreen)?, + Self::SetDecorations(decorations) => window.set_decorations(decorations)?, + Self::SetAlwaysOnTop(always_on_top) => window.set_always_on_top(always_on_top)?, + Self::SetSize(size) => window.set_size(size)?, + Self::SetMinSize(size) => window.set_min_size(size)?, + Self::SetMaxSize(size) => window.set_max_size(size)?, + Self::SetPosition(position) => window.set_position(position)?, + Self::SetFullscreen(fullscreen) => window.set_fullscreen(fullscreen)?, Self::SetIcon { icon } => window.set_icon(icon.into())?, Self::StartDragging => window.start_dragging()?, } diff --git a/core/tauri/src/lib.rs b/core/tauri/src/lib.rs index 5eaa629b8fb..74d4fa0c32d 100644 --- a/core/tauri/src/lib.rs +++ b/core/tauri/src/lib.rs @@ -61,8 +61,12 @@ pub use { }, self::runtime::app::{App, Builder}, self::runtime::flavors::wry::Wry, + self::runtime::monitor::Monitor, self::runtime::webview::{WebviewAttributes, WindowBuilder}, - self::runtime::window::export::Window, + self::runtime::window::export::{ + dpi::{LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize, Pixel, Position, Size}, + Window, + }, self::state::{State, StateManager}, }; diff --git a/core/tauri/src/runtime/flavors/wry.rs b/core/tauri/src/runtime/flavors/wry.rs index d0fbd2fc530..fdea1ff95b1 100644 --- a/core/tauri/src/runtime/flavors/wry.rs +++ b/core/tauri/src/runtime/flavors/wry.rs @@ -11,8 +11,11 @@ use crate::{ FileDropEvent, FileDropHandler, RpcRequest, WebviewRpcHandler, WindowBuilder, WindowBuilderBase, }, - window::{DetachedWindow, PendingWindow}, - Dispatch, Params, Runtime, + window::{ + dpi::{LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize, Position, Size}, + DetachedWindow, PendingWindow, + }, + Dispatch, Monitor, Params, Runtime, }, Icon, }; @@ -20,9 +23,14 @@ use crate::{ use image::{GenericImageView, Pixel}; use wry::{ application::{ - dpi::{LogicalPosition, LogicalSize, Size}, + dpi::{ + LogicalPosition as WryLogicalPosition, LogicalSize as WryLogicalSize, + PhysicalPosition as WryPhysicalPosition, PhysicalSize as WryPhysicalSize, + Position as WryPosition, Size as WrySize, + }, event::{Event, WindowEvent}, event_loop::{ControlFlow, EventLoop, EventLoopProxy, EventLoopWindowTarget}, + monitor::MonitorHandle, window::{Fullscreen, Icon as WindowIcon, Window, WindowBuilder as WryWindowBuilder, WindowId}, }, webview::{ @@ -80,6 +88,89 @@ impl TryFrom for WryIcon { } } +impl From for Monitor { + fn from(monitor: MonitorHandle) -> Monitor { + Self { + name: monitor.name(), + position: monitor.position().into(), + size: monitor.size().into(), + scale_factor: monitor.scale_factor(), + } + } +} + +impl From> for PhysicalPosition { + fn from(position: WryPhysicalPosition) -> Self { + Self { + x: position.x, + y: position.y, + } + } +} + +impl From> for WryPhysicalPosition { + fn from(position: PhysicalPosition) -> Self { + Self { + x: position.x, + y: position.y, + } + } +} + +impl From> for WryLogicalPosition { + fn from(position: LogicalPosition) -> Self { + Self { + x: position.x, + y: position.y, + } + } +} + +impl From> for PhysicalSize { + fn from(size: WryPhysicalSize) -> Self { + Self { + width: size.width, + height: size.height, + } + } +} + +impl From> for WryPhysicalSize { + fn from(size: PhysicalSize) -> Self { + Self { + width: size.width, + height: size.height, + } + } +} + +impl From> for WryLogicalSize { + fn from(size: LogicalSize) -> Self { + Self { + width: size.width, + height: size.height, + } + } +} + +impl From for WrySize { + fn from(size: Size) -> Self { + match size { + Size::Logical(s) => Self::Logical(s.into()), + Size::Physical(s) => Self::Physical(s.into()), + } + } +} + +impl From for WryPosition { + fn from(position: Position) -> Self { + match position { + Position::Logical(s) => Self::Logical(s.into()), + Position::Physical(s) => Self::Physical(s.into()), + } + } +} + impl WindowBuilderBase for WryWindowBuilder {} impl WindowBuilder for WryWindowBuilder { fn new() -> Self { @@ -112,19 +203,19 @@ impl WindowBuilder for WryWindowBuilder { } fn position(self, x: f64, y: f64) -> Self { - self.with_position(LogicalPosition::new(x, y)) + self.with_position(WryLogicalPosition::new(x, y)) } fn inner_size(self, width: f64, height: f64) -> Self { - self.with_inner_size(LogicalSize::new(width, height)) + self.with_inner_size(WryLogicalSize::new(width, height)) } fn min_inner_size(self, min_width: f64, min_height: f64) -> Self { - self.with_min_inner_size(Size::new(LogicalSize::new(min_width, min_height))) + self.with_min_inner_size(WryLogicalSize::new(min_width, min_height)) } fn max_inner_size(self, max_width: f64, max_height: f64) -> Self { - self.with_max_inner_size(Size::new(LogicalSize::new(max_width, max_height))) + self.with_max_inner_size(WryLogicalSize::new(max_width, max_height)) } fn resizable(self, resizable: bool) -> Self { @@ -193,6 +284,18 @@ impl From for FileDropEvent { #[derive(Debug, Clone)] enum WindowMessage { + // Getters + ScaleFactor(Sender), + InnerPosition(Sender>>), + OuterPosition(Sender>>), + InnerSize(Sender>), + OuterSize(Sender>), + IsFullscreen(Sender), + IsMaximized(Sender), + CurrentMonitor(Sender>), + PrimaryMonitor(Sender>), + AvailableMonitors(Sender>), + // Setters SetResizable(bool), SetTitle(String), Maximize, @@ -204,14 +307,10 @@ enum WindowMessage { Close, SetDecorations(bool), SetAlwaysOnTop(bool), - SetWidth(f64), - SetHeight(f64), - Resize { width: f64, height: f64 }, - SetMinSize { min_width: f64, min_height: f64 }, - SetMaxSize { max_width: f64, max_height: f64 }, - SetX(f64), - SetY(f64), - SetPosition { x: f64, y: f64 }, + SetSize(Size), + SetMinSize(Option), + SetMaxSize(Option), + SetPosition(Position), SetFullscreen(bool), SetIcon(WindowIcon), DragWindow, @@ -237,6 +336,36 @@ pub struct WryDispatcher { task_tx: Sender, } +macro_rules! dispatcher_getter { + ($self: ident, $message: expr) => {{ + let (tx, rx) = channel(); + $self + .proxy + .send_event(Message::Window($self.window_id, $message(tx))) + .map_err(|_| crate::Error::FailedToSendMessage)?; + rx.recv().unwrap() + }}; +} + +macro_rules! window_result_getter { + ($window: ident, $tx: ident, $call: ident) => { + $tx + .send( + $window + .$call() + .map(Into::into) + .map_err(|_| crate::Error::FailedToSendMessage), + ) + .unwrap() + }; +} + +macro_rules! window_getter { + ($window: ident, $tx: ident, $call: ident) => { + $tx.send($window.$call().into()).unwrap() + }; +} + impl Dispatch for WryDispatcher { type Runtime = Wry; type WindowBuilder = WryWindowBuilder; @@ -248,6 +377,53 @@ impl Dispatch for WryDispatcher { .map_err(|_| crate::Error::FailedToSendMessage) } + // GETTERS + + fn scale_factor(&self) -> crate::Result { + Ok(dispatcher_getter!(self, WindowMessage::ScaleFactor)) + } + + fn inner_position(&self) -> crate::Result> { + dispatcher_getter!(self, WindowMessage::InnerPosition) + } + + fn outer_position(&self) -> crate::Result> { + dispatcher_getter!(self, WindowMessage::OuterPosition) + } + + fn inner_size(&self) -> crate::Result> { + Ok(dispatcher_getter!(self, WindowMessage::InnerSize)) + } + + fn outer_size(&self) -> crate::Result> { + Ok(dispatcher_getter!(self, WindowMessage::OuterSize)) + } + + fn is_fullscreen(&self) -> crate::Result { + Ok(dispatcher_getter!(self, WindowMessage::IsFullscreen)) + } + + fn is_maximized(&self) -> crate::Result { + Ok(dispatcher_getter!(self, WindowMessage::IsMaximized)) + } + + fn current_monitor(&self) -> crate::Result> { + Ok(dispatcher_getter!(self, WindowMessage::CurrentMonitor).map(Into::into)) + } + + fn primary_monitor(&self) -> crate::Result> { + Ok(dispatcher_getter!(self, WindowMessage::PrimaryMonitor).map(Into::into)) + } + + fn available_monitors(&self) -> crate::Result> { + Ok( + dispatcher_getter!(self, WindowMessage::AvailableMonitors) + .into_iter() + .map(Into::into) + .collect(), + ) + } + fn create_window>( &mut self, pending: PendingWindow, @@ -363,82 +539,42 @@ impl Dispatch for WryDispatcher { .map_err(|_| crate::Error::FailedToSendMessage) } - fn set_width(&self, width: f64) -> crate::Result<()> { - self - .proxy - .send_event(Message::Window( - self.window_id, - WindowMessage::SetWidth(width), - )) - .map_err(|_| crate::Error::FailedToSendMessage) - } - - fn set_height(&self, height: f64) -> crate::Result<()> { - self - .proxy - .send_event(Message::Window( - self.window_id, - WindowMessage::SetHeight(height), - )) - .map_err(|_| crate::Error::FailedToSendMessage) - } - - fn resize(&self, width: f64, height: f64) -> crate::Result<()> { + fn set_size(&self, size: Size) -> crate::Result<()> { self .proxy .send_event(Message::Window( self.window_id, - WindowMessage::Resize { width, height }, + WindowMessage::SetSize(size), )) .map_err(|_| crate::Error::FailedToSendMessage) } - fn set_min_size(&self, min_width: f64, min_height: f64) -> crate::Result<()> { + fn set_min_size(&self, size: Option) -> crate::Result<()> { self .proxy .send_event(Message::Window( self.window_id, - WindowMessage::SetMinSize { - min_width, - min_height, - }, + WindowMessage::SetMinSize(size), )) .map_err(|_| crate::Error::FailedToSendMessage) } - fn set_max_size(&self, max_width: f64, max_height: f64) -> crate::Result<()> { + fn set_max_size(&self, size: Option) -> crate::Result<()> { self .proxy .send_event(Message::Window( self.window_id, - WindowMessage::SetMaxSize { - max_width, - max_height, - }, + WindowMessage::SetMaxSize(size), )) .map_err(|_| crate::Error::FailedToSendMessage) } - fn set_x(&self, x: f64) -> crate::Result<()> { - self - .proxy - .send_event(Message::Window(self.window_id, WindowMessage::SetX(x))) - .map_err(|_| crate::Error::FailedToSendMessage) - } - - fn set_y(&self, y: f64) -> crate::Result<()> { - self - .proxy - .send_event(Message::Window(self.window_id, WindowMessage::SetY(y))) - .map_err(|_| crate::Error::FailedToSendMessage) - } - - fn set_position(&self, x: f64, y: f64) -> crate::Result<()> { + fn set_position(&self, position: Position) -> crate::Result<()> { self .proxy .send_event(Message::Window( self.window_id, - WindowMessage::SetPosition { x, y }, + WindowMessage::SetPosition(position), )) .map_err(|_| crate::Error::FailedToSendMessage) } @@ -563,6 +699,24 @@ impl Runtime for Wry { if let Some(webview) = webviews.get_mut(&id) { let window = webview.window(); match window_message { + // Getters + WindowMessage::ScaleFactor(tx) => window_getter!(window, tx, scale_factor), + WindowMessage::InnerPosition(tx) => { + window_result_getter!(window, tx, inner_position) + } + WindowMessage::OuterPosition(tx) => { + window_result_getter!(window, tx, outer_position) + } + WindowMessage::InnerSize(tx) => window_getter!(window, tx, inner_size), + WindowMessage::OuterSize(tx) => window_getter!(window, tx, outer_size), + WindowMessage::IsFullscreen(tx) => tx.send(window.fullscreen().is_some()).unwrap(), + WindowMessage::IsMaximized(tx) => window_getter!(window, tx, is_maximized), + WindowMessage::CurrentMonitor(tx) => window_getter!(window, tx, current_monitor), + WindowMessage::PrimaryMonitor(tx) => window_getter!(window, tx, primary_monitor), + WindowMessage::AvailableMonitors(tx) => { + tx.send(window.available_monitors().collect()).unwrap() + } + // Setters WindowMessage::SetResizable(resizable) => window.set_resizable(resizable), WindowMessage::SetTitle(title) => window.set_title(&title), WindowMessage::Maximize => window.set_maximized(true), @@ -581,47 +735,17 @@ impl Runtime for Wry { WindowMessage::SetAlwaysOnTop(always_on_top) => { window.set_always_on_top(always_on_top) } - WindowMessage::SetWidth(width) => { - let mut size = window.inner_size().to_logical(window.scale_factor()); - size.width = width; - window.set_inner_size(size); - } - WindowMessage::SetHeight(height) => { - let mut size = window.inner_size().to_logical(window.scale_factor()); - size.height = height; - window.set_inner_size(size); - } - WindowMessage::Resize { width, height } => { - window.set_inner_size(LogicalSize::new(width, height)); - } - WindowMessage::SetMinSize { - min_width, - min_height, - } => { - window.set_min_inner_size(Some(LogicalSize::new(min_width, min_height))); + WindowMessage::SetSize(size) => { + window.set_inner_size(WrySize::from(size)); } - WindowMessage::SetMaxSize { - max_width, - max_height, - } => { - window.set_max_inner_size(Some(LogicalSize::new(max_width, max_height))); + WindowMessage::SetMinSize(size) => { + window.set_min_inner_size(size.map(WrySize::from)); } - WindowMessage::SetX(x) => { - if let Ok(outer_position) = window.outer_position() { - let mut outer_position = outer_position.to_logical(window.scale_factor()); - outer_position.x = x; - window.set_outer_position(outer_position); - } - } - WindowMessage::SetY(y) => { - if let Ok(outer_position) = window.outer_position() { - let mut outer_position = outer_position.to_logical(window.scale_factor()); - outer_position.y = y; - window.set_outer_position(outer_position); - } + WindowMessage::SetMaxSize(size) => { + window.set_max_inner_size(size.map(WrySize::from)); } - WindowMessage::SetPosition { x, y } => { - window.set_outer_position(LogicalPosition::new(x, y)) + WindowMessage::SetPosition(position) => { + window.set_outer_position(WryPosition::from(position)) } WindowMessage::SetFullscreen(fullscreen) => { if fullscreen { diff --git a/core/tauri/src/runtime/mod.rs b/core/tauri/src/runtime/mod.rs index 550b8e67b14..c9fc4a98ee2 100644 --- a/core/tauri/src/runtime/mod.rs +++ b/core/tauri/src/runtime/mod.rs @@ -12,10 +12,15 @@ use crate::{ pub(crate) mod app; pub mod flavors; pub(crate) mod manager; +/// Types useful for interacting with a user's monitors. +pub mod monitor; pub mod tag; pub mod webview; pub mod window; +use monitor::Monitor; +use window::dpi::{PhysicalPosition, PhysicalSize, Position, Size}; + /// The webview runtime interface. pub trait Runtime: Sized + 'static { /// The message dispatcher. @@ -45,6 +50,48 @@ pub trait Dispatch: Clone + Send + Sized + 'static { /// Run a task on the main thread. fn run_on_main_thread(&self, f: F) -> crate::Result<()>; + // GETTERS + + /// Returns the scale factor that can be used to map logical pixels to physical pixels, and vice versa. + fn scale_factor(&self) -> crate::Result; + + /// Returns the position of the top-left hand corner of the window's client area relative to the top-left hand corner of the desktop. + fn inner_position(&self) -> crate::Result>; + + /// Returns the position of the top-left hand corner of the window relative to the top-left hand corner of the desktop. + fn outer_position(&self) -> crate::Result>; + + /// Returns the physical size of the window's client area. + /// + /// The client area is the content of the window, excluding the title bar and borders. + fn inner_size(&self) -> crate::Result>; + + /// Returns the physical size of the entire window. + /// + /// These dimensions include the title bar and borders. If you don't want that (and you usually don't), use inner_size instead. + fn outer_size(&self) -> crate::Result>; + + /// Gets the window's current fullscreen state. + fn is_fullscreen(&self) -> crate::Result; + + /// Gets the window's current maximized state. + fn is_maximized(&self) -> crate::Result; + + /// Returns the monitor on which the window currently resides. + /// + /// Returns None if current monitor can't be detected. + fn current_monitor(&self) -> crate::Result>; + + /// Returns the primary monitor of the system. + /// + /// Returns None if it can't identify any monitor as a primary one. + fn primary_monitor(&self) -> crate::Result>; + + /// Returns the list of all the monitors available on the system. + fn available_monitors(&self) -> crate::Result>; + + // SETTERS + /// Create a new webview window. fn create_window>( &mut self, @@ -84,29 +131,17 @@ pub trait Dispatch: Clone + Send + Sized + 'static { /// Updates the window alwaysOnTop flag. fn set_always_on_top(&self, always_on_top: bool) -> crate::Result<()>; - /// Updates the window width. - fn set_width(&self, width: f64) -> crate::Result<()>; - - /// Updates the window height. - fn set_height(&self, height: f64) -> crate::Result<()>; - /// Resizes the window. - fn resize(&self, width: f64, height: f64) -> crate::Result<()>; + fn set_size(&self, size: Size) -> crate::Result<()>; /// Updates the window min size. - fn set_min_size(&self, min_width: f64, min_height: f64) -> crate::Result<()>; + fn set_min_size(&self, size: Option) -> crate::Result<()>; /// Updates the window max size. - fn set_max_size(&self, max_width: f64, max_height: f64) -> crate::Result<()>; - - /// Updates the X position. - fn set_x(&self, x: f64) -> crate::Result<()>; - - /// Updates the Y position. - fn set_y(&self, y: f64) -> crate::Result<()>; + fn set_max_size(&self, size: Option) -> crate::Result<()>; /// Updates the window position. - fn set_position(&self, x: f64, y: f64) -> crate::Result<()>; + fn set_position(&self, position: Position) -> crate::Result<()>; /// Updates the window fullscreen state. fn set_fullscreen(&self, fullscreen: bool) -> crate::Result<()>; diff --git a/core/tauri/src/runtime/monitor.rs b/core/tauri/src/runtime/monitor.rs new file mode 100644 index 00000000000..98d20b2fe21 --- /dev/null +++ b/core/tauri/src/runtime/monitor.rs @@ -0,0 +1,39 @@ +// Copyright 2019-2021 Tauri Programme within The Commons Conservancy +// SPDX-License-Identifier: Apache-2.0 +// SPDX-License-Identifier: MIT + +use super::window::dpi::{PhysicalPosition, PhysicalSize}; +use serde::Serialize; + +/// Monitor descriptor. +#[derive(Debug, Clone, Serialize)] +#[serde(rename_all = "camelCase")] +pub struct Monitor { + pub(crate) name: Option, + pub(crate) size: PhysicalSize, + pub(crate) position: PhysicalPosition, + pub(crate) scale_factor: f64, +} + +impl Monitor { + /// Returns a human-readable name of the monitor. + /// Returns None if the monitor doesn't exist anymore. + pub fn name(&self) -> Option<&String> { + self.name.as_ref() + } + + /// Returns the monitor's resolution. + pub fn size(&self) -> &PhysicalSize { + &self.size + } + + /// Returns the top-left corner position of the monitor relative to the larger full screen area. + pub fn position(&self) -> &PhysicalPosition { + &self.position + } + + /// Returns the scale factor that can be used to map logical pixels to physical pixels, and vice versa. + pub fn scale_factor(&self) -> f64 { + self.scale_factor + } +} diff --git a/core/tauri/src/runtime/window.rs b/core/tauri/src/runtime/window.rs index e8034df662d..049d2e492a5 100644 --- a/core/tauri/src/runtime/window.rs +++ b/core/tauri/src/runtime/window.rs @@ -11,7 +11,7 @@ use crate::{ runtime::{ tag::ToJsString, webview::{FileDropHandler, InvokePayload, WebviewAttributes, WebviewRpcHandler}, - Dispatch, Runtime, + Dispatch, Monitor, Runtime, }, sealed::{ManagerBase, RuntimeOrDispatch}, Icon, Manager, Params, WindowBuilder, @@ -20,6 +20,9 @@ use serde::Serialize; use serde_json::Value as JsonValue; use std::hash::{Hash, Hasher}; +/// UI scaling utilities. +pub mod dpi; + /// A webview window that has yet to be built. pub struct PendingWindow { /// The label that the window will be named. @@ -113,10 +116,12 @@ impl PartialEq for DetachedWindow { /// We want to export the runtime related window at the crate root, but not look like a re-export. pub(crate) mod export { + pub(crate) use super::dpi; use super::*; use crate::command::{CommandArg, CommandItem}; use crate::runtime::{manager::WindowManager, tag::TagRef}; use crate::{Invoke, InvokeError}; + use dpi::{PhysicalPosition, PhysicalSize, Position, Size}; use std::borrow::Borrow; /// A webview window managed by Tauri. @@ -308,6 +313,68 @@ pub(crate) mod export { self.window.dispatcher.eval_script(js) } + // Getters + + /// Returns the scale factor that can be used to map logical pixels to physical pixels, and vice versa. + pub fn scale_factor(&self) -> crate::Result { + self.window.dispatcher.scale_factor() + } + + /// Returns the position of the top-left hand corner of the window's client area relative to the top-left hand corner of the desktop. + pub fn inner_position(&self) -> crate::Result> { + self.window.dispatcher.inner_position() + } + + /// Returns the position of the top-left hand corner of the window relative to the top-left hand corner of the desktop. + pub fn outer_position(&self) -> crate::Result> { + self.window.dispatcher.outer_position() + } + + /// Returns the physical size of the window's client area. + /// + /// The client area is the content of the window, excluding the title bar and borders. + pub fn inner_size(&self) -> crate::Result> { + self.window.dispatcher.inner_size() + } + + /// Returns the physical size of the entire window. + /// + /// These dimensions include the title bar and borders. If you don't want that (and you usually don't), use inner_size instead. + pub fn outer_size(&self) -> crate::Result> { + self.window.dispatcher.outer_size() + } + + /// Gets the window's current fullscreen state. + pub fn is_fullscreen(&self) -> crate::Result { + self.window.dispatcher.is_fullscreen() + } + + /// Gets the window's current maximized state. + pub fn is_maximized(&self) -> crate::Result { + self.window.dispatcher.is_maximized() + } + + /// Returns the monitor on which the window currently resides. + /// + /// Returns None if current monitor can't be detected. + pub fn current_monitor(&self) -> crate::Result> { + self.window.dispatcher.current_monitor() + } + + /// Returns the primary monitor of the system. + /// + /// Returns None if it can't identify any monitor as a primary one. + pub fn primary_monitor(&self) -> crate::Result> { + self.window.dispatcher.primary_monitor() + } + + /// Returns the list of all the monitors available on the system. + pub fn available_monitors(&self) -> crate::Result> { + self.window.dispatcher.available_monitors() + } + + // Setters + /// Determines if this window should be resizable. pub fn set_resizable(&self, resizable: bool) -> crate::Result<()> { self.window.dispatcher.set_resizable(resizable) @@ -365,58 +432,24 @@ pub(crate) mod export { self.window.dispatcher.set_always_on_top(always_on_top) } - /// Sets this window's width. - pub fn set_width(&self, width: impl Into) -> crate::Result<()> { - self.window.dispatcher.set_width(width.into()) - } - - /// Sets this window's height. - pub fn set_height(&self, height: impl Into) -> crate::Result<()> { - self.window.dispatcher.set_height(height.into()) - } - /// Resizes this window. - pub fn resize(&self, width: impl Into, height: impl Into) -> crate::Result<()> { - self.window.dispatcher.resize(width.into(), height.into()) + pub fn set_size>(&self, size: S) -> crate::Result<()> { + self.window.dispatcher.set_size(size.into()) } /// Sets this window's minimum size. - pub fn set_min_size( - &self, - min_width: impl Into, - min_height: impl Into, - ) -> crate::Result<()> { - self - .window - .dispatcher - .set_min_size(min_width.into(), min_height.into()) + pub fn set_min_size>(&self, size: Option) -> crate::Result<()> { + self.window.dispatcher.set_min_size(size.map(|s| s.into())) } /// Sets this window's maximum size. - pub fn set_max_size( - &self, - max_width: impl Into, - max_height: impl Into, - ) -> crate::Result<()> { - self - .window - .dispatcher - .set_max_size(max_width.into(), max_height.into()) - } - - /// Sets this window's x position. - pub fn set_x(&self, x: impl Into) -> crate::Result<()> { - self.window.dispatcher.set_x(x.into()) - } - - /// Sets this window's y position. - pub fn set_y(&self, y: impl Into) -> crate::Result<()> { - self.window.dispatcher.set_y(y.into()) + pub fn set_max_size>(&self, size: Option) -> crate::Result<()> { + self.window.dispatcher.set_max_size(size.map(|s| s.into())) } /// Sets this window's position. - pub fn set_position(&self, x: impl Into, y: impl Into) -> crate::Result<()> { - self.window.dispatcher.set_position(x.into(), y.into()) + pub fn set_position>(&self, position: Pos) -> crate::Result<()> { + self.window.dispatcher.set_position(position.into()) } /// Determines if this window should be fullscreen. diff --git a/core/tauri/src/runtime/window/dpi.rs b/core/tauri/src/runtime/window/dpi.rs new file mode 100644 index 00000000000..529f3af99d2 --- /dev/null +++ b/core/tauri/src/runtime/window/dpi.rs @@ -0,0 +1,168 @@ +// Copyright 2019-2021 Tauri Programme within The Commons Conservancy +// SPDX-License-Identifier: Apache-2.0 +// SPDX-License-Identifier: MIT + +use serde::{Deserialize, Serialize}; + +fn validate_scale_factor(scale_factor: f64) -> bool { + scale_factor.is_sign_positive() && scale_factor.is_normal() +} + +/// A pixel definition. Must be created from a `f64` value. +pub trait Pixel: Copy + Into { + /// Creates the pixel from the `f64` value. + fn from_f64(f: f64) -> Self; + /// Casts a pixel. + fn cast(self) -> P { + P::from_f64(self.into()) + } +} + +impl Pixel for u8 { + fn from_f64(f: f64) -> Self { + f.round() as u8 + } +} + +impl Pixel for u16 { + fn from_f64(f: f64) -> Self { + f.round() as u16 + } +} + +impl Pixel for u32 { + fn from_f64(f: f64) -> Self { + f.round() as u32 + } +} + +impl Pixel for i8 { + fn from_f64(f: f64) -> Self { + f.round() as i8 + } +} + +impl Pixel for i16 { + fn from_f64(f: f64) -> Self { + f.round() as i16 + } +} + +impl Pixel for i32 { + fn from_f64(f: f64) -> Self { + f.round() as i32 + } +} + +impl Pixel for f32 { + fn from_f64(f: f64) -> Self { + f as f32 + } +} + +impl Pixel for f64 { + #[allow(clippy::wrong_self_convention)] + fn from_f64(f: f64) -> Self { + f + } +} + +/// A position represented in physical pixels. +#[derive(Debug, Clone, Serialize, Deserialize)] +pub struct PhysicalPosition

{ + /// Vertical axis value. + pub x: P, + /// Horizontal axis value. + pub y: P, +} + +impl PhysicalPosition

{ + /// Converts the physical position to a logical one, using the scale factor. + #[inline] + pub fn to_logical(&self, scale_factor: f64) -> LogicalPosition { + assert!(validate_scale_factor(scale_factor)); + let x = self.x.into() / scale_factor; + let y = self.y.into() / scale_factor; + LogicalPosition { x, y }.cast() + } +} + +/// A position represented in logical pixels. +#[derive(Debug, Clone, Serialize, Deserialize)] +pub struct LogicalPosition

{ + /// Vertical axis value. + pub x: P, + /// Horizontal axis value. + pub y: P, +} + +impl LogicalPosition { + /// Casts the logical size to another pixel type. + #[inline] + pub fn cast(&self) -> LogicalPosition { + LogicalPosition { + x: self.x.cast(), + y: self.y.cast(), + } + } +} + +/// A position that's either physical or logical. +#[derive(Debug, Clone, Serialize, Deserialize)] +#[serde(tag = "type", content = "data")] +pub enum Position { + /// Physical position. + Physical(PhysicalPosition), + /// Logical position. + Logical(LogicalPosition), +} + +/// A size represented in physical pixels. +#[derive(Debug, Clone, Serialize, Deserialize)] +pub struct PhysicalSize { + /// Width. + pub width: T, + /// Height. + pub height: T, +} + +impl PhysicalSize { + /// Converts the physical size to a logical one, applying the scale factor. + #[inline] + pub fn to_logical(&self, scale_factor: f64) -> LogicalSize { + assert!(validate_scale_factor(scale_factor)); + let width = self.width.into() / scale_factor; + let height = self.height.into() / scale_factor; + LogicalSize { width, height }.cast() + } +} + +/// A size represented in logical pixels. +#[derive(Debug, Clone, Serialize, Deserialize)] +pub struct LogicalSize { + /// Width. + pub width: T, + /// Height. + pub height: T, +} + +impl LogicalSize { + /// Casts the logical size to another pixel type. + #[inline] + pub fn cast(&self) -> LogicalSize { + LogicalSize { + width: self.width.cast(), + height: self.height.cast(), + } + } +} + +/// A size that's either physical or logical. +#[derive(Debug, Clone, Serialize, Deserialize)] +#[serde(tag = "type", content = "data")] +pub enum Size { + /// Physical size. + Physical(PhysicalSize), + /// Logical size. + Logical(LogicalSize), +} diff --git a/examples/api/public/build/bundle.js b/examples/api/public/build/bundle.js index 92692c99bf4..0072596524d 100644 --- a/examples/api/public/build/bundle.js +++ b/examples/api/public/build/bundle.js @@ -1,4 +1,4 @@ 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'' : value;\n}\nfunction set_input_type(input, type) {\n try {\n input.type = type;\n }\n catch (e) {\n // do nothing\n }\n}\nfunction set_style(node, key, value, important) {\n node.style.setProperty(key, value, important ? 'important' : '');\n}\nfunction select_option(select, value) {\n for (let i = 0; i < select.options.length; i += 1) {\n const option = select.options[i];\n if (option.__value === value) {\n option.selected = true;\n return;\n }\n }\n}\nfunction select_options(select, value) {\n for (let i = 0; i < select.options.length; i += 1) {\n const option = select.options[i];\n option.selected = ~value.indexOf(option.__value);\n }\n}\nfunction select_value(select) {\n const selected_option = select.querySelector(':checked') || select.options[0];\n return selected_option && selected_option.__value;\n}\nfunction select_multiple_value(select) {\n return [].map.call(select.querySelectorAll(':checked'), option => option.__value);\n}\n// unfortunately this can't be a constant as that wouldn't be tree-shakeable\n// so we cache the result instead\nlet crossorigin;\nfunction is_crossorigin() {\n if (crossorigin === undefined) {\n crossorigin = false;\n try {\n if (typeof window !== 'undefined' && window.parent) {\n void window.parent.document;\n }\n }\n catch (error) {\n crossorigin = true;\n }\n }\n return crossorigin;\n}\nfunction add_resize_listener(node, fn) {\n const computed_style = getComputedStyle(node);\n if (computed_style.position === 'static') {\n node.style.position = 'relative';\n }\n const iframe = element('iframe');\n iframe.setAttribute('style', 'display: block; position: absolute; top: 0; left: 0; width: 100%; height: 100%; ' +\n 'overflow: hidden; border: 0; opacity: 0; pointer-events: none; z-index: -1;');\n iframe.setAttribute('aria-hidden', 'true');\n iframe.tabIndex = -1;\n const crossorigin = is_crossorigin();\n let unsubscribe;\n if (crossorigin) {\n iframe.src = \"data:text/html,\";\n unsubscribe = listen(window, 'message', (event) => {\n if (event.source === iframe.contentWindow)\n fn();\n });\n }\n else {\n iframe.src = 'about:blank';\n iframe.onload = () => {\n unsubscribe = listen(iframe.contentWindow, 'resize', fn);\n };\n }\n append(node, iframe);\n return () => {\n if (crossorigin) {\n unsubscribe();\n }\n else if (unsubscribe && iframe.contentWindow) {\n unsubscribe();\n }\n detach(iframe);\n };\n}\nfunction toggle_class(element, name, toggle) {\n element.classList[toggle ? 'add' : 'remove'](name);\n}\nfunction custom_event(type, detail) {\n const e = document.createEvent('CustomEvent');\n e.initCustomEvent(type, false, false, detail);\n return e;\n}\nfunction query_selector_all(selector, parent = document.body) {\n return Array.from(parent.querySelectorAll(selector));\n}\nclass HtmlTag {\n constructor(anchor = null) {\n this.a = anchor;\n this.e = this.n = null;\n }\n m(html, target, anchor = null) {\n if (!this.e) {\n this.e = element(target.nodeName);\n this.t = target;\n this.h(html);\n }\n this.i(anchor);\n }\n h(html) {\n this.e.innerHTML = html;\n this.n = Array.from(this.e.childNodes);\n }\n i(anchor) {\n for (let i = 0; i < this.n.length; i += 1) {\n insert(this.t, this.n[i], anchor);\n }\n }\n p(html) {\n this.d();\n this.h(html);\n this.i(this.a);\n }\n d() {\n this.n.forEach(detach);\n }\n}\nfunction attribute_to_object(attributes) {\n const result = {};\n for (const attribute of attributes) {\n result[attribute.name] = attribute.value;\n }\n return result;\n}\nfunction get_custom_elements_slots(element) {\n const result = {};\n element.childNodes.forEach((node) => {\n result[node.slot || 'default'] = true;\n });\n return result;\n}\n\nconst active_docs = new Set();\nlet active = 0;\n// https://github.com/darkskyapp/string-hash/blob/master/index.js\nfunction hash(str) {\n let hash = 5381;\n let i = str.length;\n while (i--)\n hash = ((hash << 5) - hash) ^ str.charCodeAt(i);\n return hash >>> 0;\n}\nfunction create_rule(node, a, b, duration, delay, ease, fn, uid = 0) {\n const step = 16.666 / duration;\n let keyframes = '{\\n';\n for (let p = 0; p <= 1; p += step) {\n const t = a + (b - a) * ease(p);\n keyframes += p * 100 + `%{${fn(t, 1 - t)}}\\n`;\n }\n const rule = keyframes + `100% {${fn(b, 1 - b)}}\\n}`;\n const name = `__svelte_${hash(rule)}_${uid}`;\n const doc = node.ownerDocument;\n active_docs.add(doc);\n const stylesheet = doc.__svelte_stylesheet || (doc.__svelte_stylesheet = doc.head.appendChild(element('style')).sheet);\n const current_rules = doc.__svelte_rules || (doc.__svelte_rules = {});\n if (!current_rules[name]) {\n current_rules[name] = true;\n stylesheet.insertRule(`@keyframes ${name} ${rule}`, stylesheet.cssRules.length);\n }\n const animation = node.style.animation || '';\n node.style.animation = `${animation ? `${animation}, ` : ''}${name} ${duration}ms linear ${delay}ms 1 both`;\n active += 1;\n return name;\n}\nfunction delete_rule(node, name) {\n const previous = (node.style.animation || '').split(', ');\n const next = previous.filter(name\n ? anim => anim.indexOf(name) < 0 // remove specific animation\n : anim => anim.indexOf('__svelte') === -1 // remove all Svelte animations\n );\n const deleted = previous.length - next.length;\n if (deleted) {\n node.style.animation = next.join(', ');\n active -= deleted;\n if (!active)\n clear_rules();\n }\n}\nfunction clear_rules() {\n raf(() => {\n if (active)\n return;\n active_docs.forEach(doc => {\n const stylesheet = doc.__svelte_stylesheet;\n let i = stylesheet.cssRules.length;\n while (i--)\n stylesheet.deleteRule(i);\n doc.__svelte_rules = {};\n });\n active_docs.clear();\n });\n}\n\nfunction create_animation(node, from, fn, params) {\n if (!from)\n return noop;\n const to = node.getBoundingClientRect();\n if (from.left === to.left && from.right === to.right && from.top === to.top && from.bottom === to.bottom)\n return noop;\n const { delay = 0, duration = 300, easing = identity, \n // @ts-ignore todo: should this be separated from destructuring? Or start/end added to public api and documentation?\n start: start_time = now() + delay, \n // @ts-ignore todo:\n end = start_time + duration, tick = noop, css } = fn(node, { from, to }, params);\n let running = true;\n let started = false;\n let name;\n function start() {\n if (css) {\n name = create_rule(node, 0, 1, duration, delay, easing, css);\n }\n if (!delay) {\n started = true;\n }\n }\n function stop() {\n if (css)\n delete_rule(node, name);\n running = false;\n }\n loop(now => {\n if (!started && now >= start_time) {\n started = true;\n }\n if (started && now >= end) {\n tick(1, 0);\n stop();\n }\n if (!running) {\n return false;\n }\n if (started) {\n const p = now - start_time;\n const t = 0 + 1 * easing(p / duration);\n tick(t, 1 - t);\n }\n return true;\n });\n start();\n tick(0, 1);\n return stop;\n}\nfunction fix_position(node) {\n const style = getComputedStyle(node);\n if (style.position !== 'absolute' && style.position !== 'fixed') {\n const { width, height } = style;\n const a = node.getBoundingClientRect();\n node.style.position = 'absolute';\n node.style.width = width;\n node.style.height = height;\n add_transform(node, a);\n }\n}\nfunction add_transform(node, a) {\n const b = node.getBoundingClientRect();\n if (a.left !== b.left || a.top !== b.top) {\n const style = getComputedStyle(node);\n const transform = style.transform === 'none' ? '' : style.transform;\n node.style.transform = `${transform} translate(${a.left - b.left}px, ${a.top - b.top}px)`;\n }\n}\n\nlet current_component;\nfunction set_current_component(component) {\n current_component = component;\n}\nfunction get_current_component() {\n if (!current_component)\n throw new Error('Function called outside component initialization');\n return current_component;\n}\nfunction beforeUpdate(fn) {\n get_current_component().$$.before_update.push(fn);\n}\nfunction onMount(fn) {\n get_current_component().$$.on_mount.push(fn);\n}\nfunction afterUpdate(fn) {\n get_current_component().$$.after_update.push(fn);\n}\nfunction onDestroy(fn) {\n get_current_component().$$.on_destroy.push(fn);\n}\nfunction createEventDispatcher() {\n const component = get_current_component();\n return (type, detail) => {\n const callbacks = component.$$.callbacks[type];\n if (callbacks) {\n // TODO are there situations where events could be dispatched\n // in a server (non-DOM) environment?\n const event = custom_event(type, detail);\n callbacks.slice().forEach(fn => {\n fn.call(component, event);\n });\n }\n };\n}\nfunction setContext(key, context) {\n get_current_component().$$.context.set(key, context);\n}\nfunction getContext(key) {\n return get_current_component().$$.context.get(key);\n}\nfunction hasContext(key) {\n return get_current_component().$$.context.has(key);\n}\n// TODO figure out if we still want to support\n// shorthand events, or if we want to implement\n// a real bubbling mechanism\nfunction bubble(component, event) {\n const callbacks = component.$$.callbacks[event.type];\n if (callbacks) {\n callbacks.slice().forEach(fn => fn(event));\n }\n}\n\nconst dirty_components = [];\nconst intros = { enabled: false };\nconst binding_callbacks = [];\nconst render_callbacks = [];\nconst flush_callbacks = [];\nconst resolved_promise = Promise.resolve();\nlet update_scheduled = false;\nfunction schedule_update() {\n if (!update_scheduled) {\n update_scheduled = true;\n resolved_promise.then(flush);\n }\n}\nfunction tick() {\n schedule_update();\n return resolved_promise;\n}\nfunction add_render_callback(fn) {\n render_callbacks.push(fn);\n}\nfunction add_flush_callback(fn) {\n flush_callbacks.push(fn);\n}\nlet flushing = false;\nconst seen_callbacks = new Set();\nfunction flush() {\n if (flushing)\n return;\n flushing = true;\n do {\n // first, call beforeUpdate functions\n // and update components\n for (let i = 0; i < dirty_components.length; i += 1) {\n const component = dirty_components[i];\n set_current_component(component);\n update(component.$$);\n }\n set_current_component(null);\n dirty_components.length = 0;\n while (binding_callbacks.length)\n binding_callbacks.pop()();\n // then, once components are updated, call\n // afterUpdate functions. This may cause\n // subsequent updates...\n for (let i = 0; i < render_callbacks.length; i += 1) {\n const callback = render_callbacks[i];\n if (!seen_callbacks.has(callback)) {\n // ...so guard against infinite loops\n seen_callbacks.add(callback);\n callback();\n }\n }\n render_callbacks.length = 0;\n } while (dirty_components.length);\n while (flush_callbacks.length) {\n flush_callbacks.pop()();\n }\n update_scheduled = false;\n flushing = false;\n seen_callbacks.clear();\n}\nfunction update($$) {\n if ($$.fragment !== null) {\n $$.update();\n run_all($$.before_update);\n const dirty = $$.dirty;\n $$.dirty = [-1];\n $$.fragment && $$.fragment.p($$.ctx, dirty);\n $$.after_update.forEach(add_render_callback);\n }\n}\n\nlet promise;\nfunction wait() {\n if (!promise) {\n promise = Promise.resolve();\n promise.then(() => {\n promise = null;\n });\n }\n return promise;\n}\nfunction dispatch(node, direction, kind) {\n node.dispatchEvent(custom_event(`${direction ? 'intro' : 'outro'}${kind}`));\n}\nconst outroing = new Set();\nlet outros;\nfunction group_outros() {\n outros = {\n r: 0,\n c: [],\n p: outros // parent group\n };\n}\nfunction check_outros() {\n if (!outros.r) {\n run_all(outros.c);\n }\n outros = outros.p;\n}\nfunction transition_in(block, local) {\n if (block && block.i) {\n outroing.delete(block);\n block.i(local);\n }\n}\nfunction transition_out(block, local, detach, callback) {\n if (block && block.o) {\n if (outroing.has(block))\n return;\n outroing.add(block);\n outros.c.push(() => {\n outroing.delete(block);\n if (callback) {\n if (detach)\n block.d(1);\n callback();\n }\n });\n block.o(local);\n }\n}\nconst null_transition = { duration: 0 };\nfunction create_in_transition(node, fn, params) {\n let config = fn(node, params);\n let running = false;\n let animation_name;\n let task;\n let uid = 0;\n function cleanup() {\n if (animation_name)\n delete_rule(node, animation_name);\n }\n function go() {\n const { delay = 0, duration = 300, easing = identity, tick = noop, css } = config || null_transition;\n if (css)\n animation_name = create_rule(node, 0, 1, duration, delay, easing, css, uid++);\n tick(0, 1);\n const start_time = now() + delay;\n const end_time = start_time + duration;\n if (task)\n task.abort();\n running = true;\n add_render_callback(() => dispatch(node, true, 'start'));\n task = loop(now => {\n if (running) {\n if (now >= end_time) {\n tick(1, 0);\n dispatch(node, true, 'end');\n cleanup();\n return running = false;\n }\n if (now >= start_time) {\n const t = easing((now - start_time) / duration);\n tick(t, 1 - t);\n }\n }\n return running;\n });\n }\n let started = false;\n return {\n start() {\n if (started)\n return;\n delete_rule(node);\n if (is_function(config)) {\n config = config();\n wait().then(go);\n }\n else {\n go();\n }\n },\n invalidate() {\n started = false;\n },\n end() {\n if (running) {\n cleanup();\n running = false;\n }\n }\n };\n}\nfunction create_out_transition(node, fn, params) {\n let config = fn(node, params);\n let running = true;\n let animation_name;\n const group = outros;\n group.r += 1;\n function go() {\n const { delay = 0, duration = 300, easing = identity, tick = noop, css } = config || null_transition;\n if (css)\n animation_name = create_rule(node, 1, 0, duration, delay, easing, css);\n const start_time = now() + delay;\n const end_time = start_time + duration;\n add_render_callback(() => dispatch(node, false, 'start'));\n loop(now => {\n if (running) {\n if (now >= end_time) {\n tick(0, 1);\n dispatch(node, false, 'end');\n if (!--group.r) {\n // this will result in `end()` being called,\n // so we don't need to clean up here\n run_all(group.c);\n }\n return false;\n }\n if (now >= start_time) {\n const t = easing((now - start_time) / duration);\n tick(1 - t, t);\n }\n }\n return running;\n });\n }\n if (is_function(config)) {\n wait().then(() => {\n // @ts-ignore\n config = config();\n go();\n });\n }\n else {\n go();\n }\n return {\n end(reset) {\n if (reset && config.tick) {\n config.tick(1, 0);\n }\n if (running) {\n if (animation_name)\n delete_rule(node, animation_name);\n running = false;\n }\n }\n };\n}\nfunction create_bidirectional_transition(node, fn, params, intro) {\n let config = fn(node, params);\n let t = intro ? 0 : 1;\n let running_program = null;\n let pending_program = null;\n let animation_name = null;\n function clear_animation() {\n if (animation_name)\n delete_rule(node, animation_name);\n }\n function init(program, duration) {\n const d = program.b - t;\n duration *= Math.abs(d);\n return {\n a: t,\n b: program.b,\n d,\n duration,\n start: program.start,\n end: program.start + duration,\n group: program.group\n };\n }\n function go(b) {\n const { delay = 0, duration = 300, easing = identity, tick = noop, css } = config || null_transition;\n const program = {\n start: now() + delay,\n b\n };\n if (!b) {\n // @ts-ignore todo: improve typings\n program.group = outros;\n outros.r += 1;\n }\n if (running_program || pending_program) {\n pending_program = program;\n }\n else {\n // if this is an intro, and there's a delay, we need to do\n // an initial tick and/or apply CSS animation immediately\n if (css) {\n clear_animation();\n animation_name = create_rule(node, t, b, duration, delay, easing, css);\n }\n if (b)\n tick(0, 1);\n running_program = init(program, duration);\n add_render_callback(() => dispatch(node, b, 'start'));\n loop(now => {\n if (pending_program && now > pending_program.start) {\n running_program = init(pending_program, duration);\n pending_program = null;\n dispatch(node, running_program.b, 'start');\n if (css) {\n clear_animation();\n animation_name = create_rule(node, t, running_program.b, running_program.duration, 0, easing, config.css);\n }\n }\n if (running_program) {\n if (now >= running_program.end) {\n tick(t = running_program.b, 1 - t);\n dispatch(node, running_program.b, 'end');\n if (!pending_program) {\n // we're done\n if (running_program.b) {\n // intro — we can tidy up immediately\n clear_animation();\n }\n else {\n // outro — needs to be coordinated\n if (!--running_program.group.r)\n run_all(running_program.group.c);\n }\n }\n running_program = null;\n }\n else if (now >= running_program.start) {\n const p = now - running_program.start;\n t = running_program.a + running_program.d * easing(p / running_program.duration);\n tick(t, 1 - t);\n }\n }\n return !!(running_program || pending_program);\n });\n }\n }\n return {\n run(b) {\n if (is_function(config)) {\n wait().then(() => {\n // @ts-ignore\n config = config();\n go(b);\n });\n }\n else {\n go(b);\n }\n },\n end() {\n clear_animation();\n running_program = pending_program = null;\n }\n };\n}\n\nfunction handle_promise(promise, info) {\n const token = info.token = {};\n function update(type, index, key, value) {\n if (info.token !== token)\n return;\n info.resolved = value;\n let child_ctx = info.ctx;\n if (key !== undefined) {\n child_ctx = child_ctx.slice();\n child_ctx[key] = value;\n }\n const block = type && (info.current = type)(child_ctx);\n let needs_flush = false;\n if (info.block) {\n if (info.blocks) {\n info.blocks.forEach((block, i) => {\n if (i !== index && block) {\n group_outros();\n transition_out(block, 1, 1, () => {\n if (info.blocks[i] === block) {\n info.blocks[i] = null;\n }\n });\n check_outros();\n }\n });\n }\n else {\n info.block.d(1);\n }\n block.c();\n transition_in(block, 1);\n block.m(info.mount(), info.anchor);\n needs_flush = true;\n }\n info.block = block;\n if (info.blocks)\n info.blocks[index] = block;\n if (needs_flush) {\n flush();\n }\n }\n if (is_promise(promise)) {\n const current_component = get_current_component();\n promise.then(value => {\n set_current_component(current_component);\n update(info.then, 1, info.value, value);\n set_current_component(null);\n }, error => {\n set_current_component(current_component);\n update(info.catch, 2, info.error, error);\n set_current_component(null);\n if (!info.hasCatch) {\n throw error;\n }\n });\n // if we previously had a then/catch block, destroy it\n if (info.current !