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About PPO #24

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LpLegend opened this issue Jan 20, 2021 · 3 comments
Open

About PPO #24

LpLegend opened this issue Jan 20, 2021 · 3 comments

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@LpLegend
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I don't think this code can solve the problem(pendulum), and another question is why this reward is 'running_reward * 0.9 + score * 0.1'

@LpLegend
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I have changed the activate function from relu to tanh, but there is nothing improvement.

@heyfavour
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heyfavour commented Jul 21, 2021

I don't think this code can solve the problem(pendulum), and another question is why this reward is 'running_reward * 0.9 + score * 0.1'

我也遇到这个问题,我咨询elegantrl作者,他说先tahn,再通过torch.distribution来sample action会影响信息熵,所以是没有办法收敛的,但是我不喜欢elegantrl的ppo写法,所以我还在找别人的代码

@CoulsonZhao
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Have you got the right code yet? Could you copy a link? Very appreciate!!

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