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fluffy poke doesn't work? #1994
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Fluffy does have Tests for Now, I'm not sure what your graph is supposed to show. It shows Inbound streams. That would mean streams where the Glados portal node did not initiate the connection (send uTP SYN), correct? Because for |
@KolbyML There is definitely a huge difference between Fluffy and Trin. This made me do a quick test with a local fluffy node. This is because of this:
Basically, when a node that we contacted does not have the data, we want to first check its Radius before offering that data when we received it from some other node. However, we do not always have its radius (especially not for freshly started nodes) as we might not have pinged it yet. It does seem like Trin nodes gets a lot offers, but perhaps it is just due to the amount of requests from glados (and perhaps some addtional offers get re-gossiped). |
We don't actively ping nodes so we can poke as well is what I am saying. We only poke nodes if we already have them in our kbuckets. Like it is stated fluffy does. |
ok thanks, then perhaps our radius cache / pinging system is bugged or working to slow. I'm not sure, I did test it only for about 5 minutes and noticed some |
All good and no rush. I don't think poke not working is a critical bug. But I do think I should get around to writing some portal-hive tests for it. So no rush if you guys have higher priority bugs or features focus on that first. |
I read conf.nim and it looks like poke is enabled by default
When I switched glados from trin with poke enabled to fluffy with poke enabled the graph went flat I am assuming this means it isn't working?
Glados is supposed to have poke off (so trin having it on was a bug), I thought I would make an issue because my discord messages will probably get lost.
I am thinking about making Portal Hive tests for poke
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