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Houdini grid overlapping render output #111

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dedoardo opened this issue Mar 23, 2021 · 2 comments
Open

Houdini grid overlapping render output #111

dedoardo opened this issue Mar 23, 2021 · 2 comments
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bug Something isn't working

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@dedoardo
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dedoardo commented Mar 23, 2021

The world grid overlay in Houdini overlaps the rendering output. I would guess the depth buffer needs to accessible to Houdini to correctly compose the two images.
There also seems to be some weird transparency going on, unsure if it's caused by the grid overlay though.

Would be nice to fix, though not an high priority.

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@dedoardo dedoardo added the bug Something isn't working label Mar 23, 2021
@dedoardo dedoardo added this to Needs triage in HdCycles Development via automation Mar 23, 2021
@boberfly
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Yeah the depth AOV needs added, and I think this will help camera movement also as it's not working right either. I'd like to move the priority up but we can get by with GL mode as a workaround...

@dedoardo
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dedoardo commented May 19, 2021

After PR #162, this has become only a Linux specific issue. Tested with Houdini libraries on different versions.

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