Skip to content
You must be logged in to sponsor micahscopes

Become a sponsor to Micah

@micahscopes

Micah

micahscopes
Minneapolis

Hello, my name is Micah and I'm working on a bunch of tools for exploration, creative expression and play. Specifically I'm making software for:

  • imagining the world flipped inside out (*no drugs necessary) [1] [2]
  • interacting with music theory in the browser [1][2][3][4][5]
  • exploring mathematical and fractal realms [1][2]
  • getting a deeper glimpse of the many ways we are all connected and related, with one another and with the vast multitude of beings in the cosmos

In the process I'm publishing original open source libraries and contributing to existing open source projects.

Your sponsorship will help me direct more of my energy toward focused creation and collaboration (and less of it into scheming for rent and food).

hyper horse (2012)
hyper horse (2012)

More about my work

Over the last 10+ years I've been working on these projects in my "extra time". So far I've completed prototypes, proofs of concept and supporting libraries. I've learned a butt ton of math and software dev skills. I've even made substantial contributions to open source libraries that were useful to me. One that I'm especially proud of is SymPy's GLSL code printer, which I've used a bunch in private but still need to document and release.

Still, I have so much work ahead of me to get these projects finished, documented and released. Recently I've seen vividly that life is short. Inevitably some day we all turn back into dirt and get eaten by bugs (:worm: :bug: :lady_beetle: :butterfly:). Before that happens to me I want to get these projects finished and share them with you!

Nearer-term goals and work in progress

  • documentation and release of alglbraic, a SymPy based tool for generating libraries of algebraic GLSL functions (examples 1, 2)
  • a non-Euclidean glTF renderer
  • a toolkit for drawing conformally invariant Bezier surface patches
  • documenting and releasing the browser-based audio and music sequencing engine I made for the game Wilderplace
  • a Blender geometry nodes addon for making art with spherical (conformal) geometry
  • an interactive exploration of special extensions to the circle of fifths, along with printable charts
  • educational blog posts & videos, documentation and development how-tos
  • sharing a collection of algebraic fractal explorations that's sitting on my hard drive

Future goals

  • a game involving multi-dimensional fractals
  • an offline-first, multiplayer music theory game / collaborative instrument

Extra stretch goals

  • non-Euclidean volumetric/hypervolumetric rendering
  • developing standards for artistic hypervolumetric data

1 sponsor has funded micahscopes’s work.

@micahscopes

Two sponsors would be a big morale boost :heart:

@sbillig

Featured work

  1. micahscopes/Hyperspectives

    Experiments with moebius transformations and non-euclidian perspectives.

    JavaScript 12
  2. micahscopes/alglbraic

    a tool for generating libraries of algebraic GLSL functions

    Python 7
  3. micahscopes/hyperblender

    Non-euclidean experiments in Blender!

    C 3
  4. micahscopes/quilting

    Tessellation + WebGL2

    GLSL 4
  5. micahscopes/graph-hops-js

    Exploring the structure of geodesic paths between nodes in a graph.

    JavaScript 1
  6. micahscopes/all-around-keyboard

    a web component for piano keyboards

    JavaScript 13

50% towards 2 monthly sponsors goal

@sbillig

sbillig sponsors this goal

Select a tier

$ a month

You'll receive any rewards listed in the $8 monthly tier. Additionally, a Public Sponsor achievement will be added to your profile.

$1 a month

Select

🧮

just a bit

$4 a month

Select

🐕 🐈

  • number of legs most dogs and cats have
  • dimensionality of the quaternion algebra

$8 a month

Select

🐙

$16 a month

Select

🌳

at some point in their lives many trees have exactly sixteen limbs

$32 a month

Select

the 3D conformal geometric algebra has 32 dimensions and is useful for 3D spherical geometry