== info.pending) {\n update(info.pending, 0);\n return true;\n }\n }\n else {\n if (info.current !== info.then) {\n update(info.then, 1, info.value, promise);\n return true;\n }\n info.resolved = promise;\n }\n}\n\nconst globals = (typeof window !== 'undefined'\n ? window\n : typeof globalThis !== 'undefined'\n ? globalThis\n : global);\n\nfunction destroy_block(block, lookup) {\n block.d(1);\n lookup.delete(block.key);\n}\nfunction outro_and_destroy_block(block, lookup) {\n transition_out(block, 1, 1, () => {\n lookup.delete(block.key);\n });\n}\nfunction fix_and_destroy_block(block, lookup) {\n block.f();\n destroy_block(block, lookup);\n}\nfunction fix_and_outro_and_destroy_block(block, lookup) {\n block.f();\n outro_and_destroy_block(block, lookup);\n}\nfunction update_keyed_each(old_blocks, dirty, get_key, dynamic, ctx, list, lookup, node, destroy, create_each_block, next, get_context) {\n let o = old_blocks.length;\n let n = list.length;\n let i = o;\n const old_indexes = {};\n while (i--)\n old_indexes[old_blocks[i].key] = i;\n const new_blocks = [];\n const new_lookup = new Map();\n const deltas = new Map();\n i = n;\n while (i--) {\n const child_ctx = get_context(ctx, list, i);\n const key = get_key(child_ctx);\n let block = lookup.get(key);\n if (!block) {\n block = create_each_block(key, child_ctx);\n block.c();\n }\n else if (dynamic) {\n block.p(child_ctx, dirty);\n }\n new_lookup.set(key, new_blocks[i] = block);\n if (key in old_indexes)\n deltas.set(key, Math.abs(i - old_indexes[key]));\n }\n const will_move = new Set();\n const did_move = new Set();\n function insert(block) {\n transition_in(block, 1);\n block.m(node, next);\n lookup.set(block.key, block);\n next = block.first;\n n--;\n }\n while (o && n) {\n const new_block = new_blocks[n - 1];\n const old_block = old_blocks[o - 1];\n const new_key = new_block.key;\n const old_key = old_block.key;\n if (new_block === old_block) {\n // do nothing\n next = new_block.first;\n o--;\n n--;\n }\n else if (!new_lookup.has(old_key)) {\n // remove old block\n destroy(old_block, lookup);\n o--;\n }\n else if (!lookup.has(new_key) || will_move.has(new_key)) {\n insert(new_block);\n }\n else if (did_move.has(old_key)) {\n o--;\n }\n else if (deltas.get(new_key) > deltas.get(old_key)) {\n did_move.add(new_key);\n insert(new_block);\n }\n else {\n will_move.add(old_key);\n o--;\n }\n }\n while (o--) {\n const old_block = old_blocks[o];\n if (!new_lookup.has(old_block.key))\n destroy(old_block, lookup);\n }\n while (n)\n insert(new_blocks[n - 1]);\n return new_blocks;\n}\nfunction validate_each_keys(ctx, list, get_context, get_key) {\n const keys = new Set();\n for (let i = 0; i < list.length; i++) {\n const key = get_key(get_context(ctx, list, i));\n if (keys.has(key)) {\n throw new Error('Cannot have duplicate keys in a keyed each');\n }\n keys.add(key);\n }\n}\n\nfunction get_spread_update(levels, updates) {\n const update = {};\n const to_null_out = {};\n const accounted_for = { $$scope: 1 };\n let i = levels.length;\n while (i--) {\n const o = levels[i];\n const n = updates[i];\n if (n) {\n for (const key in o) {\n if (!(key in n))\n to_null_out[key] = 1;\n }\n for (const key in n) {\n if (!accounted_for[key]) {\n update[key] = n[key];\n accounted_for[key] = 1;\n }\n }\n levels[i] = n;\n }\n else {\n for (const key in o) {\n accounted_for[key] = 1;\n }\n }\n }\n for (const key in to_null_out) {\n if (!(key in update))\n update[key] = undefined;\n }\n return update;\n}\nfunction get_spread_object(spread_props) {\n return typeof spread_props === 'object' && spread_props !== null ? spread_props : {};\n}\n\n// source: https://html.spec.whatwg.org/multipage/indices.html\nconst boolean_attributes = new Set([\n 'allowfullscreen',\n 'allowpaymentrequest',\n 'async',\n 'autofocus',\n 'autoplay',\n 'checked',\n 'controls',\n 'default',\n 'defer',\n 'disabled',\n 'formnovalidate',\n 'hidden',\n 'ismap',\n 'loop',\n 'multiple',\n 'muted',\n 'nomodule',\n 'novalidate',\n 'open',\n 'playsinline',\n 'readonly',\n 'required',\n 'reversed',\n 'selected'\n]);\n\nconst invalid_attribute_name_character = /[\\s'\">/=\\u{FDD0}-\\u{FDEF}\\u{FFFE}\\u{FFFF}\\u{1FFFE}\\u{1FFFF}\\u{2FFFE}\\u{2FFFF}\\u{3FFFE}\\u{3FFFF}\\u{4FFFE}\\u{4FFFF}\\u{5FFFE}\\u{5FFFF}\\u{6FFFE}\\u{6FFFF}\\u{7FFFE}\\u{7FFFF}\\u{8FFFE}\\u{8FFFF}\\u{9FFFE}\\u{9FFFF}\\u{AFFFE}\\u{AFFFF}\\u{BFFFE}\\u{BFFFF}\\u{CFFFE}\\u{CFFFF}\\u{DFFFE}\\u{DFFFF}\\u{EFFFE}\\u{EFFFF}\\u{FFFFE}\\u{FFFFF}\\u{10FFFE}\\u{10FFFF}]/u;\n// https://html.spec.whatwg.org/multipage/syntax.html#attributes-2\n// https://infra.spec.whatwg.org/#noncharacter\nfunction spread(args, classes_to_add) {\n const attributes = Object.assign({}, ...args);\n if (classes_to_add) {\n if (attributes.class == null) {\n attributes.class = classes_to_add;\n }\n else {\n attributes.class += ' ' + classes_to_add;\n }\n }\n let str = '';\n Object.keys(attributes).forEach(name => {\n if (invalid_attribute_name_character.test(name))\n return;\n const value = attributes[name];\n if (value === true)\n str += ' ' + name;\n else if (boolean_attributes.has(name.toLowerCase())) {\n if (value)\n str += ' ' + name;\n }\n else if (value != null) {\n str += ` ${name}=\"${String(value).replace(/\"/g, '"').replace(/'/g, ''')}\"`;\n }\n });\n return str;\n}\nconst escaped = {\n '\"': '"',\n \"'\": ''',\n '&': '&',\n '<': '<',\n '>': '>'\n};\nfunction escape(html) {\n return String(html).replace(/[\"'&<>]/g, match => escaped[match]);\n}\nfunction each(items, fn) {\n let str = '';\n for (let i = 0; i < items.length; i += 1) {\n str += fn(items[i], i);\n }\n return str;\n}\nconst missing_component = {\n $$render: () => ''\n};\nfunction validate_component(component, name) {\n if (!component || !component.$$render) {\n if (name === 'svelte:component')\n name += ' this={...}';\n throw new Error(`<${name}> is not a valid SSR component. You may need to review your build config to ensure that dependencies are compiled, rather than imported as pre-compiled modules`);\n }\n return component;\n}\nfunction debug(file, line, column, values) {\n console.log(`{@debug} ${file ? file + ' ' : ''}(${line}:${column})`); // eslint-disable-line no-console\n console.log(values); // eslint-disable-line no-console\n return '';\n}\nlet on_destroy;\nfunction create_ssr_component(fn) {\n function $$render(result, props, bindings, slots) {\n const parent_component = current_component;\n const $$ = {\n on_destroy,\n context: new Map(parent_component ? parent_component.$$.context : []),\n // these will be immediately discarded\n on_mount: [],\n before_update: [],\n after_update: [],\n callbacks: blank_object()\n };\n set_current_component({ $$ });\n const html = fn(result, props, bindings, slots);\n set_current_component(parent_component);\n return html;\n }\n return {\n render: (props = {}, options = {}) => {\n on_destroy = [];\n const result = { title: '', head: '', css: new Set() };\n const html = $$render(result, props, {}, options);\n run_all(on_destroy);\n return {\n html,\n css: {\n code: Array.from(result.css).map(css => css.code).join('\\n'),\n map: null // TODO\n },\n head: result.title + result.head\n };\n },\n $$render\n };\n}\nfunction add_attribute(name, value, boolean) {\n if (value == null || (boolean && !value))\n return '';\n return ` ${name}${value === true ? '' : `=${typeof value === 'string' ? JSON.stringify(escape(value)) : `\"${value}\"`}`}`;\n}\nfunction add_classes(classes) {\n return classes ? ` class=\"${classes}\"` : '';\n}\n\nfunction bind(component, name, callback) {\n const index = component.$$.props[name];\n if (index !== undefined) {\n component.$$.bound[index] = callback;\n callback(component.$$.ctx[index]);\n }\n}\nfunction create_component(block) {\n block && block.c();\n}\nfunction claim_component(block, parent_nodes) {\n block && block.l(parent_nodes);\n}\nfunction mount_component(component, target, anchor, customElement) {\n const { fragment, on_mount, on_destroy, after_update } = component.$$;\n fragment && fragment.m(target, anchor);\n if (!customElement) {\n // onMount happens before the initial afterUpdate\n add_render_callback(() => {\n const new_on_destroy = on_mount.map(run).filter(is_function);\n if (on_destroy) {\n on_destroy.push(...new_on_destroy);\n }\n else {\n // Edge case - component was destroyed immediately,\n // most likely as a result of a binding initialising\n run_all(new_on_destroy);\n }\n component.$$.on_mount = [];\n });\n }\n after_update.forEach(add_render_callback);\n}\nfunction destroy_component(component, detaching) {\n const $$ = component.$$;\n if ($$.fragment !== null) {\n run_all($$.on_destroy);\n $$.fragment && $$.fragment.d(detaching);\n // TODO null out other refs, including component.$$ (but need to\n // preserve final state?)\n $$.on_destroy = $$.fragment = null;\n $$.ctx = [];\n }\n}\nfunction make_dirty(component, i) {\n if (component.$$.dirty[0] === -1) {\n dirty_components.push(component);\n schedule_update();\n component.$$.dirty.fill(0);\n }\n component.$$.dirty[(i / 31) | 0] |= (1 << (i % 31));\n}\nfunction init(component, options, instance, create_fragment, not_equal, props, dirty = [-1]) {\n const parent_component = current_component;\n set_current_component(component);\n const $$ = component.$$ = {\n fragment: null,\n ctx: null,\n // state\n props,\n update: noop,\n not_equal,\n bound: blank_object(),\n // lifecycle\n on_mount: [],\n on_destroy: [],\n on_disconnect: [],\n before_update: [],\n after_update: [],\n context: new Map(parent_component ? parent_component.$$.context : []),\n // everything else\n callbacks: blank_object(),\n dirty,\n skip_bound: false\n };\n let ready = false;\n $$.ctx = instance\n ? instance(component, options.props || {}, (i, ret, ...rest) => {\n const value = rest.length ? rest[0] : ret;\n if ($$.ctx && not_equal($$.ctx[i], $$.ctx[i] = value)) {\n if (!$$.skip_bound && $$.bound[i])\n $$.bound[i](value);\n if (ready)\n make_dirty(component, i);\n }\n return ret;\n })\n : [];\n $$.update();\n ready = true;\n run_all($$.before_update);\n // `false` as a special case of no DOM component\n $$.fragment = create_fragment ? create_fragment($$.ctx) : false;\n if (options.target) {\n if (options.hydrate) {\n const nodes = children(options.target);\n // eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n $$.fragment && $$.fragment.l(nodes);\n nodes.forEach(detach);\n }\n else {\n // eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n $$.fragment && $$.fragment.c();\n }\n if (options.intro)\n transition_in(component.$$.fragment);\n mount_component(component, options.target, options.anchor, options.customElement);\n flush();\n }\n set_current_component(parent_component);\n}\nlet SvelteElement;\nif (typeof HTMLElement === 'function') {\n SvelteElement = class extends HTMLElement {\n constructor() {\n super();\n this.attachShadow({ mode: 'open' });\n }\n connectedCallback() {\n const { on_mount } = this.$$;\n this.$$.on_disconnect = on_mount.map(run).filter(is_function);\n // @ts-ignore todo: improve typings\n for (const key in this.$$.slotted) {\n // @ts-ignore todo: improve typings\n this.appendChild(this.$$.slotted[key]);\n }\n }\n attributeChangedCallback(attr, _oldValue, newValue) {\n this[attr] = newValue;\n }\n disconnectedCallback() {\n run_all(this.$$.on_disconnect);\n }\n $destroy() {\n destroy_component(this, 1);\n this.$destroy = noop;\n }\n $on(type, callback) {\n // TODO should this delegate to addEventListener?\n const callbacks = (this.$$.callbacks[type] || (this.$$.callbacks[type] = []));\n callbacks.push(callback);\n return () => {\n const index = callbacks.indexOf(callback);\n if (index !== -1)\n callbacks.splice(index, 1);\n };\n }\n $set($$props) {\n if (this.$$set && !is_empty($$props)) {\n this.$$.skip_bound = true;\n this.$$set($$props);\n this.$$.skip_bound = false;\n }\n }\n };\n}\n/**\n * Base class for Svelte components. Used when dev=false.\n */\nclass SvelteComponent {\n $destroy() {\n destroy_component(this, 1);\n this.$destroy = noop;\n }\n $on(type, callback) {\n const callbacks = (this.$$.callbacks[type] || (this.$$.callbacks[type] = []));\n callbacks.push(callback);\n return () => {\n const index = callbacks.indexOf(callback);\n if (index !== -1)\n callbacks.splice(index, 1);\n };\n }\n $set($$props) {\n if (this.$$set && !is_empty($$props)) {\n this.$$.skip_bound = true;\n this.$$set($$props);\n this.$$.skip_bound = false;\n }\n }\n}\n\nfunction dispatch_dev(type, detail) {\n document.dispatchEvent(custom_event(type, Object.assign({ version: '3.35.0' }, detail)));\n}\nfunction append_dev(target, node) {\n dispatch_dev('SvelteDOMInsert', { target, node });\n append(target, node);\n}\nfunction insert_dev(target, node, anchor) {\n dispatch_dev('SvelteDOMInsert', { target, node, anchor });\n insert(target, node, anchor);\n}\nfunction detach_dev(node) {\n dispatch_dev('SvelteDOMRemove', { node });\n detach(node);\n}\nfunction detach_between_dev(before, after) {\n while (before.nextSibling && before.nextSibling !== after) {\n detach_dev(before.nextSibling);\n }\n}\nfunction detach_before_dev(after) {\n while (after.previousSibling) {\n detach_dev(after.previousSibling);\n }\n}\nfunction detach_after_dev(before) {\n while (before.nextSibling) {\n detach_dev(before.nextSibling);\n }\n}\nfunction listen_dev(node, event, handler, options, has_prevent_default, has_stop_propagation) {\n const modifiers = options === true ? ['capture'] : options ? Array.from(Object.keys(options)) : [];\n if (has_prevent_default)\n modifiers.push('preventDefault');\n if (has_stop_propagation)\n modifiers.push('stopPropagation');\n dispatch_dev('SvelteDOMAddEventListener', { node, event, handler, modifiers });\n const dispose = listen(node, event, handler, options);\n return () => {\n dispatch_dev('SvelteDOMRemoveEventListener', { node, event, handler, modifiers });\n dispose();\n };\n}\nfunction attr_dev(node, attribute, value) {\n attr(node, attribute, value);\n if (value == null)\n dispatch_dev('SvelteDOMRemoveAttribute', { node, attribute });\n else\n dispatch_dev('SvelteDOMSetAttribute', { node, attribute, value });\n}\nfunction prop_dev(node, property, value) {\n node[property] = value;\n dispatch_dev('SvelteDOMSetProperty', { node, property, value });\n}\nfunction dataset_dev(node, property, value) {\n node.dataset[property] = value;\n dispatch_dev('SvelteDOMSetDataset', { node, property, value });\n}\nfunction set_data_dev(text, data) {\n data = '' + data;\n if (text.wholeText === data)\n return;\n dispatch_dev('SvelteDOMSetData', { node: text, data });\n text.data = data;\n}\nfunction validate_each_argument(arg) {\n if (typeof arg !== 'string' && !(arg && typeof arg === 'object' && 'length' in arg)) {\n let msg = '{#each} only iterates over array-like objects.';\n if (typeof Symbol === 'function' && arg && Symbol.iterator in arg) {\n msg += ' You can use a spread to convert this iterable into an array.';\n }\n throw new Error(msg);\n }\n}\nfunction validate_slots(name, slot, keys) {\n for (const slot_key of Object.keys(slot)) {\n if (!~keys.indexOf(slot_key)) {\n console.warn(`<${name}> received an unexpected slot \"${slot_key}\".`);\n }\n }\n}\n/**\n * Base class for Svelte components with some minor dev-enhancements. Used when dev=true.\n */\nclass SvelteComponentDev extends SvelteComponent {\n constructor(options) {\n if (!options || (!options.target && !options.$$inline)) {\n throw new Error(\"'target' is a required option\");\n }\n super();\n }\n $destroy() {\n super.$destroy();\n this.$destroy = () => {\n console.warn('Component was already destroyed'); // eslint-disable-line no-console\n };\n }\n $capture_state() { }\n $inject_state() { }\n}\n/**\n * Base class to create strongly typed Svelte components.\n * This only exists for typing purposes and should be used in `.d.ts` files.\n *\n * ### Example:\n *\n * You have component library on npm called `component-library`, from which\n * you export a component called `MyComponent`. For Svelte+TypeScript users,\n * you want to provide typings. Therefore you create a `index.d.ts`:\n * ```ts\n * import { SvelteComponentTyped } from \"svelte\";\n * export class MyComponent extends SvelteComponentTyped<{foo: string}> {}\n * ```\n * Typing this makes it possible for IDEs like VS Code with the Svelte extension\n * to provide intellisense and to use the component like this in a Svelte file\n * with TypeScript:\n * ```svelte\n * \n * \n * ```\n *\n * #### Why not make this part of `SvelteComponent(Dev)`?\n * Because\n * ```ts\n * class ASubclassOfSvelteComponent extends SvelteComponent<{foo: string}> {}\n * const component: typeof SvelteComponent = ASubclassOfSvelteComponent;\n * ```\n * will throw a type error, so we need to seperate the more strictly typed class.\n */\nclass SvelteComponentTyped extends SvelteComponentDev {\n constructor(options) {\n super(options);\n }\n}\nfunction loop_guard(timeout) {\n const start = Date.now();\n return () => {\n if (Date.now() - start > timeout) {\n throw new Error('Infinite loop detected');\n }\n };\n}\n\nexport { HtmlTag, SvelteComponent, SvelteComponentDev, SvelteComponentTyped, SvelteElement, action_destroyer, add_attribute, add_classes, add_flush_callback, add_location, add_render_callback, add_resize_listener, add_transform, afterUpdate, append, append_dev, assign, attr, attr_dev, attribute_to_object, beforeUpdate, bind, binding_callbacks, blank_object, bubble, check_outros, children, claim_component, claim_element, claim_space, claim_text, clear_loops, component_subscribe, compute_rest_props, compute_slots, createEventDispatcher, create_animation, create_bidirectional_transition, create_component, create_in_transition, create_out_transition, create_slot, create_ssr_component, current_component, custom_event, dataset_dev, debug, destroy_block, destroy_component, destroy_each, detach, detach_after_dev, detach_before_dev, detach_between_dev, detach_dev, dirty_components, dispatch_dev, each, element, element_is, empty, escape, escaped, exclude_internal_props, fix_and_destroy_block, fix_and_outro_and_destroy_block, fix_position, flush, getContext, get_binding_group_value, get_current_component, get_custom_elements_slots, get_slot_changes, get_slot_context, get_spread_object, get_spread_update, get_store_value, globals, group_outros, handle_promise, hasContext, has_prop, identity, init, insert, insert_dev, intros, invalid_attribute_name_character, is_client, is_crossorigin, is_empty, is_function, is_promise, listen, listen_dev, loop, loop_guard, missing_component, mount_component, noop, not_equal, now, null_to_empty, object_without_properties, onDestroy, onMount, once, outro_and_destroy_block, prevent_default, prop_dev, query_selector_all, raf, run, run_all, safe_not_equal, schedule_update, select_multiple_value, select_option, select_options, select_value, self, setContext, set_attributes, set_current_component, set_custom_element_data, set_data, set_data_dev, set_input_type, set_input_value, set_now, set_raf, set_store_value, set_style, set_svg_attributes, space, spread, stop_propagation, subscribe, svg_element, text, tick, time_ranges_to_array, to_number, toggle_class, transition_in, transition_out, update_keyed_each, update_slot, update_slot_spread, validate_component, validate_each_argument, validate_each_keys, validate_slots, validate_store, xlink_attr };\n","/*! *****************************************************************************\nCopyright (c) Microsoft Corporation.\n\nPermission to use, copy, modify, and/or distribute this software for any\npurpose with or without fee is hereby granted.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\nREGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY\nAND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\nPERFORMANCE OF THIS SOFTWARE.\n***************************************************************************** */\nvar t=function(n,e){return(t=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,n){t.__proto__=n}||function(t,n){for(var e in n)Object.prototype.hasOwnProperty.call(n,e)&&(t[e]=n[e])})(n,e)};function n(n,e){if(\"function\"!=typeof e&&null!==e)throw new TypeError(\"Class extends value \"+String(e)+\" is not a constructor or null\");function r(){this.constructor=n}t(n,e),n.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)}var e=function(){return(e=Object.assign||function(t){for(var n,e=1,r=arguments.length;e0&&o[o.length-1])||6!==a[0]&&2!==a[0])){i=0;continue}if(3===a[0]&&(!o||a[1]>o[0]&&a[1]\n import { getName, getVersion, getTauriVersion } from \"@tauri-apps/api/app\";\n import { relaunch, exit } from \"@tauri-apps/api/process\";\n let version = 0.0;\n let tauriVersion = 0.0;\n let appName = 'Unknown';\n\n getName().then(n => {appName = n});\n getVersion().then(v => {version = v});\n getTauriVersion().then(v => {tauriVersion = v});\n\n async function closeApp() {\n await exit();\n }\n\n async function relaunchApp() {\n await relaunch();\n }\n\n

Welcome

\n

\n Tauri's API capabilities using the ` @tauri-apps/api ` package. It's used as\n the main validation app, serving as the testbed of our development process. In\n the future, this app will be used on Tauri's integration tests.\n

\n\n

Current App version: {version}

\n

Current Tauri version: {tauriVersion}

\n

Current App name: {appName}

\n\n\n\n","import{_ as t,a as r}from\"./tauri-ac52b223.js\";import{i as a}from\"./tauri-fd6a4996.js\";function i(){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,a({__tauriModule:\"Cli\",message:{cmd:\"cliMatches\"}})]}))}))}var e=Object.freeze({__proto__:null,getMatches:i});export{e as c,i as g};\n","\n\n
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\n","import{_ as t,a as n,t as i}from\"./tauri-ac52b223.js\";import{i as e}from\"./tauri-fd6a4996.js\";function r(i,r,u){return t(this,void 0,void 0,(function(){return n(this,(function(t){switch(t.label){case 0:return[4,e({__tauriModule:\"Event\",message:{cmd:\"emit\",event:i,windowLabel:r,payload:u}})];case 1:return t.sent(),[2]}}))}))}function u(i){return t(this,void 0,void 0,(function(){return n(this,(function(t){return[2,e({__tauriModule:\"Event\",message:{cmd:\"unlisten\",eventId:i}})]}))}))}function o(r,o){return t(this,void 0,void 0,(function(){var s=this;return n(this,(function(c){return[2,e({__tauriModule:\"Event\",message:{cmd:\"listen\",event:r,handler:i(o)}}).then((function(i){return function(){return t(s,void 0,void 0,(function(){return n(this,(function(t){return[2,u(i)]}))}))}}))]}))}))}function s(i,e){return t(this,void 0,void 0,(function(){return n(this,(function(t){return[2,o(i,(function(t){e(t),u(t.id).catch((function(){}))}))]}))}))}function c(i,e){return t(this,void 0,void 0,(function(){return n(this,(function(t){return[2,r(i,void 0,e)]}))}))}var a=Object.freeze({__proto__:null,listen:o,once:s,emit:c});export{a,r as b,c as e,o as l,s as o};\n","\n\n
\n \n \n \n
\n","import{_ as o,a as e}from\"./tauri-ac52b223.js\";import{i as t}from\"./tauri-fd6a4996.js\";function i(i){return void 0===i&&(i={}),o(this,void 0,void 0,(function(){return e(this,(function(o){return\"object\"==typeof i&&Object.freeze(i),[2,t({__tauriModule:\"Dialog\",mainThread:!0,message:{cmd:\"openDialog\",options:i}})]}))}))}function r(i){return void 0===i&&(i={}),o(this,void 0,void 0,(function(){return e(this,(function(o){return\"object\"==typeof i&&Object.freeze(i),[2,t({__tauriModule:\"Dialog\",mainThread:!0,message:{cmd:\"saveDialog\",options:i}})]}))}))}var a=Object.freeze({__proto__:null,open:i,save:r});export{a as d,i as o,r as s};\n","\n\n
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\n \n \n \n\n","\n\n
\n \n \n
\n \n \n\n","\n\n\n","import{_ as t,a as n,d as i,b as e}from\"./tauri-ac52b223.js\";import{i as o}from\"./tauri-fd6a4996.js\";import{l as r,o as u,b as s}from\"./event-d5d02910.js\";function d(){return new f(window.__TAURI__.__currentWindow.label)}function c(){return window.__TAURI__.__windows}var a=[\"tauri://created\",\"tauri://error\"],f=function(){function i(t){this.label=t,this.listeners=Object.create(null)}return i.prototype.listen=function(i,e){return t(this,void 0,void 0,(function(){var t=this;return n(this,(function(n){return this._handleTauriEvent(i,e)?[2,Promise.resolve((function(){var n=t.listeners[i];n.splice(n.indexOf(e),1)}))]:[2,r(i,e)]}))}))},i.prototype.once=function(i,e){return t(this,void 0,void 0,(function(){var t=this;return n(this,(function(n){return this._handleTauriEvent(i,e)?[2,Promise.resolve((function(){var n=t.listeners[i];n.splice(n.indexOf(e),1)}))]:[2,u(i,e)]}))}))},i.prototype.emit=function(i,e){return t(this,void 0,void 0,(function(){var t,o;return n(this,(function(n){if(a.includes(i)){for(t=0,o=this.listeners[i]||[];t\n import { appWindow, WebviewWindow } from \"@tauri-apps/api/window\";\n import { open as openDialog } from \"@tauri-apps/api/dialog\";\n import { open } from \"@tauri-apps/api/shell\";\n\n const {\n setResizable,\n setTitle,\n maximize,\n unmaximize,\n minimize,\n unminimize,\n show,\n hide,\n setDecorations,\n setAlwaysOnTop,\n setWidth,\n setHeight,\n // resize,\n setMinSize,\n setMaxSize,\n setX,\n setY,\n // setPosition,\n setFullscreen,\n setIcon,\n } = appWindow;\n\n export let onMessage;\n\n let urlValue = \"https://tauri.studio\";\n let resizable = true;\n let maximized = false;\n let transparent = false;\n let decorations = true;\n let alwaysOnTop = false;\n let fullscreen = false;\n let width = 900;\n let height = 700;\n let minWidth = 600;\n let minHeight = 600;\n let maxWidth = null;\n let maxHeight = null;\n let x = 100;\n let y = 100;\n\n let windowTitle = \"Awesome Tauri Example!\";\n\n function openUrl() {\n open(urlValue);\n }\n\n function setTitle_() {\n setTitle(windowTitle);\n }\n\n function hide_() {\n hide();\n setTimeout(show, 2000);\n }\n\n function minimize_() {\n minimize();\n setTimeout(unminimize, 2000);\n }\n\n function getIcon() {\n openDialog({\n multiple: false,\n }).then(setIcon);\n }\n\n function createWindow() {\n const webview = new WebviewWindow(Math.random().toString());\n webview.once('tauri://error', function () {\n onMessage(\"Error creating new webview\")\n })\n }\n\n $: setResizable(resizable);\n $: maximized ? maximize() : unmaximize();\n //$: setTransparent(transparent)\n $: setDecorations(decorations);\n $: setAlwaysOnTop(alwaysOnTop);\n $: setFullscreen(fullscreen);\n\n $: setWidth(width);\n $: setHeight(height);\n $: minWidth && minHeight && setMinSize(minWidth, minHeight);\n $: maxWidth && maxHeight && setMaxSize(maxWidth, maxHeight);\n $: setX(x);\n $: setY(y);\n\n\n
\n
\n \n \n \n \n \n \n \n \n \n
\n
\n
\n
\n
\n X\n \n
\n
\n Y\n \n
\n
\n\n
\n
\n Width\n \n
\n
\n Height\n \n
\n
\n\n
\n
\n Min width\n \n
\n
\n Min height\n \n
\n
\n\n
\n
\n Max width\n \n
\n
\n Max height\n \n
\n
\n
\n
\n
\n
\n \n \n
\n
\n \n \n
\n\n\n\n","import { noop, safe_not_equal, subscribe, run_all, is_function } from '../internal/index.mjs';\nexport { get_store_value as get } from '../internal/index.mjs';\n\nconst subscriber_queue = [];\n/**\n * Creates a `Readable` store that allows reading by subscription.\n * @param value initial value\n * @param {StartStopNotifier}start start and stop notifications for subscriptions\n */\nfunction readable(value, start) {\n return {\n subscribe: writable(value, start).subscribe\n };\n}\n/**\n * Create a `Writable` store that allows both updating and reading by subscription.\n * @param {*=}value initial value\n * @param {StartStopNotifier=}start start and stop notifications for subscriptions\n */\nfunction writable(value, start = noop) {\n let stop;\n const subscribers = [];\n function set(new_value) {\n if (safe_not_equal(value, new_value)) {\n value = new_value;\n if (stop) { // store is ready\n const run_queue = !subscriber_queue.length;\n for (let i = 0; i < subscribers.length; i += 1) {\n const s = subscribers[i];\n s[1]();\n subscriber_queue.push(s, value);\n }\n if (run_queue) {\n for (let i = 0; i < subscriber_queue.length; i += 2) {\n subscriber_queue[i][0](subscriber_queue[i + 1]);\n }\n subscriber_queue.length = 0;\n }\n }\n }\n }\n function update(fn) {\n set(fn(value));\n }\n function subscribe(run, invalidate = noop) {\n const subscriber = [run, invalidate];\n subscribers.push(subscriber);\n if (subscribers.length === 1) {\n stop = start(set) || noop;\n }\n run(value);\n return () => {\n const index = subscribers.indexOf(subscriber);\n if (index !== -1) {\n subscribers.splice(index, 1);\n }\n if (subscribers.length === 0) {\n stop();\n stop = null;\n }\n };\n }\n return { set, update, subscribe };\n}\nfunction derived(stores, fn, initial_value) {\n const single = !Array.isArray(stores);\n const stores_array = single\n ? [stores]\n : stores;\n const auto = fn.length < 2;\n return readable(initial_value, (set) => {\n let inited = false;\n const values = [];\n let pending = 0;\n let cleanup = noop;\n const sync = () => {\n if (pending) {\n return;\n }\n cleanup();\n const result = fn(single ? values[0] : values, set);\n if (auto) {\n set(result);\n }\n else {\n cleanup = is_function(result) ? result : noop;\n }\n };\n const unsubscribers = stores_array.map((store, i) => subscribe(store, (value) => {\n values[i] = value;\n pending &= ~(1 << i);\n if (inited) {\n sync();\n }\n }, () => {\n pending |= (1 << i);\n }));\n inited = true;\n sync();\n return function stop() {\n run_all(unsubscribers);\n cleanup();\n };\n });\n}\n\nexport { derived, readable, writable };\n","import{_ as t,a as r,t as e}from\"./tauri-ac52b223.js\";import{i}from\"./tauri-fd6a4996.js\";function u(u,n){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,i({__tauriModule:\"GlobalShortcut\",message:{cmd:\"register\",shortcut:u,handler:e(n)}})]}))}))}function n(u,n){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,i({__tauriModule:\"GlobalShortcut\",message:{cmd:\"registerAll\",shortcuts:u,handler:e(n)}})]}))}))}function o(e){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,i({__tauriModule:\"GlobalShortcut\",message:{cmd:\"isRegistered\",shortcut:e}})]}))}))}function s(e){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,i({__tauriModule:\"GlobalShortcut\",message:{cmd:\"unregister\",shortcut:e}})]}))}))}function a(){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,i({__tauriModule:\"GlobalShortcut\",message:{cmd:\"unregisterAll\"}})]}))}))}var c=Object.freeze({__proto__:null,register:u,registerAll:n,isRegistered:o,unregister:s,unregisterAll:a});export{n as a,a as b,c as g,o as i,u as r,s as u};\n","\n\n
\n
\n \n \n
\n
\n {#each $shortcuts as savedShortcut}\n
\n {savedShortcut}\n
\n {/each}\n {#if $shortcuts.length}\n \n {/if}\n
\n
\n","\n\n
\n
\n \n \n \n {#if child}\n \n \n {/if}\n
\n
\n \n \n
\n
\n","import{_ as t,a as n}from\"./tauri-ac52b223.js\";import{l as o,e as a,o as r}from\"./event-d5d02910.js\";function i(){return t(this,void 0,void 0,(function(){function t(){r&&r(),r=void 0}var r;return n(this,(function(n){return[2,new Promise((function(n,i){o(\"tauri://update-status\",(function(o){var a;(a=null==o?void 0:o.payload).error?(t(),i(a.error)):\"DONE\"===a.status&&(t(),n())})).then((function(t){r=t})).catch((function(n){throw t(),n})),a(\"tauri://update-install\").catch((function(n){throw t(),n}))}))]}))}))}function u(){return t(this,void 0,void 0,(function(){function t(){i&&i(),i=void 0}var i;return n(this,(function(n){return[2,new Promise((function(n,u){r(\"tauri://update-available\",(function(o){var a;a=null==o?void 0:o.payload,t(),n({manifest:a,shouldUpdate:!0})})).catch((function(n){throw t(),n})),o(\"tauri://update-status\",(function(o){var a;(a=null==o?void 0:o.payload).error?(t(),u(a.error)):\"UPTODATE\"===a.status&&(t(),n({shouldUpdate:!1}))})).then((function(t){i=t})).catch((function(n){throw t(),n})),a(\"tauri://update\").catch((function(n){throw t(),n}))}))]}))}))}var e=Object.freeze({__proto__:null,installUpdate:i,checkUpdate:u});export{u as c,i,e as u};\n","\n\n
\n \n \n
\n","\n\n
\n \n
\n
\n {#each views as view}\n

