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[BUG] dutch gambit terks navy battle message vector out of range #514

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Jihadist opened this issue Jan 15, 2024 · 0 comments
Open

[BUG] dutch gambit terks navy battle message vector out of range #514

Jihadist opened this issue Jan 15, 2024 · 0 comments
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@Jihadist
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Describe the bug
When I kill Richard Fleetwood on Terks island I'll need to go sea and catch his ship. I kill Richard than I went to sea but after ~1 minute the game crashed. I tried to debug and found that MSG_SHIP_LIGHTSRESET message was invalid
image
Index bigger than vector size

To Reproduce
Steps to reproduce the behavior:

  1. Go to '...'
  2. Click on '....'
  3. Scroll down to '....'
  4. See error

I'll try how to reproduce it something else than with dutch gambit

Expected behavior
No crash

Screenshots
If applicable, add screenshots to help explain your problem.

Additional context
dump https://drive.google.com/file/d/1_8oebzMI8TD1s_jbxswdjLrbTaq1WNhR/view?usp=sharing

@Jihadist Jihadist added the bug Something isn't working label Jan 15, 2024
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