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Multi monitor support #67

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svanrossem opened this issue Feb 18, 2016 · 5 comments
Open

Multi monitor support #67

svanrossem opened this issue Feb 18, 2016 · 5 comments

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@svanrossem
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I know sulami was working on it, but is it finished?

FrankenWM with multi monitor support like DWM and MonsterWM. I think it's the best way to draw on every screen the same?

@sulami
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sulami commented Feb 18, 2016

On Thu, Feb 18, 2016 at 06:07:26AM -0800, Sander van Rossem wrote:

I know sulami was working on it, but is it finished?

FrankenWM with multi monitor support like DWM and MonsterWM. I think it's the best way to draw on every screen the same?

Multi monitor is quite a project, also because I'm still not sure how
exactly it should be working, how screens are to be handled and how they
should interact with workspaces. Adding the ability to use several
monitors to display different windows would need some way to select the
currently active monitor, maybe make the tiling modes to be usable on
one monitor only, maybe add the ability to change the active workspace
on one monitor only, etc. This might just add an additional 50% of
configuration options, which is not necessarily a good thing. And also
lots of handling for adding/removing/modifying monitors might be needed
so no windows get lost, which would take some time to implement
properly.

So this will take at least as long until there is some consensus what
makes the most sense here, and any users are of course welcome to add
their opinions/wishes.

Robin Schroer

@HellishINC
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I too would love multi head support. All I personally need is each monitor is its own workspace(s), akin to how BSPWM handles it.

@svanrossem
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What's the status @sulami? DWN and MonsterWM already haves this function...

@HellishINC
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There hasn't been a commit in a few months so probably the same as then. DWM/MWM's multi head support isn't exactly what I'd hope to be implemented either. I3/bspwm's would be more ideal. Either way asking for status updates probably won't make anyone want to implement a feature.

@sulami
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sulami commented Jul 19, 2016

So, apart from having quite limited time right now, and not using FrankenWM actively myself, I also don't have a second monitor, which makes developing a bit tricky.

But the big question is how to handle desktops with multiple monitors, and given that I haven't used FWM for a while, I don't have any preference on how to handle that.

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