-
Notifications
You must be signed in to change notification settings - Fork 468
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
How to orbit in 3D space? Loop when switching to In Workplane #1393
Comments
BTW I should probably also mention that I am a trackpad user and I don't have a mouse connected to my laptop. I tried two and three finger gestures to see if maybe I could rotate / orbit using the trackpad but did not get anywhere with that. I notice there is #68 which is open and deals with touch gestures so I assume that's why I was not able to use the trackpad to orbit. |
https://solvespace.com/ref.pl#Graphics When using a trackpan you can: For "Sketch > In Workplane" to work you need to select a workplace. Workplanes are the big squares that (by default) are in the same plane as the coordinate planes (XY, YZ, XZ). |
System information
Expected behavior
Clicking on the 3-axis gizmo in the bottom left and dragging it should take me to a 3D orbit view or tell me how to get there. It should not IMO do nothing even if the view settings are set up such that the rotation is locked or the view is locked to a 2D plane. I believe it is preferable to detect this and instruct the user for better UX.
Actual behavior
Clicking and dragging the gizmo doesn't move the view.
Additional information
I ran into this while following the basic tutorial here:
https://solvespace.com/bracket.pl
I have my sketch and now I am ready to extrude to the 3rd dimension. I go and click on New Group > Extrude and get this warning:
Heeding its advice I head to Sketch > In Workplane (as opposed to my currently selected Anywhere in 3D) and get this warning:
At this point I am stuck in a loop, not sure how to break out. I am a new user so I am not familiar with the nomenclature of UI of SolveSpace hence my above suggestion to detect common failure cases (like the attempt to use the Gizmo while it is locked to a 2D plane) and instruct the user how to get out of them.
The text was updated successfully, but these errors were encountered: