What's the difference between the RGB-frame and the white point when visualize my MechanicalObject? #4569
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TurboS2002
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Write / Run a simulation
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Hi @TurboS2002
I hope it clarifies things. |
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Attaching two objects can indeed be done either using:
Could you share your scene @TurboS2002 ? |
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Hi everyone!
I'm trying to generate a line segment using RegularGridTopology, add a MechanicalObject to the segment, and a collision model.
The point with index 0 of this line segment is connected to a point on another moving object using a BilateralInteractionConstraint, in order to keep the line segment and the collision model relatively stationary with the object.
However, when I ran the simulation I found that the line segment would not move with the other object, and that the point on the other object would not move as it normally would, probably due to the BilateralInteractionConstraint.
I have noticed that when I visualise the MechanicalObject of this line segment via showObject='1', it shows a series of white dots instead of RGB coordinates, which is different from normal, so I'm wondering if I'm doing something wrong here.
So I was wondering what's the difference between the RGB-frame and the white point when visualise my MechanicalObject? and if you have any good suggestions to achieve my goal?
Thanks !
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