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Stretched preview before rendering new frame #108

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dedoardo opened this issue Mar 23, 2021 · 1 comment
Open

Stretched preview before rendering new frame #108

dedoardo opened this issue Mar 23, 2021 · 1 comment
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@dedoardo
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Resizing the houdini viewport typically causes the previous frame to be rendered stretched (nearest neighbor) before the new frame begins to be blit.

The stretched image can be replaced by a solid background or similar in here

@dedoardo dedoardo added the bug Something isn't working label Mar 23, 2021
@dedoardo dedoardo added this to Needs triage in HdCycles Development via automation Mar 23, 2021
@dedoardo
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dedoardo commented Jul 5, 2021

On a similar note, if you switch scene you can see the last frame from the previous scene while the new one renders.
RenderBuffers should probably be cleared when the render session terminates.

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