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Hello and thank you for all the work you have done with Lan Play, I would like to know if it would be possible to add the possibility to use several servers at the same time on a single client
currently Lan Play only allows to connect to one server (giving us access to one list of players)
by supporting the connection to several servers simultaneously it would be possible to do two things
allow two players with at least one active server in common to connect together
allow to have redundancy (guarantee that a path exists) and to optimize the connection (find the fastest path/server to communicate with another user on the network)
if we can send a packet to a server that relays it, I deduce that we can send the same packet to several servers by
duplicating the packets intercepted by pcap when sending
sending the first copy received by the Lan Play client to the console
deleting the other copies because they are useless since the packet has already reached its destination
thanks in advance for the answer
The text was updated successfully, but these errors were encountered:
Hello and thank you for all the work you have done with Lan Play, I would like to know if it would be possible to add the possibility to use several servers at the same time on a single client
currently Lan Play only allows to connect to one server (giving us access to one list of players)
by supporting the connection to several servers simultaneously it would be possible to do two things
allow two players with at least one active server in common to connect together
allow to have redundancy (guarantee that a path exists) and to optimize the connection (find the fastest path/server to communicate with another user on the network)
if we can send a packet to a server that relays it, I deduce that we can send the same packet to several servers by
thanks in advance for the answer
The text was updated successfully, but these errors were encountered: