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I'm not sure if this is a bug or it's by design, but when you set a box with MGBoxLayoutFixedPosition and then set the fixedPosition to a CGPoint, the box is drawn correct vertically, but not horizontally - in other words it stays stuck to the left side of the screen.
I took a look in MGScrollView.m and at line 100 in layoutSubviews, only the y coordinates are updated. The fix looks simple enough, but will this disrupt other functionality?
Thanks,
Tiberiu
The text was updated successfully, but these errors were encountered:
Is this for a scroll view that scrolls horizontally? Fixed position was never tested for those, so it's highly likely that never worked. So yeah, sounds like a bug if that's the case.
I'm not sure if this is a bug or it's by design, but when you set a box with MGBoxLayoutFixedPosition and then set the fixedPosition to a CGPoint, the box is drawn correct vertically, but not horizontally - in other words it stays stuck to the left side of the screen.
I took a look in MGScrollView.m and at line 100 in layoutSubviews, only the y coordinates are updated. The fix looks simple enough, but will this disrupt other functionality?
Thanks,
Tiberiu
The text was updated successfully, but these errors were encountered: