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SDLAddSubMenu.h
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SDLAddSubMenu.h
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// SDLAddSubMenu.h
#import "SDLRPCRequest.h"
/**
* Add a SDLSubMenu to the Command Menu
* <p>
* A SDLSubMenu can only be added to the Top Level Menu (i.e.a SDLSubMenu cannot be
* added to a SDLSubMenu), and may only contain commands as children
* <p>
* <p>
* <b>HMILevel needs to be FULL, LIMITED or BACKGROUD</b>
* </p>
*
* Since <b>SmartDeviceLink 1.0</b><br>
* see SDLDeleteSubMenu SDLAddCommand SDLDeleteCommand
*/
@interface SDLAddSubMenu : SDLRPCRequest {}
/**
* Constructs a new SDLAddSubMenu object
*/
-(id) init;
/**
* Constructs a new SDLAddSubMenu object indicated by the NSMutableDictionary parameter
* <p>
*
* @param dict The NSMutableDictionary to use
*/
-(id) initWithDictionary:(NSMutableDictionary*) dict;
/**
* @abstract a Menu ID that identifies a sub menu
* @discussion This value is used in
* <i>SDLAddCommand</i> to which SDLSubMenu is the parent of the command being added
* <p>
*/
@property(strong) NSNumber* menuID;
/**
* @abstract a position of menu
* @discussion An NSNumber pointer representing the position within the items
* of the top level Command Menu. 0 will insert at the front, 1
* will insert after the first existing element, etc. Position of
* any submenu will always be located before the return and exit
* options
* <p>
* <b>Notes: </b><br/>
* <ul>
* <li>
* Min Value: 0; Max Value: 1000</li>
* <li>If position is greater or equal than the number of items
* on top level, the sub menu will be appended by the end</li>
* <li>If this parameter is omitted, the entry will be added at
* the end of the list</li>
* </ul>
*/
@property(strong) NSNumber* position;
/**
* @abstract a menuName which is displayed representing this submenu item
* @discussion NSString which will be displayed representing this submenu item
*/
@property(strong) NSString* menuName;
@end