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Become a sponsor to Micah Johnston

I'm working on making it possible to develop audio plugins in Rust. I believe that Rust holds unique promise as a tool for building highly performant and robust audio software, and I develop and maintain open-source libraries with the goal of realizing that promise.

Featured work

  1. glowcoil/clap-sys

    Rust bindings for the CLAP audio plugin API

    Rust 178
  2. glowcoil/basedrop

    a set of memory-management tools for real-time audio

    Rust 122
  3. glowcoil/llq

    wait-free spsc linked-list queue with individually reusable nodes

    Rust 27
  4. RustAudio/baseview

    low-level window system interface for audio plugin UIs

    Rust 250
  5. glowcoil/raw-gl-context

    cross-platform OpenGL context creation

    Rust 25

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