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About Us

Hi! We're the Drash Land team! We create open source software for the JavaScript/TypeScript ecosystems. Check out our stuff at https://drash.land!

Drash Land is a collection open source "modules" (just another fancy term for library, package, etc.) that focus on making the development experience much more approachable, simplified, and just overall better (yea... we know... subjectiveness here, but we love feedback through GitHub issues!). We build the tools to help you build your applications with confidence. For example, doesn't it suck to use an NPM package and the documentation doesn't make any sense? Or.... even worse... the documentation doesn't exist! Yea... we're not about that life. We really mean it when we say "develop with confidence" in all the places.

We Appreciate You!

We code when we can (Drash Land isn't our full-time gig) and it's always so refreshing to "drash" on a day off. It always comes with a sense of accomplishment. We never expect anything in return for what we do. A simple "thank you for this" to let us know we're doing a good job and helping developers build applications is more than enough. Reason we have GitHub Sponsors set up is because we have been getting messages from people that want to contribute through other means and not through pull requests. So here it is! That being said, we thank you for helping make Drash Land sustainable!

We don't have tiers here (apologies if you wanted to select one). Reason being we want to keep things as simple as possible and put you in control of what you want to contribute.

History of Drash Land

We've been developing open source software since the beginning of 2019. It started as a hobby -- just building tools in our free time trying to improve our development workflows. Initially, Drash Land started off as a single module: a microframework for Deno. Then it grew into a "land" of Deno modules (hence we thought it was fitting to have Drash Land just like there's Deno Land). Since then, we've expanded into the Node ecosystem and are further expanding into just browser-compatible JavaScript and TypeScript in general (e.g., making all of our stuff compatible with all JavaScript runtimes and the browser).

Meet the team

Featured work

  1. drashland/drash

    A microframework for building JavaScript HTTP applications. Runtime-agnostic. Strongly typed.

    TypeScript 1,080
  2. drashland/rhum

    A test double library

    TypeScript 90
  3. drashland/wocket

    A WebSocket library for Deno

    TypeScript 104
  4. drashland/dmm

    Lightweight Deno Module Manager

    TypeScript 59
  5. drashland/sinco

    Browser Automation and Testing Tool for Deno, written in full TypeScript

    TypeScript 56
  6. drashland/deno-drash-middleware

    A middleware library for Drash

    TypeScript 31

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