select(view)}\n >\n {view.label}\n

\n {/each}\n
\n
\n \n
\n
\n
\n

\n Tauri Console\n {\n responses = [\"\"];\n }}>clear\n

\n {responses}\n
\n
\n","import App from \"./App.svelte\";\n\nconst app = new App({\n target: document.body,\n});\n\nexport default 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() => unsub.unsubscribe() : unsub;\n}\nfunction get_store_value(store) {\n let value;\n subscribe(store, _ => value = _)();\n return value;\n}\nfunction component_subscribe(component, store, callback) {\n component.$$.on_destroy.push(subscribe(store, callback));\n}\nfunction create_slot(definition, ctx, $$scope, fn) {\n if (definition) {\n const slot_ctx = get_slot_context(definition, ctx, $$scope, fn);\n return definition[0](slot_ctx);\n }\n}\nfunction get_slot_context(definition, ctx, $$scope, fn) {\n return definition[1] && fn\n ? assign($$scope.ctx.slice(), definition[1](fn(ctx)))\n : $$scope.ctx;\n}\nfunction get_slot_changes(definition, $$scope, dirty, fn) {\n if (definition[2] && fn) {\n const lets = definition[2](fn(dirty));\n if ($$scope.dirty === undefined) {\n return lets;\n }\n if (typeof lets === 'object') {\n const merged = [];\n const len = Math.max($$scope.dirty.length, lets.length);\n for (let i = 0; i < len; i += 1) {\n merged[i] = $$scope.dirty[i] | lets[i];\n }\n return merged;\n }\n return $$scope.dirty | lets;\n }\n return $$scope.dirty;\n}\nfunction update_slot(slot, slot_definition, ctx, $$scope, dirty, get_slot_changes_fn, get_slot_context_fn) {\n const slot_changes = get_slot_changes(slot_definition, $$scope, dirty, get_slot_changes_fn);\n if (slot_changes) {\n const slot_context = get_slot_context(slot_definition, ctx, $$scope, get_slot_context_fn);\n slot.p(slot_context, slot_changes);\n }\n}\nfunction update_slot_spread(slot, slot_definition, ctx, $$scope, dirty, get_slot_changes_fn, get_slot_spread_changes_fn, get_slot_context_fn) {\n const slot_changes = get_slot_spread_changes_fn(dirty) | get_slot_changes(slot_definition, $$scope, dirty, get_slot_changes_fn);\n if (slot_changes) {\n const slot_context = get_slot_context(slot_definition, ctx, $$scope, get_slot_context_fn);\n slot.p(slot_context, slot_changes);\n }\n}\nfunction exclude_internal_props(props) {\n const result = {};\n for (const k in props)\n if (k[0] !== '$')\n result[k] = props[k];\n return result;\n}\nfunction compute_rest_props(props, keys) {\n const rest = {};\n keys = new Set(keys);\n for (const k in props)\n if (!keys.has(k) && k[0] !== '$')\n rest[k] = props[k];\n return rest;\n}\nfunction compute_slots(slots) {\n const result = {};\n for (const key in slots) {\n result[key] = true;\n }\n return result;\n}\nfunction once(fn) {\n let ran = false;\n return function (...args) {\n if (ran)\n return;\n ran = true;\n fn.call(this, ...args);\n };\n}\nfunction null_to_empty(value) {\n return value == null ? '' : value;\n}\nfunction set_store_value(store, ret, value = ret) {\n store.set(value);\n return ret;\n}\nconst has_prop = (obj, prop) => Object.prototype.hasOwnProperty.call(obj, prop);\nfunction action_destroyer(action_result) {\n return action_result && is_function(action_result.destroy) ? action_result.destroy : noop;\n}\n\nconst is_client = typeof window !== 'undefined';\nlet now = is_client\n ? () => window.performance.now()\n : () => Date.now();\nlet raf = is_client ? cb => requestAnimationFrame(cb) : noop;\n// used internally for testing\nfunction set_now(fn) {\n now = fn;\n}\nfunction set_raf(fn) {\n raf = fn;\n}\n\nconst tasks = new Set();\nfunction run_tasks(now) {\n tasks.forEach(task => {\n if (!task.c(now)) {\n tasks.delete(task);\n task.f();\n }\n });\n if (tasks.size !== 0)\n raf(run_tasks);\n}\n/**\n * For testing purposes only!\n */\nfunction clear_loops() {\n tasks.clear();\n}\n/**\n * Creates a new task that runs on each raf frame\n * until it returns a falsy value or is aborted\n */\nfunction loop(callback) {\n let task;\n if (tasks.size === 0)\n raf(run_tasks);\n return {\n promise: new Promise(fulfill => {\n tasks.add(task = { c: callback, f: fulfill });\n }),\n abort() {\n tasks.delete(task);\n }\n };\n}\n\nfunction append(target, node) {\n target.appendChild(node);\n}\nfunction insert(target, node, anchor) {\n target.insertBefore(node, anchor || null);\n}\nfunction detach(node) {\n node.parentNode.removeChild(node);\n}\nfunction destroy_each(iterations, detaching) {\n for (let i = 0; i < iterations.length; i += 1) {\n if (iterations[i])\n iterations[i].d(detaching);\n }\n}\nfunction element(name) {\n return document.createElement(name);\n}\nfunction element_is(name, is) {\n return document.createElement(name, { is });\n}\nfunction object_without_properties(obj, exclude) {\n const target = {};\n for (const k in obj) {\n if (has_prop(obj, k)\n // @ts-ignore\n && exclude.indexOf(k) === -1) {\n // @ts-ignore\n target[k] = obj[k];\n }\n }\n return target;\n}\nfunction svg_element(name) {\n return document.createElementNS('http://www.w3.org/2000/svg', name);\n}\nfunction text(data) {\n return document.createTextNode(data);\n}\nfunction space() {\n return text(' ');\n}\nfunction empty() {\n return text('');\n}\nfunction listen(node, event, handler, options) {\n node.addEventListener(event, handler, options);\n return () => node.removeEventListener(event, handler, options);\n}\nfunction prevent_default(fn) {\n return function (event) {\n event.preventDefault();\n // @ts-ignore\n return fn.call(this, event);\n };\n}\nfunction stop_propagation(fn) {\n return function (event) {\n event.stopPropagation();\n // @ts-ignore\n return fn.call(this, event);\n };\n}\nfunction self(fn) {\n return function (event) {\n // @ts-ignore\n if (event.target === this)\n fn.call(this, event);\n };\n}\nfunction attr(node, attribute, value) {\n if (value == null)\n node.removeAttribute(attribute);\n else if (node.getAttribute(attribute) !== value)\n node.setAttribute(attribute, value);\n}\nfunction set_attributes(node, attributes) {\n // @ts-ignore\n const descriptors = Object.getOwnPropertyDescriptors(node.__proto__);\n for (const key in attributes) {\n if (attributes[key] == null) {\n node.removeAttribute(key);\n }\n else if (key === 'style') {\n node.style.cssText = attributes[key];\n }\n else if (key === '__value') {\n node.value = node[key] = attributes[key];\n }\n else if (descriptors[key] && descriptors[key].set) {\n node[key] = attributes[key];\n }\n else {\n attr(node, key, attributes[key]);\n }\n }\n}\nfunction set_svg_attributes(node, attributes) {\n for (const key in attributes) {\n attr(node, key, attributes[key]);\n }\n}\nfunction set_custom_element_data(node, prop, value) {\n if (prop in node) {\n node[prop] = value;\n }\n else {\n attr(node, prop, value);\n }\n}\nfunction xlink_attr(node, attribute, value) {\n node.setAttributeNS('http://www.w3.org/1999/xlink', attribute, value);\n}\nfunction get_binding_group_value(group, __value, checked) {\n const value = new Set();\n for (let i = 0; i < group.length; i += 1) {\n if (group[i].checked)\n value.add(group[i].__value);\n }\n if (!checked) {\n value.delete(__value);\n }\n return Array.from(value);\n}\nfunction to_number(value) {\n return value === '' ? null : +value;\n}\nfunction time_ranges_to_array(ranges) {\n const array = [];\n for (let i = 0; i < ranges.length; i += 1) {\n array.push({ start: ranges.start(i), end: ranges.end(i) });\n }\n return array;\n}\nfunction children(element) {\n return Array.from(element.childNodes);\n}\nfunction claim_element(nodes, name, attributes, svg) {\n for (let i = 0; i < nodes.length; i += 1) {\n const node = nodes[i];\n if (node.nodeName === name) {\n let j = 0;\n const remove = [];\n while (j < node.attributes.length) {\n const attribute = node.attributes[j++];\n if (!attributes[attribute.name]) {\n remove.push(attribute.name);\n }\n }\n for (let k = 0; k < remove.length; k++) {\n node.removeAttribute(remove[k]);\n }\n return nodes.splice(i, 1)[0];\n }\n }\n return svg ? svg_element(name) : element(name);\n}\nfunction claim_text(nodes, data) {\n for (let i = 0; i < nodes.length; i += 1) {\n const node = nodes[i];\n if (node.nodeType === 3) {\n node.data = '' + data;\n return nodes.splice(i, 1)[0];\n }\n }\n return text(data);\n}\nfunction claim_space(nodes) {\n return claim_text(nodes, ' ');\n}\nfunction set_data(text, data) {\n data = '' + data;\n if (text.wholeText !== data)\n text.data = data;\n}\nfunction set_input_value(input, value) {\n input.value = value == null ? '' : value;\n}\nfunction set_input_type(input, type) {\n try {\n input.type = type;\n }\n catch (e) {\n // do nothing\n }\n}\nfunction set_style(node, key, value, important) {\n node.style.setProperty(key, value, important ? 'important' : '');\n}\nfunction select_option(select, value) {\n for (let i = 0; i < select.options.length; i += 1) {\n const option = select.options[i];\n if (option.__value === value) {\n option.selected = true;\n return;\n }\n }\n}\nfunction select_options(select, value) {\n for (let i = 0; i < select.options.length; i += 1) {\n const option = select.options[i];\n option.selected = ~value.indexOf(option.__value);\n }\n}\nfunction select_value(select) {\n const selected_option = select.querySelector(':checked') || select.options[0];\n return selected_option && selected_option.__value;\n}\nfunction select_multiple_value(select) {\n return [].map.call(select.querySelectorAll(':checked'), option => option.__value);\n}\n// unfortunately this can't be a constant as that wouldn't be tree-shakeable\n// so we cache the result instead\nlet crossorigin;\nfunction is_crossorigin() {\n if (crossorigin === undefined) {\n crossorigin = false;\n try {\n if (typeof window !== 'undefined' && window.parent) {\n void window.parent.document;\n }\n }\n catch (error) {\n crossorigin = true;\n }\n }\n return crossorigin;\n}\nfunction add_resize_listener(node, fn) {\n const computed_style = getComputedStyle(node);\n if (computed_style.position === 'static') {\n node.style.position = 'relative';\n }\n const iframe = element('iframe');\n iframe.setAttribute('style', 'display: block; position: absolute; top: 0; left: 0; width: 100%; height: 100%; ' +\n 'overflow: hidden; border: 0; opacity: 0; pointer-events: none; z-index: -1;');\n iframe.setAttribute('aria-hidden', 'true');\n iframe.tabIndex = -1;\n const crossorigin = is_crossorigin();\n let unsubscribe;\n if (crossorigin) {\n iframe.src = \"data:text/html,\";\n unsubscribe = listen(window, 'message', (event) => {\n if (event.source === iframe.contentWindow)\n fn();\n });\n }\n else {\n iframe.src = 'about:blank';\n iframe.onload = () => {\n unsubscribe = listen(iframe.contentWindow, 'resize', fn);\n };\n }\n append(node, iframe);\n return () => {\n if (crossorigin) {\n unsubscribe();\n }\n else if (unsubscribe && iframe.contentWindow) {\n unsubscribe();\n }\n detach(iframe);\n };\n}\nfunction toggle_class(element, name, toggle) {\n element.classList[toggle ? 'add' : 'remove'](name);\n}\nfunction custom_event(type, detail) {\n const e = document.createEvent('CustomEvent');\n e.initCustomEvent(type, false, false, detail);\n return e;\n}\nfunction query_selector_all(selector, parent = document.body) {\n return Array.from(parent.querySelectorAll(selector));\n}\nclass HtmlTag {\n constructor(anchor = null) {\n this.a = anchor;\n this.e = this.n = null;\n }\n m(html, target, anchor = null) {\n if (!this.e) {\n this.e = element(target.nodeName);\n this.t = target;\n this.h(html);\n }\n this.i(anchor);\n }\n h(html) {\n this.e.innerHTML = html;\n this.n = Array.from(this.e.childNodes);\n }\n i(anchor) {\n for (let i = 0; i < this.n.length; i += 1) {\n insert(this.t, this.n[i], anchor);\n }\n }\n p(html) {\n this.d();\n this.h(html);\n this.i(this.a);\n }\n d() {\n this.n.forEach(detach);\n }\n}\nfunction attribute_to_object(attributes) {\n const result = {};\n for (const attribute of attributes) {\n result[attribute.name] = attribute.value;\n }\n return result;\n}\nfunction get_custom_elements_slots(element) {\n const result = {};\n element.childNodes.forEach((node) => {\n result[node.slot || 'default'] = true;\n });\n return result;\n}\n\nconst active_docs = new Set();\nlet active = 0;\n// https://github.com/darkskyapp/string-hash/blob/master/index.js\nfunction hash(str) {\n let hash = 5381;\n let i = str.length;\n while (i--)\n hash = ((hash << 5) - hash) ^ str.charCodeAt(i);\n return hash >>> 0;\n}\nfunction create_rule(node, a, b, duration, delay, ease, fn, uid = 0) {\n const step = 16.666 / duration;\n let keyframes = '{\\n';\n for (let p = 0; p <= 1; p += step) {\n const t = a + (b - a) * ease(p);\n keyframes += p * 100 + `%{${fn(t, 1 - t)}}\\n`;\n }\n const rule = keyframes + `100% {${fn(b, 1 - b)}}\\n}`;\n const name = `__svelte_${hash(rule)}_${uid}`;\n const doc = node.ownerDocument;\n active_docs.add(doc);\n const stylesheet = doc.__svelte_stylesheet || (doc.__svelte_stylesheet = doc.head.appendChild(element('style')).sheet);\n const current_rules = doc.__svelte_rules || (doc.__svelte_rules = {});\n if (!current_rules[name]) {\n current_rules[name] = true;\n stylesheet.insertRule(`@keyframes ${name} ${rule}`, stylesheet.cssRules.length);\n }\n const animation = node.style.animation || '';\n node.style.animation = `${animation ? `${animation}, ` : ''}${name} ${duration}ms linear ${delay}ms 1 both`;\n active += 1;\n return name;\n}\nfunction delete_rule(node, name) {\n const previous = (node.style.animation || '').split(', ');\n const next = previous.filter(name\n ? anim => anim.indexOf(name) < 0 // remove specific animation\n : anim => anim.indexOf('__svelte') === -1 // remove all Svelte animations\n );\n const deleted = previous.length - next.length;\n if (deleted) {\n node.style.animation = next.join(', ');\n active -= deleted;\n if (!active)\n clear_rules();\n }\n}\nfunction clear_rules() {\n raf(() => {\n if (active)\n return;\n active_docs.forEach(doc => {\n const stylesheet = doc.__svelte_stylesheet;\n let i = stylesheet.cssRules.length;\n while (i--)\n stylesheet.deleteRule(i);\n doc.__svelte_rules = {};\n });\n active_docs.clear();\n });\n}\n\nfunction create_animation(node, from, fn, params) {\n if (!from)\n return noop;\n const to = node.getBoundingClientRect();\n if (from.left === to.left && from.right === to.right && from.top === to.top && from.bottom === to.bottom)\n return noop;\n const { delay = 0, duration = 300, easing = identity, \n // @ts-ignore todo: should this be separated from destructuring? Or start/end added to public api and documentation?\n start: start_time = now() + delay, \n // @ts-ignore todo:\n end = start_time + duration, tick = noop, css } = fn(node, { from, to }, params);\n let running = true;\n let started = false;\n let name;\n function start() {\n if (css) {\n name = create_rule(node, 0, 1, duration, delay, easing, css);\n }\n if (!delay) {\n started = true;\n }\n }\n function stop() {\n if (css)\n delete_rule(node, name);\n running = false;\n }\n loop(now => {\n if (!started && now >= start_time) {\n started = true;\n }\n if (started && now >= end) {\n tick(1, 0);\n stop();\n }\n if (!running) {\n return false;\n }\n if (started) {\n const p = now - start_time;\n const t = 0 + 1 * easing(p / duration);\n tick(t, 1 - t);\n }\n return true;\n });\n start();\n tick(0, 1);\n return stop;\n}\nfunction fix_position(node) {\n const style = getComputedStyle(node);\n if (style.position !== 'absolute' && style.position !== 'fixed') {\n const { width, height } = style;\n const a = node.getBoundingClientRect();\n node.style.position = 'absolute';\n node.style.width = width;\n node.style.height = height;\n add_transform(node, a);\n }\n}\nfunction add_transform(node, a) {\n const b = node.getBoundingClientRect();\n if (a.left !== b.left || a.top !