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Hi. Simple64 hides the mouse cursor when placed inside the rendering area of the game.
But In my personal case, I would prefer to have the mouse visible at all times.
That's why I think that implementing the following three cursor visibility options should satisfy most use cases.
Always Visible
Always Hidden
Hide on Inactivity
Regarding Hide on inactivity, it would be great if it would be allowed to customize the amount that should pass before automatically hiding the cursor.
(I imagine not everyone will be comfortable with a hard-coded value).
Thank you for your valuable contributions.
The text was updated successfully, but these errors were encountered:
Hi. Simple64 hides the mouse cursor when placed inside the rendering area of the game.
But In my personal case, I would prefer to have the mouse visible at all times.
That's why I think that implementing the following three cursor visibility options should satisfy most use cases.
Regarding Hide on inactivity, it would be great if it would be allowed to customize the amount that should pass before automatically hiding the cursor.
(I imagine not everyone will be comfortable with a hard-coded value).
Thank you for your valuable contributions.
The text was updated successfully, but these errors were encountered: