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More control over trigger sources and destinations #5

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stretta opened this issue Feb 16, 2021 · 1 comment
Open

More control over trigger sources and destinations #5

stretta opened this issue Feb 16, 2021 · 1 comment
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enhancement New feature or request

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@stretta
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stretta commented Feb 16, 2021

The primary source of triggers is the output of the overlap control.
Voice triggers come from many places. On certain events, triggers need to be sent.

More destinations could be added. For example, it would be nice to increment the pitch or slice sequencer from trigger events.

Bring back individual quantization of players.

trigger sources -> overlap ->quantization -> destinations

sources
manual
pulse train generator
metro
swing
output of overlap
audio input trigger signal from modular

destinations
trigger voice
advance pitch sequencer
advance stage sequencer
audio output trigger signal to modular

@stretta stretta added the enhancement New feature or request label Feb 16, 2021
@mourendxu
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I think with your use of send/receives, any source can get to them from a different patch.

I have been using my custom sequencer in another patch to trigger slices by sending to *_slice_trigger. I haven't had the time to find where to send the pitch info yet.

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