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Will be interesting if it possible add a "required_mods" keyword to custom maps, and use that information to filter the maps on select map screen. to aboid the select a incompatible map when you are testing other mods.
Will be interesting if it possible add a "required_mods" keyword to custom maps, and use that information to filter the maps on select map screen. to aboid the select a incompatible map when you are testing other mods.
example:
title 5012 5014 5023 3004 objective 145 88 required_mods modern, super_techs
Or something similar, if you want to add more granular control, like accept any mod that includes definition for a custom resource_storage.
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