== b.top) {\n const style = getComputedStyle(node);\n const transform = style.transform === 'none' ? '' : style.transform;\n node.style.transform = `${transform} translate(${a.left - b.left}px, ${a.top - b.top}px)`;\n }\n}\n\nlet current_component;\nfunction set_current_component(component) {\n current_component = component;\n}\nfunction get_current_component() {\n if (!current_component)\n throw new Error('Function called outside component initialization');\n return current_component;\n}\nfunction beforeUpdate(fn) {\n get_current_component().$$.before_update.push(fn);\n}\nfunction onMount(fn) {\n get_current_component().$$.on_mount.push(fn);\n}\nfunction afterUpdate(fn) {\n get_current_component().$$.after_update.push(fn);\n}\nfunction onDestroy(fn) {\n get_current_component().$$.on_destroy.push(fn);\n}\nfunction createEventDispatcher() {\n const component = get_current_component();\n return (type, detail) => {\n const callbacks = component.$$.callbacks[type];\n if (callbacks) {\n // TODO are there situations where events could be dispatched\n // in a server (non-DOM) environment?\n const event = custom_event(type, detail);\n callbacks.slice().forEach(fn => {\n fn.call(component, event);\n });\n }\n };\n}\nfunction setContext(key, context) {\n get_current_component().$$.context.set(key, context);\n}\nfunction getContext(key) {\n return get_current_component().$$.context.get(key);\n}\nfunction hasContext(key) {\n return get_current_component().$$.context.has(key);\n}\n// TODO figure out if we still want to support\n// shorthand events, or if we want to implement\n// a real bubbling mechanism\nfunction bubble(component, event) {\n const callbacks = component.$$.callbacks[event.type];\n if (callbacks) {\n callbacks.slice().forEach(fn => fn(event));\n }\n}\n\nconst dirty_components = [];\nconst intros = { enabled: false };\nconst binding_callbacks = [];\nconst render_callbacks = [];\nconst flush_callbacks = [];\nconst resolved_promise = Promise.resolve();\nlet update_scheduled = false;\nfunction schedule_update() {\n if (!update_scheduled) {\n update_scheduled = true;\n resolved_promise.then(flush);\n }\n}\nfunction tick() {\n schedule_update();\n return resolved_promise;\n}\nfunction add_render_callback(fn) {\n render_callbacks.push(fn);\n}\nfunction add_flush_callback(fn) {\n flush_callbacks.push(fn);\n}\nlet flushing = false;\nconst seen_callbacks = new Set();\nfunction flush() {\n if (flushing)\n return;\n flushing = true;\n do {\n // first, call beforeUpdate functions\n // and update components\n for (let i = 0; i < dirty_components.length; i += 1) {\n const component = dirty_components[i];\n set_current_component(component);\n update(component.$$);\n }\n set_current_component(null);\n dirty_components.length = 0;\n while (binding_callbacks.length)\n binding_callbacks.pop()();\n // then, once components are updated, call\n // afterUpdate functions. This may cause\n // subsequent updates...\n for (let i = 0; i < render_callbacks.length; i += 1) {\n const callback = render_callbacks[i];\n if (!seen_callbacks.has(callback)) {\n // ...so guard against infinite loops\n seen_callbacks.add(callback);\n callback();\n }\n }\n render_callbacks.length = 0;\n } while (dirty_components.length);\n while (flush_callbacks.length) {\n flush_callbacks.pop()();\n }\n update_scheduled = false;\n flushing = false;\n seen_callbacks.clear();\n}\nfunction update($$) {\n if ($$.fragment !== null) {\n $$.update();\n run_all($$.before_update);\n const dirty = $$.dirty;\n $$.dirty = [-1];\n $$.fragment && $$.fragment.p($$.ctx, dirty);\n $$.after_update.forEach(add_render_callback);\n }\n}\n\nlet promise;\nfunction wait() {\n if (!promise) {\n promise = Promise.resolve();\n promise.then(() => {\n promise = null;\n });\n }\n return promise;\n}\nfunction dispatch(node, direction, kind) {\n node.dispatchEvent(custom_event(`${direction ? 'intro' : 'outro'}${kind}`));\n}\nconst outroing = new Set();\nlet outros;\nfunction group_outros() {\n outros = {\n r: 0,\n c: [],\n p: outros // parent group\n };\n}\nfunction check_outros() {\n if (!outros.r) {\n run_all(outros.c);\n }\n outros = outros.p;\n}\nfunction transition_in(block, local) {\n if (block && block.i) {\n outroing.delete(block);\n block.i(local);\n }\n}\nfunction transition_out(block, local, detach, callback) {\n if (block && block.o) {\n if (outroing.has(block))\n return;\n outroing.add(block);\n outros.c.push(() => {\n outroing.delete(block);\n if (callback) {\n if (detach)\n block.d(1);\n callback();\n }\n });\n block.o(local);\n }\n}\nconst null_transition = { duration: 0 };\nfunction create_in_transition(node, fn, params) {\n let config = fn(node, params);\n let running = false;\n let animation_name;\n let task;\n let uid = 0;\n function cleanup() {\n if (animation_name)\n delete_rule(node, animation_name);\n }\n function go() {\n const { delay = 0, duration = 300, easing = identity, tick = noop, css } = config || null_transition;\n if (css)\n animation_name = create_rule(node, 0, 1, duration, delay, easing, css, uid++);\n tick(0, 1);\n const start_time = now() + delay;\n const end_time = start_time + duration;\n if (task)\n task.abort();\n running = true;\n add_render_callback(() => dispatch(node, true, 'start'));\n task = loop(now => {\n if (running) {\n if (now >= end_time) {\n tick(1, 0);\n dispatch(node, true, 'end');\n cleanup();\n return running = false;\n }\n if (now >= start_time) {\n const t = easing((now - start_time) / duration);\n tick(t, 1 - t);\n }\n }\n return running;\n });\n }\n let started = false;\n return {\n start() {\n if (started)\n return;\n delete_rule(node);\n if (is_function(config)) {\n config = config();\n wait().then(go);\n }\n else {\n go();\n }\n },\n invalidate() {\n started = false;\n },\n end() {\n if (running) {\n cleanup();\n running = false;\n }\n }\n };\n}\nfunction create_out_transition(node, fn, params) {\n let config = fn(node, params);\n let running = true;\n let animation_name;\n const group = outros;\n group.r += 1;\n function go() {\n const { delay = 0, duration = 300, easing = identity, tick = noop, css } = config || null_transition;\n if (css)\n animation_name = create_rule(node, 1, 0, duration, delay, easing, css);\n const start_time = now() + delay;\n const end_time = start_time + duration;\n add_render_callback(() => dispatch(node, false, 'start'));\n loop(now => {\n if (running) {\n if (now >= end_time) {\n tick(0, 1);\n dispatch(node, false, 'end');\n if (!--group.r) {\n // this will result in `end()` being called,\n // so we don't need to clean up here\n run_all(group.c);\n }\n return false;\n }\n if (now >= start_time) {\n const t = easing((now - start_time) / duration);\n tick(1 - t, t);\n }\n }\n return running;\n });\n }\n if (is_function(config)) {\n wait().then(() => {\n // @ts-ignore\n config = config();\n go();\n });\n }\n else {\n go();\n }\n return {\n end(reset) {\n if (reset && config.tick) {\n config.tick(1, 0);\n }\n if (running) {\n if (animation_name)\n delete_rule(node, animation_name);\n running = false;\n }\n }\n };\n}\nfunction create_bidirectional_transition(node, fn, params, intro) {\n let config = fn(node, params);\n let t = intro ? 0 : 1;\n let running_program = null;\n let pending_program = null;\n let animation_name = null;\n function clear_animation() {\n if (animation_name)\n delete_rule(node, animation_name);\n }\n function init(program, duration) {\n const d = program.b - t;\n duration *= Math.abs(d);\n return {\n a: t,\n b: program.b,\n d,\n duration,\n start: program.start,\n end: program.start + duration,\n group: program.group\n };\n }\n function go(b) {\n const { delay = 0, duration = 300, easing = identity, tick = noop, css } = config || null_transition;\n const program = {\n start: now() + delay,\n b\n };\n if (!b) {\n // @ts-ignore todo: improve typings\n program.group = outros;\n outros.r += 1;\n }\n if (running_program || pending_program) {\n pending_program = program;\n }\n else {\n // if this is an intro, and there's a delay, we need to do\n // an initial tick and/or apply CSS animation immediately\n if (css) {\n clear_animation();\n animation_name = create_rule(node, t, b, duration, delay, easing, css);\n }\n if (b)\n tick(0, 1);\n running_program = init(program, duration);\n add_render_callback(() => dispatch(node, b, 'start'));\n loop(now => {\n if (pending_program && now > pending_program.start) {\n running_program = init(pending_program, duration);\n pending_program = null;\n dispatch(node, running_program.b, 'start');\n if (css) {\n clear_animation();\n animation_name = create_rule(node, t, running_program.b, running_program.duration, 0, easing, config.css);\n }\n }\n if (running_program) {\n if (now >= running_program.end) {\n tick(t = running_program.b, 1 - t);\n dispatch(node, running_program.b, 'end');\n if (!pending_program) {\n // we're done\n if (running_program.b) {\n // intro — we can tidy up immediately\n clear_animation();\n }\n else {\n // outro — needs to be coordinated\n if (!--running_program.group.r)\n run_all(running_program.group.c);\n }\n }\n running_program = null;\n }\n else if (now >= running_program.start) {\n const p = now - running_program.start;\n t = running_program.a + running_program.d * easing(p / running_program.duration);\n tick(t, 1 - t);\n }\n }\n return !!(running_program || pending_program);\n });\n }\n }\n return {\n run(b) {\n if (is_function(config)) {\n wait().then(() => {\n // @ts-ignore\n config = config();\n go(b);\n });\n }\n else {\n go(b);\n }\n },\n end() {\n clear_animation();\n running_program = pending_program = null;\n }\n };\n}\n\nfunction handle_promise(promise, info) {\n const token = info.token = {};\n function update(type, index, key, value) {\n if (info.token !== token)\n return;\n info.resolved = value;\n let child_ctx = info.ctx;\n if (key !== undefined) {\n child_ctx = child_ctx.slice();\n child_ctx[key] = value;\n }\n const block = type && (info.current = type)(child_ctx);\n let needs_flush = false;\n if (info.block) {\n if (info.blocks) {\n info.blocks.forEach((block, i) => {\n if (i !== index && block) {\n group_outros();\n transition_out(block, 1, 1, () => {\n if (info.blocks[i] === block) {\n info.blocks[i] = null;\n }\n });\n check_outros();\n }\n });\n }\n else {\n info.block.d(1);\n }\n block.c();\n transition_in(block, 1);\n block.m(info.mount(), info.anchor);\n needs_flush = true;\n }\n info.block = block;\n if (info.blocks)\n info.blocks[index] = block;\n if (needs_flush) {\n flush();\n }\n }\n if (is_promise(promise)) {\n const current_component = get_current_component();\n promise.then(value => {\n set_current_component(current_component);\n update(info.then, 1, info.value, value);\n set_current_component(null);\n }, error => {\n set_current_component(current_component);\n update(info.catch, 2, info.error, error);\n set_current_component(null);\n if (!info.hasCatch) {\n throw error;\n }\n });\n // if we previously had a then/catch block, destroy it\n if (info.current !== info.pending) {\n update(info.pending, 0);\n return true;\n }\n }\n else {\n if (info.current !== info.then) {\n update(info.then, 1, info.value, promise);\n return true;\n }\n info.resolved = promise;\n }\n}\n\nconst globals = (typeof window !== 'undefined'\n ? window\n : typeof globalThis !== 'undefined'\n ? globalThis\n : global);\n\nfunction destroy_block(block, lookup) {\n block.d(1);\n lookup.delete(block.key);\n}\nfunction outro_and_destroy_block(block, lookup) {\n transition_out(block, 1, 1, () => {\n lookup.delete(block.key);\n });\n}\nfunction fix_and_destroy_block(block, lookup) {\n block.f();\n destroy_block(block, lookup);\n}\nfunction fix_and_outro_and_destroy_block(block, lookup) {\n block.f();\n outro_and_destroy_block(block, lookup);\n}\nfunction update_keyed_each(old_blocks, dirty, get_key, dynamic, ctx, list, lookup, node, destroy, create_each_block, next, get_context) {\n let o = old_blocks.length;\n let n = list.length;\n let i = o;\n const old_indexes = {};\n while (i--)\n old_indexes[old_blocks[i].key] = i;\n const new_blocks = [];\n const new_lookup = new Map();\n const deltas = new Map();\n i = n;\n while (i--) {\n const child_ctx = get_context(ctx, list, i);\n const key = get_key(child_ctx);\n let block = lookup.get(key);\n if (!block) {\n block = create_each_block(key, child_ctx);\n block.c();\n }\n else if (dynamic) {\n block.p(child_ctx, dirty);\n }\n new_lookup.set(key, new_blocks[i] = block);\n if (key in old_indexes)\n deltas.set(key, Math.abs(i - old_indexes[key]));\n }\n const will_move = new Set();\n const did_move = new Set();\n function insert(block) {\n transition_in(block, 1);\n block.m(node, next);\n lookup.set(block.key, block);\n next = block.first;\n n--;\n }\n while (o && n) {\n const new_block = new_blocks[n - 1];\n const old_block = old_blocks[o - 1];\n const new_key = new_block.key;\n const old_key = old_block.key;\n if (new_block === old_block) {\n // do nothing\n next = new_block.first;\n o--;\n n--;\n }\n else if (!new_lookup.has(old_key)) {\n // remove old block\n destroy(old_block, lookup);\n o--;\n }\n else if (!lookup.has(new_key) || will_move.has(new_key)) {\n insert(new_block);\n }\n else if (did_move.has(old_key)) {\n o--;\n }\n else if (deltas.get(new_key) > deltas.get(old_key)) {\n did_move.add(new_key);\n insert(new_block);\n }\n else {\n will_move.add(old_key);\n o--;\n }\n }\n while (o--) {\n const old_block = old_blocks[o];\n if (!new_lookup.has(old_block.key))\n destroy(old_block, lookup);\n }\n while (n)\n insert(new_blocks[n - 1]);\n return new_blocks;\n}\nfunction validate_each_keys(ctx, list, get_context, get_key) {\n const keys = new Set();\n for (let i = 0; i < list.length; i++) {\n const key = get_key(get_context(ctx, list, i));\n if (keys.has(key)) {\n throw new Error('Cannot have duplicate keys in a keyed each');\n }\n keys.add(key);\n }\n}\n\nfunction get_spread_update(levels, updates) {\n const update = {};\n const to_null_out = {};\n const accounted_for = { $$scope: 1 };\n let i = levels.length;\n while (i--) {\n const o = levels[i];\n const n = updates[i];\n if (n) {\n for (const key in o) {\n if (!(key in n))\n to_null_out[key] = 1;\n }\n for (const key in n) {\n if (!accounted_for[key]) {\n update[key] = n[key];\n accounted_for[key] = 1;\n }\n }\n levels[i] = n;\n }\n else {\n for (const key in o) {\n accounted_for[key] = 1;\n }\n }\n }\n for (const key in to_null_out) {\n if (!(key in update))\n update[key] = undefined;\n }\n return update;\n}\nfunction get_spread_object(spread_props) {\n return typeof spread_props === 'object' && spread_props !== null ? spread_props : {};\n}\n\n// source: https://html.spec.whatwg.org/multipage/indices.html\nconst boolean_attributes = new Set([\n 'allowfullscreen',\n 'allowpaymentrequest',\n 'async',\n 'autofocus',\n 'autoplay',\n 'checked',\n 'controls',\n 'default',\n 'defer',\n 'disabled',\n 'formnovalidate',\n 'hidden',\n 'ismap',\n 'loop',\n 'multiple',\n 'muted',\n 'nomodule',\n 'novalidate',\n 'open',\n 'playsinline',\n 'readonly',\n 'required',\n 'reversed',\n 'selected'\n]);\n\nconst invalid_attribute_name_character = /[\\s'\">/=\\u{FDD0}-\\u{FDEF}\\u{FFFE}\\u{FFFF}\\u{1FFFE}\\u{1FFFF}\\u{2FFFE}\\u{2FFFF}\\u{3FFFE}\\u{3FFFF}\\u{4FFFE}\\u{4FFFF}\\u{5FFFE}\\u{5FFFF}\\u{6FFFE}\\u{6FFFF}\\u{7FFFE}\\u{7FFFF}\\u{8FFFE}\\u{8FFFF}\\u{9FFFE}\\u{9FFFF}\\u{AFFFE}\\u{AFFFF}\\u{BFFFE}\\u{BFFFF}\\u{CFFFE}\\u{CFFFF}\\u{DFFFE}\\u{DFFFF}\\u{EFFFE}\\u{EFFFF}\\u{FFFFE}\\u{FFFFF}\\u{10FFFE}\\u{10FFFF}]/u;\n// https://html.spec.whatwg.org/multipage/syntax.html#attributes-2\n// https://infra.spec.whatwg.org/#noncharacter\nfunction spread(args, classes_to_add) {\n const attributes = Object.assign({}, ...args);\n if (classes_to_add) {\n if (attributes.class == null) {\n attributes.class = classes_to_add;\n }\n else {\n attributes.class += ' ' + classes_to_add;\n }\n }\n let str = '';\n Object.keys(attributes).forEach(name => {\n if (invalid_attribute_name_character.test(name))\n return;\n const value = attributes[name];\n if (value === true)\n str += ' ' + name;\n else if (boolean_attributes.has(name.toLowerCase())) {\n if (value)\n str += ' ' + name;\n }\n else if (value != null) {\n str += ` ${name}=\"${String(value).replace(/\"/g, '"').replace(/'/g, ''')}\"`;\n }\n });\n return str;\n}\nconst escaped = {\n '\"': '"',\n \"'\": ''',\n '&': '&',\n '<': '<',\n '>': '>'\n};\nfunction escape(html) {\n return String(html).replace(/[\"'&<>]/g, match => escaped[match]);\n}\nfunction each(items, fn) {\n let str = '';\n for (let i = 0; i < items.length; i += 1) {\n str += fn(items[i], i);\n }\n return str;\n}\nconst missing_component = {\n $$render: () => ''\n};\nfunction validate_component(component, name) {\n if (!component || !component.$$render) {\n if (name === 'svelte:component')\n name += ' this={...}';\n throw new Error(`<${name}> is not a valid SSR component. You may need to review your build config to ensure that dependencies are compiled, rather than imported as pre-compiled modules`);\n }\n return component;\n}\nfunction debug(file, line, column, values) {\n console.log(`{@debug} ${file ? file + ' ' : ''}(${line}:${column})`); // eslint-disable-line no-console\n console.log(values); // eslint-disable-line no-console\n return '';\n}\nlet on_destroy;\nfunction create_ssr_component(fn) {\n function $$render(result, props, bindings, slots) {\n const parent_component = current_component;\n const $$ = {\n on_destroy,\n context: new Map(parent_component ? parent_component.$$.context : []),\n // these will be immediately discarded\n on_mount: [],\n before_update: [],\n after_update: [],\n callbacks: blank_object()\n };\n set_current_component({ $$ });\n const html = fn(result, props, bindings, slots);\n set_current_component(parent_component);\n return html;\n }\n return {\n render: (props = {}, options = {}) => {\n on_destroy = [];\n const result = { title: '', head: '', css: new Set() };\n const html = $$render(result, props, {}, options);\n run_all(on_destroy);\n return {\n html,\n css: {\n code: Array.from(result.css).map(css => css.code).join('\\n'),\n map: null // TODO\n },\n head: result.title + result.head\n };\n },\n $$render\n };\n}\nfunction add_attribute(name, value, boolean) {\n if (value == null || (boolean && !value))\n return '';\n return ` ${name}${value === true ? '' : `=${typeof value === 'string' ? JSON.stringify(escape(value)) : `\"${value}\"`}`}`;\n}\nfunction add_classes(classes) {\n return classes ? ` class=\"${classes}\"` : '';\n}\n\nfunction bind(component, name, callback) {\n const index = component.$$.props[name];\n if (index !== undefined) {\n component.$$.bound[index] = callback;\n callback(component.$$.ctx[index]);\n }\n}\nfunction create_component(block) {\n block && block.c();\n}\nfunction claim_component(block, parent_nodes) {\n block && block.l(parent_nodes);\n}\nfunction mount_component(component, target, anchor, customElement) {\n const { fragment, on_mount, on_destroy, after_update } = component.$$;\n fragment && fragment.m(target, anchor);\n if (!customElement) {\n // onMount happens before the initial afterUpdate\n add_render_callback(() => {\n const new_on_destroy = on_mount.map(run).filter(is_function);\n if (on_destroy) {\n on_destroy.push(...new_on_destroy);\n }\n else {\n // Edge case - component was destroyed immediately,\n // most likely as a result of a binding initialising\n run_all(new_on_destroy);\n }\n component.$$.on_mount = [];\n });\n }\n after_update.forEach(add_render_callback);\n}\nfunction destroy_component(component, detaching) {\n const $$ = component.$$;\n if ($$.fragment !== null) {\n run_all($$.on_destroy);\n $$.fragment && $$.fragment.d(detaching);\n // TODO null out other refs, including component.$$ (but need to\n // preserve final state?)\n $$.on_destroy = $$.fragment = null;\n $$.ctx = [];\n }\n}\nfunction make_dirty(component, i) {\n if (component.$$.dirty[0] === -1) {\n dirty_components.push(component);\n schedule_update();\n component.$$.dirty.fill(0);\n }\n component.$$.dirty[(i / 31) | 0] |= (1 << (i % 31));\n}\nfunction init(component, options, instance, create_fragment, not_equal, props, dirty = [-1]) {\n const parent_component = current_component;\n set_current_component(component);\n const $$ = component.$$ = {\n fragment: null,\n ctx: null,\n // state\n props,\n update: noop,\n not_equal,\n bound: blank_object(),\n // lifecycle\n on_mount: [],\n on_destroy: [],\n on_disconnect: [],\n before_update: [],\n after_update: [],\n context: new Map(parent_component ? parent_component.$$.context : []),\n // everything else\n callbacks: blank_object(),\n dirty,\n skip_bound: false\n };\n let ready = false;\n $$.ctx = instance\n ? instance(component, options.props || {}, (i, ret, ...rest) => {\n const value = rest.length ? rest[0] : ret;\n if ($$.ctx && not_equal($$.ctx[i], $$.ctx[i] = value)) {\n if (!$$.skip_bound && $$.bound[i])\n $$.bound[i](value);\n if (ready)\n make_dirty(component, i);\n }\n return ret;\n })\n : [];\n $$.update();\n ready = true;\n run_all($$.before_update);\n // `false` as a special case of no DOM component\n $$.fragment = create_fragment ? create_fragment($$.ctx) : false;\n if (options.target) {\n if (options.hydrate) {\n const nodes = children(options.target);\n // eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n $$.fragment && $$.fragment.l(nodes);\n nodes.forEach(detach);\n }\n else {\n // eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n $$.fragment && $$.fragment.c();\n }\n if (options.intro)\n transition_in(component.$$.fragment);\n mount_component(component, options.target, options.anchor, options.customElement);\n flush();\n }\n set_current_component(parent_component);\n}\nlet SvelteElement;\nif (typeof HTMLElement === 'function') {\n SvelteElement = class extends HTMLElement {\n constructor() {\n super();\n this.attachShadow({ mode: 'open' });\n }\n connectedCallback() {\n const { on_mount } = this.$$;\n this.$$.on_disconnect = on_mount.map(run).filter(is_function);\n // @ts-ignore todo: improve typings\n for (const key in this.$$.slotted) {\n // @ts-ignore todo: improve typings\n this.appendChild(this.$$.slotted[key]);\n }\n }\n attributeChangedCallback(attr, _oldValue, newValue) {\n this[attr] = newValue;\n }\n disconnectedCallback() {\n run_all(this.$$.on_disconnect);\n }\n $destroy() {\n destroy_component(this, 1);\n this.$destroy = noop;\n }\n $on(type, callback) {\n // TODO should this delegate to addEventListener?\n const callbacks = (this.$$.callbacks[type] || (this.$$.callbacks[type] = []));\n callbacks.push(callback);\n return () => {\n const index = callbacks.indexOf(callback);\n if (index !== -1)\n callbacks.splice(index, 1);\n };\n }\n $set($$props) {\n if (this.$$set && !is_empty($$props)) {\n this.$$.skip_bound = true;\n this.$$set($$props);\n this.$$.skip_bound = false;\n }\n }\n };\n}\n/**\n * Base class for Svelte components. Used when dev=false.\n */\nclass SvelteComponent {\n $destroy() {\n destroy_component(this, 1);\n this.$destroy = noop;\n }\n $on(type, callback) {\n const callbacks = (this.$$.callbacks[type] || (this.$$.callbacks[type] = []));\n callbacks.push(callback);\n return () => {\n const index = callbacks.indexOf(callback);\n if (index !== -1)\n callbacks.splice(index, 1);\n };\n }\n $set($$props) {\n if (this.$$set && !is_empty($$props)) {\n this.$$.skip_bound = true;\n this.$$set($$props);\n this.$$.skip_bound = false;\n }\n }\n}\n\nfunction dispatch_dev(type, detail) {\n document.dispatchEvent(custom_event(type, Object.assign({ version: '3.35.0' }, detail)));\n}\nfunction append_dev(target, node) {\n dispatch_dev('SvelteDOMInsert', { target, node });\n append(target, node);\n}\nfunction insert_dev(target, node, anchor) {\n dispatch_dev('SvelteDOMInsert', { target, node, anchor });\n insert(target, node, anchor);\n}\nfunction detach_dev(node) {\n dispatch_dev('SvelteDOMRemove', { node });\n detach(node);\n}\nfunction detach_between_dev(before, after) {\n while (before.nextSibling && before.nextSibling !== after) {\n detach_dev(before.nextSibling);\n }\n}\nfunction detach_before_dev(after) {\n while (after.previousSibling) {\n detach_dev(after.previousSibling);\n }\n}\nfunction detach_after_dev(before) {\n while (before.nextSibling) {\n detach_dev(before.nextSibling);\n }\n}\nfunction listen_dev(node, event, handler, options, has_prevent_default, has_stop_propagation) {\n const modifiers = options === true ? ['capture'] : options ? Array.from(Object.keys(options)) : [];\n if (has_prevent_default)\n modifiers.push('preventDefault');\n if (has_stop_propagation)\n modifiers.push('stopPropagation');\n dispatch_dev('SvelteDOMAddEventListener', { node, event, handler, modifiers });\n const dispose = listen(node, event, handler, options);\n return () => {\n dispatch_dev('SvelteDOMRemoveEventListener', { node, event, handler, modifiers });\n dispose();\n };\n}\nfunction attr_dev(node, attribute, value) {\n attr(node, attribute, value);\n if (value == null)\n dispatch_dev('SvelteDOMRemoveAttribute', { node, attribute });\n else\n dispatch_dev('SvelteDOMSetAttribute', { node, attribute, value });\n}\nfunction prop_dev(node, property, value) {\n node[property] = value;\n dispatch_dev('SvelteDOMSetProperty', { node, property, value });\n}\nfunction dataset_dev(node, property, value) {\n node.dataset[property] = value;\n dispatch_dev('SvelteDOMSetDataset', { node, property, value });\n}\nfunction set_data_dev(text, data) {\n data = '' + data;\n if (text.wholeText === data)\n return;\n dispatch_dev('SvelteDOMSetData', { node: text, data });\n text.data = data;\n}\nfunction validate_each_argument(arg) {\n if (typeof arg !== 'string' && !(arg && typeof arg === 'object' && 'length' in arg)) {\n let msg = '{#each} only iterates over array-like objects.';\n if (typeof Symbol === 'function' && arg && Symbol.iterator in arg) {\n msg += ' You can use a spread to convert this iterable into an array.';\n }\n throw new Error(msg);\n }\n}\nfunction validate_slots(name, slot, keys) {\n for (const slot_key of Object.keys(slot)) {\n if (!~keys.indexOf(slot_key)) {\n console.warn(`<${name}> received an unexpected slot \"${slot_key}\".`);\n }\n }\n}\n/**\n * Base class for Svelte components with some minor dev-enhancements. Used when dev=true.\n */\nclass SvelteComponentDev extends SvelteComponent {\n constructor(options) {\n if (!options || (!options.target && !options.$$inline)) {\n throw new Error(\"'target' is a required option\");\n }\n super();\n }\n $destroy() {\n super.$destroy();\n this.$destroy = () => {\n console.warn('Component was already destroyed'); // eslint-disable-line no-console\n };\n }\n $capture_state() { }\n $inject_state() { }\n}\n/**\n * Base class to create strongly typed Svelte components.\n * This only exists for typing purposes and should be used in `.d.ts` files.\n *\n * ### Example:\n *\n * You have component library on npm called `component-library`, from which\n * you export a component called `MyComponent`. For Svelte+TypeScript users,\n * you want to provide typings. Therefore you create a `index.d.ts`:\n * ```ts\n * import { SvelteComponentTyped } from \"svelte\";\n * export class MyComponent extends SvelteComponentTyped<{foo: string}> {}\n * ```\n * Typing this makes it possible for IDEs like VS Code with the Svelte extension\n * to provide intellisense and to use the component like this in a Svelte file\n * with TypeScript:\n * ```svelte\n * \n * \n * ```\n *\n * #### Why not make this part of `SvelteComponent(Dev)`?\n * Because\n * ```ts\n * class ASubclassOfSvelteComponent extends SvelteComponent<{foo: string}> {}\n * const component: typeof SvelteComponent = ASubclassOfSvelteComponent;\n * ```\n * will throw a type error, so we need to seperate the more strictly typed class.\n */\nclass SvelteComponentTyped extends SvelteComponentDev {\n constructor(options) {\n super(options);\n }\n}\nfunction loop_guard(timeout) {\n const start = Date.now();\n return () => {\n if (Date.now() - start > timeout) {\n throw new Error('Infinite loop detected');\n }\n };\n}\n\nexport { HtmlTag, SvelteComponent, SvelteComponentDev, SvelteComponentTyped, SvelteElement, action_destroyer, add_attribute, add_classes, add_flush_callback, add_location, add_render_callback, add_resize_listener, add_transform, afterUpdate, append, append_dev, assign, attr, attr_dev, attribute_to_object, beforeUpdate, bind, binding_callbacks, blank_object, bubble, check_outros, children, claim_component, claim_element, claim_space, claim_text, clear_loops, component_subscribe, compute_rest_props, compute_slots, createEventDispatcher, create_animation, create_bidirectional_transition, create_component, create_in_transition, create_out_transition, create_slot, create_ssr_component, current_component, custom_event, dataset_dev, debug, destroy_block, destroy_component, destroy_each, detach, detach_after_dev, detach_before_dev, detach_between_dev, detach_dev, dirty_components, dispatch_dev, each, element, element_is, empty, escape, escaped, exclude_internal_props, fix_and_destroy_block, fix_and_outro_and_destroy_block, fix_position, flush, getContext, get_binding_group_value, get_current_component, get_custom_elements_slots, get_slot_changes, get_slot_context, get_spread_object, get_spread_update, get_store_value, globals, group_outros, handle_promise, hasContext, has_prop, identity, init, insert, insert_dev, intros, invalid_attribute_name_character, is_client, is_crossorigin, is_empty, is_function, is_promise, listen, listen_dev, loop, loop_guard, missing_component, mount_component, noop, not_equal, now, null_to_empty, object_without_properties, onDestroy, onMount, once, outro_and_destroy_block, prevent_default, prop_dev, query_selector_all, raf, run, run_all, safe_not_equal, schedule_update, select_multiple_value, select_option, select_options, select_value, self, setContext, set_attributes, set_current_component, set_custom_element_data, set_data, set_data_dev, set_input_type, set_input_value, set_now, set_raf, set_store_value, set_style, set_svg_attributes, space, spread, stop_propagation, subscribe, svg_element, text, tick, time_ranges_to_array, to_number, toggle_class, transition_in, transition_out, update_keyed_each, update_slot, update_slot_spread, validate_component, validate_each_argument, validate_each_keys, validate_slots, validate_store, xlink_attr };\n","/*! *****************************************************************************\nCopyright (c) Microsoft Corporation.\n\nPermission to use, copy, modify, and/or distribute this software for any\npurpose with or without fee is hereby granted.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\nREGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY\nAND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\nPERFORMANCE OF THIS SOFTWARE.\n***************************************************************************** */\nvar t=function(n,e){return(t=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,n){t.__proto__=n}||function(t,n){for(var e in n)Object.prototype.hasOwnProperty.call(n,e)&&(t[e]=n[e])})(n,e)};function n(n,e){if(\"function\"!=typeof e&&null!==e)throw new TypeError(\"Class extends value \"+String(e)+\" is not a constructor or null\");function r(){this.constructor=n}t(n,e),n.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)}var e=function(){return(e=Object.assign||function(t){for(var n,e=1,r=arguments.length;e0&&o[o.length-1])||6!==a[0]&&2!==a[0])){i=0;continue}if(3===a[0]&&(!o||a[1]>o[0]&&a[1]\n import { getName, getVersion, getTauriVersion } from \"@tauri-apps/api/app\";\n import { relaunch, exit } from \"@tauri-apps/api/process\";\n let version = 0.0;\n let tauriVersion = 0.0;\n let appName = 'Unknown';\n\n getName().then(n => {appName = n});\n getVersion().then(v => {version = v});\n getTauriVersion().then(v => {tauriVersion = v});\n\n async function closeApp() {\n await exit();\n }\n\n async function relaunchApp() {\n await relaunch();\n }\n\n

Welcome

\n

\n Tauri's API capabilities using the ` @tauri-apps/api ` package. It's used as\n the main validation app, serving as the testbed of our development process. In\n the future, this app will be used on Tauri's integration tests.\n

\n\n

Current App version: {version}

\n

Current Tauri version: {tauriVersion}

\n

Current App name: {appName}

\n\n\n\n","import{_ as t,a as r}from\"./tauri-b1e0a757.js\";import{i as e}from\"./tauri-6780f362.js\";function i(){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,e({__tauriModule:\"Cli\",message:{cmd:\"cliMatches\"}})]}))}))}var a=Object.freeze({__proto__:null,getMatches:i});export{a as c,i as g};\n","\n\n
\n \n
\n","import{_ as t,a as n,t as i}from\"./tauri-b1e0a757.js\";import{i as e}from\"./tauri-6780f362.js\";function r(i,r,u){return t(this,void 0,void 0,(function(){return n(this,(function(t){switch(t.label){case 0:return[4,e({__tauriModule:\"Event\",message:{cmd:\"emit\",event:i,windowLabel:r,payload:u}})];case 1:return t.sent(),[2]}}))}))}function u(i){return t(this,void 0,void 0,(function(){return n(this,(function(t){return[2,e({__tauriModule:\"Event\",message:{cmd:\"unlisten\",eventId:i}})]}))}))}function o(r,o){return t(this,void 0,void 0,(function(){var s=this;return n(this,(function(c){return[2,e({__tauriModule:\"Event\",message:{cmd:\"listen\",event:r,handler:i(o)}}).then((function(i){return function(){return t(s,void 0,void 0,(function(){return n(this,(function(t){return[2,u(i)]}))}))}}))]}))}))}function s(i,e){return t(this,void 0,void 0,(function(){return n(this,(function(t){return[2,o(i,(function(t){e(t),u(t.id).catch((function(){}))}))]}))}))}function c(i,e){return t(this,void 0,void 0,(function(){return n(this,(function(t){return[2,r(i,void 0,e)]}))}))}var a=Object.freeze({__proto__:null,listen:o,once:s,emit:c});export{a,r as b,c as e,o as l,s as o};\n","\n\n
\n \n \n \n
\n","import{_ as o,a as e}from\"./tauri-b1e0a757.js\";import{i as t}from\"./tauri-6780f362.js\";function i(i){return void 0===i&&(i={}),o(this,void 0,void 0,(function(){return e(this,(function(o){return\"object\"==typeof i&&Object.freeze(i),[2,t({__tauriModule:\"Dialog\",message:{cmd:\"openDialog\",options:i}})]}))}))}function r(i){return void 0===i&&(i={}),o(this,void 0,void 0,(function(){return e(this,(function(o){return\"object\"==typeof i&&Object.freeze(i),[2,t({__tauriModule:\"Dialog\",message:{cmd:\"saveDialog\",options:i}})]}))}))}var n=Object.freeze({__proto__:null,open:i,save:r});export{n as d,i as o,r as s};\n","\n\n
\n \n \n
\n \n \n
\n
\n \n \n
\n\n
\n\n\n","\n\n
\n \n \n \n\n","\n\n
\n \n \n
\n \n \n\n","\n\n\n","import{_ as t,a as i,d as n,b as e}from\"./tauri-b1e0a757.js\";import{i as o}from\"./tauri-6780f362.js\";import{l as r,o as u,b as s}from\"./event-dd8cd2a2.js\";var d=function(t,i){this.type=\"Logical\",this.width=t,this.height=i},a=function(t,i){this.type=\"Physical\",this.width=t,this.height=i},c=function(t,i){this.type=\"Logical\",this.x=t,this.y=i},h=function(t,i){this.type=\"Physical\",this.x=t,this.y=i};function f(){return new m(window.__TAURI__.__currentWindow.label)}function l(){return window.__TAURI__.__windows}var p=[\"tauri://created\",\"tauri://error\"],m=function(){function n(t){this.label=t,this.listeners=Object.create(null)}return n.prototype.listen=function(n,e){return t(this,void 0,void 0,(function(){var t=this;return i(this,(function(i){return this._handleTauriEvent(n,e)?[2,Promise.resolve((function(){var i=t.listeners[n];i.splice(i.indexOf(e),1)}))]:[2,r(n,e)]}))}))},n.prototype.once=function(n,e){return t(this,void 0,void 0,(function(){var t=this;return i(this,(function(i){return this._handleTauriEvent(n,e)?[2,Promise.resolve((function(){var i=t.listeners[n];i.splice(i.indexOf(e),1)}))]:[2,u(n,e)]}))}))},n.prototype.emit=function(n,e){return t(this,void 0,void 0,(function(){var t,o;return i(this,(function(i){if(p.includes(n)){for(t=0,o=this.listeners[n]||[];t\n import { appWindow, WebviewWindow, LogicalSize, LogicalPosition } from \"@tauri-apps/api/window\";\n import { open as openDialog } from \"@tauri-apps/api/dialog\";\n import { open } from \"@tauri-apps/api/shell\";\n\n const {\n setResizable,\n setTitle,\n maximize,\n unmaximize,\n minimize,\n unminimize,\n show,\n hide,\n setDecorations,\n setAlwaysOnTop,\n setSize,\n setMinSize,\n setMaxSize,\n setPosition,\n setFullscreen,\n setIcon,\n } = appWindow;\n\n export let onMessage;\n\n let urlValue = \"https://tauri.studio\";\n let resizable = true;\n let maximized = false;\n let transparent = false;\n let decorations = true;\n let alwaysOnTop = false;\n let fullscreen = false;\n let width = 900;\n let height = 700;\n let minWidth = 600;\n let minHeight = 600;\n let maxWidth = null;\n let maxHeight = null;\n let x = 100;\n let y = 100;\n\n let windowTitle = \"Awesome Tauri Example!\";\n\n function openUrl() {\n open(urlValue);\n }\n\n function setTitle_() {\n setTitle(windowTitle);\n }\n\n function hide_() {\n hide();\n setTimeout(show, 2000);\n }\n\n function minimize_() {\n minimize();\n setTimeout(unminimize, 2000);\n }\n\n function getIcon() {\n openDialog({\n multiple: false,\n }).then(setIcon);\n }\n\n function createWindow() {\n const webview = new WebviewWindow(Math.random().toString());\n webview.once('tauri://error', function () {\n onMessage(\"Error creating new webview\")\n })\n }\n\n $: setResizable(resizable);\n $: maximized ? maximize() : unmaximize();\n $: setDecorations(decorations);\n $: setAlwaysOnTop(alwaysOnTop);\n $: setFullscreen(fullscreen);\n\n $: setSize(new LogicalSize(width, height));\n $: minWidth && minHeight ? setMinSize(new LogicalSize(minWidth, minHeight)) : setMinSize(null);\n $: maxWidth && maxHeight ? setMaxSize(new LogicalSize(maxWidth, maxHeight)) : setMaxSize(null);\n $: setPosition(new LogicalPosition(x, y));\n\n\n
\n
\n \n \n \n \n \n \n \n \n \n
\n
\n
\n
\n
\n X\n \n
\n
\n Y\n \n
\n
\n\n
\n
\n Width\n \n
\n
\n Height\n \n
\n
\n\n
\n
\n Min width\n \n
\n
\n Min height\n \n
\n
\n\n
\n
\n Max width\n \n
\n
\n Max height\n \n
\n
\n
\n
\n
\n
\n \n \n
\n
\n \n \n
\n\n\n\n","import { noop, safe_not_equal, subscribe, run_all, is_function } from '../internal/index.mjs';\nexport { get_store_value as get } from '../internal/index.mjs';\n\nconst subscriber_queue = [];\n/**\n * Creates a `Readable` store that allows reading by subscription.\n * @param value initial value\n * @param {StartStopNotifier}start start and stop notifications for subscriptions\n */\nfunction readable(value, start) {\n return {\n subscribe: writable(value, start).subscribe\n };\n}\n/**\n * Create a `Writable` store that allows both updating and reading by subscription.\n * @param {*=}value initial value\n * @param {StartStopNotifier=}start start and stop notifications for subscriptions\n */\nfunction writable(value, start = noop) {\n let stop;\n const subscribers = [];\n function set(new_value) {\n if (safe_not_equal(value, new_value)) {\n value = new_value;\n if (stop) { // store is ready\n const run_queue = !subscriber_queue.length;\n for (let i = 0; i < subscribers.length; i += 1) {\n const s = subscribers[i];\n s[1]();\n subscriber_queue.push(s, value);\n }\n if (run_queue) {\n for (let i = 0; i < subscriber_queue.length; i += 2) {\n subscriber_queue[i][0](subscriber_queue[i + 1]);\n }\n subscriber_queue.length = 0;\n }\n }\n }\n }\n function update(fn) {\n set(fn(value));\n }\n function subscribe(run, invalidate = noop) {\n const subscriber = [run, invalidate];\n subscribers.push(subscriber);\n if (subscribers.length === 1) {\n stop = start(set) || noop;\n }\n run(value);\n return () => {\n const index = subscribers.indexOf(subscriber);\n if (index !== -1) {\n subscribers.splice(index, 1);\n }\n if (subscribers.length === 0) {\n stop();\n stop = null;\n }\n };\n }\n return { set, update, subscribe };\n}\nfunction derived(stores, fn, initial_value) {\n const single = !Array.isArray(stores);\n const stores_array = single\n ? [stores]\n : stores;\n const auto = fn.length < 2;\n return readable(initial_value, (set) => {\n let inited = false;\n const values = [];\n let pending = 0;\n let cleanup = noop;\n const sync = () => {\n if (pending) {\n return;\n }\n cleanup();\n const result = fn(single ? values[0] : values, set);\n if (auto) {\n set(result);\n }\n else {\n cleanup = is_function(result) ? result : noop;\n }\n };\n const unsubscribers = stores_array.map((store, i) => subscribe(store, (value) => {\n values[i] = value;\n pending &= ~(1 << i);\n if (inited) {\n sync();\n }\n }, () => {\n pending |= (1 << i);\n }));\n inited = true;\n sync();\n return function stop() {\n run_all(unsubscribers);\n cleanup();\n };\n });\n}\n\nexport { derived, readable, writable };\n","import{_ as t,a as r,t as e}from\"./tauri-b1e0a757.js\";import{i}from\"./tauri-6780f362.js\";function u(u,n){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,i({__tauriModule:\"GlobalShortcut\",message:{cmd:\"register\",shortcut:u,handler:e(n)}})]}))}))}function n(u,n){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,i({__tauriModule:\"GlobalShortcut\",message:{cmd:\"registerAll\",shortcuts:u,handler:e(n)}})]}))}))}function o(e){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,i({__tauriModule:\"GlobalShortcut\",message:{cmd:\"isRegistered\",shortcut:e}})]}))}))}function s(e){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,i({__tauriModule:\"GlobalShortcut\",message:{cmd:\"unregister\",shortcut:e}})]}))}))}function a(){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,i({__tauriModule:\"GlobalShortcut\",message:{cmd:\"unregisterAll\"}})]}))}))}var c=Object.freeze({__proto__:null,register:u,registerAll:n,isRegistered:o,unregister:s,unregisterAll:a});export{n as a,a as b,c as g,o as i,u as r,s as u};\n","\n\n
\n
\n \n \n
\n
\n {#each $shortcuts as savedShortcut}\n
\n {savedShortcut}\n
\n {/each}\n {#if $shortcuts.length}\n \n {/if}\n
\n
\n","\n\n
\n
\n \n \n \n {#if child}\n \n \n {/if}\n
\n
\n \n \n
\n
\n","import{_ as t,a as n}from\"./tauri-b1e0a757.js\";import{l as a,e as o,o as r}from\"./event-dd8cd2a2.js\";function i(){return t(this,void 0,void 0,(function(){function t(){r&&r(),r=void 0}var r;return n(this,(function(n){return[2,new Promise((function(n,i){a(\"tauri://update-status\",(function(a){var o;(o=null==a?void 0:a.payload).error?(t(),i(o.error)):\"DONE\"===o.status&&(t(),n())})).then((function(t){r=t})).catch((function(n){throw t(),n})),o(\"tauri://update-install\").catch((function(n){throw t(),n}))}))]}))}))}function u(){return t(this,void 0,void 0,(function(){function t(){i&&i(),i=void 0}var i;return n(this,(function(n){return[2,new Promise((function(n,u){r(\"tauri://update-available\",(function(a){var o;o=null==a?void 0:a.payload,t(),n({manifest:o,shouldUpdate:!0})})).catch((function(n){throw t(),n})),a(\"tauri://update-status\",(function(a){var o;(o=null==a?void 0:a.payload).error?(t(),u(o.error)):\"UPTODATE\"===o.status&&(t(),n({shouldUpdate:!1}))})).then((function(t){i=t})).catch((function(n){throw t(),n})),o(\"tauri://update\").catch((function(n){throw t(),n}))}))]}))}))}var e=Object.freeze({__proto__:null,installUpdate:i,checkUpdate:u});export{u as c,i,e as u};\n","\n\n
\n \n \n
\n","\n\n
\n \n
\n
\n {#each views as view}\n

select(view)}\n >\n {view.label}\n

\n {/each}\n
\n
\n \n
\n
\n
\n

\n Tauri Console\n {\n responses = [\"\"];\n }}>clear\n

\n {responses}\n
\n
\n","import App from \"./App.svelte\";\n\nconst app = new App({\n target: document.body,\n});\n\nexport default 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\ No newline at end of file diff --git a/examples/api/src/components/Window.svelte b/examples/api/src/components/Window.svelte index 4c0cfbc8bca..abbf9e39736 100644 --- a/examples/api/src/components/Window.svelte +++ b/examples/api/src/components/Window.svelte @@ -1,5 +1,5 @@
diff --git a/examples/api/yarn.lock b/examples/api/yarn.lock index 92024799f8f..91f6d9370ff 100644 --- a/examples/api/yarn.lock +++ b/examples/api/yarn.lock @@ -62,7 +62,7 @@ estree-walker "^1.0.1" picomatch "^2.2.2" -"@tauri-apps/api@link:../../tooling/api": +"@tauri-apps/api@link:../../tooling/api/dist": version "0.0.0" uid "" diff --git a/tooling/api/src/window.ts b/tooling/api/src/window.ts index a1386f00111..d5273bd90cf 100644 --- a/tooling/api/src/window.ts +++ b/tooling/api/src/window.ts @@ -11,6 +11,76 @@ import { invokeTauriCommand } from './helpers/tauri' import { EventCallback, UnlistenFn, listen, once } from './event' import { emit } from './helpers/event' +/** Allows you to retrieve information about a given monitor. */ +interface Monitor { + /** Human-readable name of the monitor */ + name: string | null + /** The monitor's resolution. */ + size: PhysicalSize + /** the Top-left corner position of the monitor relative to the larger full screen area. */ + position: PhysicalPosition + /** The scale factor that can be used to map physical pixels to logical pixels. */ + scaleFactor: number +} + +/** A size represented in logical pixels. */ +class LogicalSize { + type = 'Logical' + width: number + height: number + + constructor(width: number, height: number) { + this.width = width + this.height = height + } +} + +/** A size represented in physical pixels. */ +class PhysicalSize { + type = 'Physical' + width: number + height: number + + constructor(width: number, height: number) { + this.width = width + this.height = height + } + + /** Converts the physical size to a logical one. */ + toLogical(scaleFactor: number): LogicalSize { + return new LogicalSize(this.width / scaleFactor, this.height / scaleFactor) + } +} + +/** A position represented in logical pixels. */ +class LogicalPosition { + type = 'Logical' + x: number + y: number + + constructor(x: number, y: number) { + this.x = x + this.y = y + } +} + +/** A position represented in physical pixels. */ +class PhysicalPosition { + type = 'Physical' + x: number + y: number + + constructor(x: number, y: number) { + this.x = x + this.y = y + } + + /** Converts the physical position to a logical one. */ + toLogical(scaleFactor: number): LogicalPosition { + return new LogicalPosition(this.x / scaleFactor, this.y / scaleFactor) + } +} + /** @ignore */ interface WindowDef { label: string @@ -168,9 +238,11 @@ class WebviewWindow extends WebviewWindowHandle { __tauriModule: 'Window', message: { cmd: 'createWebview', - options: { - label, - ...options + data: { + options: { + label, + ...options + } } } }) @@ -196,6 +268,85 @@ class WebviewWindow extends WebviewWindowHandle { * Manage the current window object. */ export class WindowManager { + // Getters + /** The scale factor that can be used to map physical pixels to logical pixels. */ + async scaleFactor(): Promise { + return invokeTauriCommand({ + __tauriModule: 'Window', + message: { + cmd: 'scaleFactor' + } + }) + } + + /** The position of the top-left hand corner of the window's client area relative to the top-left hand corner of the desktop. */ + async innerPosition(): Promise { + return invokeTauriCommand({ + __tauriModule: 'Window', + message: { + cmd: 'innerPosition' + } + }) + } + + /** The position of the top-left hand corner of the window relative to the top-left hand corner of the desktop. */ + async outerPosition(): Promise { + return invokeTauriCommand({ + __tauriModule: 'Window', + message: { + cmd: 'outerPosition' + } + }) + } + + /** + * The physical size of the window's client area. + * The client area is the content of the window, excluding the title bar and borders. + */ + async innerSize(): Promise { + return invokeTauriCommand({ + __tauriModule: 'Window', + message: { + cmd: 'innerSize' + } + }) + } + + /** + * The physical size of the entire window. + * These dimensions include the title bar and borders. If you don't want that (and you usually don't), use inner_size instead. + */ + async outerSize(): Promise { + return invokeTauriCommand({ + __tauriModule: 'Window', + message: { + cmd: 'outerSize' + } + }) + } + + /** Gets the window's current fullscreen state. */ + async isFullscreen(): Promise { + return invokeTauriCommand({ + __tauriModule: 'Window', + message: { + cmd: 'isFullscreen' + } + }) + } + + /** Gets the window's current maximized state. */ + async isMaximized(): Promise { + return invokeTauriCommand({ + __tauriModule: 'Window', + message: { + cmd: 'isMaximized' + } + }) + } + + // Setters + /** * Updates the window resizable flag. * @@ -207,7 +358,7 @@ export class WindowManager { __tauriModule: 'Window', message: { cmd: 'setResizable', - resizable + data: resizable } }) } @@ -223,7 +374,7 @@ export class WindowManager { __tauriModule: 'Window', message: { cmd: 'setTitle', - title + data: title } }) } @@ -337,7 +488,7 @@ export class WindowManager { __tauriModule: 'Window', message: { cmd: 'setDecorations', - decorations + data: decorations } }) } @@ -353,39 +504,7 @@ export class WindowManager { __tauriModule: 'Window', message: { cmd: 'setAlwaysOnTop', - alwaysOnTop - } - }) - } - - /** - * Sets the window width. - * - * @param width The new window width. - * @returns A promise indicating the success or failure of the operation. - */ - async setWidth(width: number): Promise { - return invokeTauriCommand({ - __tauriModule: 'Window', - message: { - cmd: 'setWidth', - width - } - }) - } - - /** - * Sets the window height. - * - * @param height The new window height. - * @returns A promise indicating the success or failure of the operation. - */ - async setHeight(height: number): Promise { - return invokeTauriCommand({ - __tauriModule: 'Window', - message: { - cmd: 'setHeight', - height + data: alwaysOnTop } }) } @@ -393,17 +512,21 @@ export class WindowManager { /** * Resizes the window. * - * @param width The new window width. - * @param height The new window height. + * @param size The logical or physical size. * @returns A promise indicating the success or failure of the operation. */ - async resize(width: number, height: number): Promise { + async setSize(size: LogicalSize | PhysicalSize): Promise { return invokeTauriCommand({ __tauriModule: 'Window', message: { - cmd: 'resize', - width, - height + cmd: 'setSize', + data: { + type: size.type, + data: { + width: size.width, + height: size.height + } + } } }) } @@ -411,17 +534,25 @@ export class WindowManager { /** * Sets the window min size. * - * @param minWidth The new window min width. - * @param minHeight The new window min height. + * @param size The logical or physical size. * @returns A promise indicating the success or failure of the operation. */ - async setMinSize(minWidth: number, minHeight: number): Promise { + async setMinSize( + size: LogicalSize | PhysicalSize | undefined + ): Promise { return invokeTauriCommand({ __tauriModule: 'Window', message: { cmd: 'setMinSize', - minWidth, - minHeight + data: size + ? { + type: size.type, + data: { + width: size.width, + height: size.height + } + } + : null } }) } @@ -429,49 +560,25 @@ export class WindowManager { /** * Sets the window max size. * - * @param maxWidth The new window max width. - * @param maxHeight The new window max height. + * @param size The logical or physical size. * @returns A promise indicating the success or failure of the operation. */ - async setMaxSize(maxWidth: number, maxHeight: number): Promise { + async setMaxSize( + size: LogicalSize | PhysicalSize | undefined + ): Promise { return invokeTauriCommand({ __tauriModule: 'Window', message: { cmd: 'setMaxSize', - maxWidth, - maxHeight - } - }) - } - - /** - * Sets the window x position. - * - * @param x The new window x position. - * @returns A promise indicating the success or failure of the operation. - */ - async setX(x: number): Promise { - return invokeTauriCommand({ - __tauriModule: 'Window', - message: { - cmd: 'setX', - x - } - }) - } - - /** - * Sets the window y position. - * - * @param y The new window y position. - * @returns A promise indicating the success or failure of the operation. - */ - async setY(y: number): Promise { - return invokeTauriCommand({ - __tauriModule: 'Window', - message: { - cmd: 'setY', - y + data: size + ? { + type: size.type, + data: { + width: size.width, + height: size.height + } + } + : null } }) } @@ -479,17 +586,23 @@ export class WindowManager { /** * Sets the window position. * - * @param x The new window x position. - * @param y The new window y position. + * @param position The new position, in logical or physical pixels. * @returns A promise indicating the success or failure of the operation. */ - async setPosition(x: number, y: number): Promise { + async setPosition( + position: LogicalPosition | PhysicalPosition + ): Promise { return invokeTauriCommand({ __tauriModule: 'Window', message: { cmd: 'setPosition', - x, - y + data: { + type: position.type, + data: { + x: position.x, + y: position.y + } + } } }) } @@ -505,7 +618,7 @@ export class WindowManager { __tauriModule: 'Window', message: { cmd: 'setFullscreen', - fullscreen + data: fullscreen } }) } @@ -521,7 +634,9 @@ export class WindowManager { __tauriModule: 'Window', message: { cmd: 'setIcon', - icon + data: { + icon + } } }) } @@ -582,4 +697,53 @@ export interface WindowOptions { alwaysOnTop?: boolean } -export { WebviewWindow, getCurrent, getAll, appWindow } +/** + * Returns the monitor on which the window currently resides. + * Returns `null` if current monitor can't be detected. + */ +async function currentMonitor(): Promise { + return invokeTauriCommand({ + __tauriModule: 'Window', + message: { + cmd: 'currentMonitor' + } + }) +} + +/** + * Returns the primary monitor of the system. + * Returns `null` if it can't identify any monitor as a primary one. + */ +async function primaryMonitor(): Promise { + return invokeTauriCommand({ + __tauriModule: 'Window', + message: { + cmd: 'primaryMonitor' + } + }) +} + +/** Returns the list of all the monitors available on the system. */ +async function availableMonitors(): Promise { + return invokeTauriCommand({ + __tauriModule: 'Window', + message: { + cmd: 'availableMonitors' + } + }) +} + +export { + WebviewWindow, + getCurrent, + getAll, + appWindow, + Monitor, + LogicalSize, + PhysicalSize, + LogicalPosition, + PhysicalPosition, + currentMonitor, + primaryMonitor, + availableMonitors +}