Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Enhancing Collision Physics in Unity with Sofa Framework Integration #4621

Open
JaggerYu928 opened this issue Mar 31, 2024 · 0 comments
Open

Comments

@JaggerYu928
Copy link

Hi Hugo,

I'm currently trying to control the movement of a 3D model in the Sofa Framework through Unity. I've extended the SofaPhysicsAPI and implemented movement using the applyTranslation method from SofaOutputMesh. So far, I've managed to successfully move the 3D model within Unity. However, when two objects collide, there's no physical response. Could you offer any advice or suggestions for this task?

Jack Yu

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant