{"payload":{"header_redesign_enabled":false,"results":[{"id":"213723598","archived":false,"color":"#178600","followers":182,"has_funding_file":true,"hl_name":"simeonradivoev/GPU-Planetary-Rendering","hl_trunc_description":"GPU atmosphertic scattering and planet generation in Unity 3D","language":"C#","mirror":false,"owned_by_organization":false,"public":true,"repo":{"repository":{"id":213723598,"name":"GPU-Planetary-Rendering","owner_id":9950198,"owner_login":"simeonradivoev","updated_at":"2021-12-18T17:10:23.985Z","has_issues":true}},"sponsorable":false,"topics":["unity","graphics","planet","shader","unity3d","atmosphere","hlsl","large-scale","compute-shader","charp","postprocessing"],"type":"Public","help_wanted_issues_count":0,"good_first_issue_issues_count":0,"starred_by_current_user":false}],"type":"repositories","page":1,"page_count":1,"elapsed_millis":96,"errors":[],"result_count":1,"facets":[],"protected_org_logins":[],"topics":null,"query_id":"","logged_in":false,"sign_up_path":"/signup?source=code_search_results","sign_in_path":"/login?return_to=https%3A%2F%2Fgithub.com%2Fsearch%3Fq%3Drepo%253Asimeonradivoev%252FGPU-Planetary-Rendering%2B%2Blanguage%253AC%2523","metadata":null,"csrf_tokens":{"/simeonradivoev/GPU-Planetary-Rendering/star":{"post":"PgsqvZ-ixNJKvbe-8EZP0iXW2NsnCV7M7x8NXVaw392oMgSD-_zZrdnxwmOeyzxHlUoRWAa3D87a591vW07BYg"},"/simeonradivoev/GPU-Planetary-Rendering/unstar":{"post":"RdiLQhgn1wR6ffznTBEN-mei-Tnq6q7a8t23cIwGHPktZ4zrdhslXU7PlRjvfcq7SQ_LDtMW5_p62aIiW0GmHg"},"/sponsors/batch_deferred_sponsor_buttons":{"post":"rGuWwwAuEYcU5yaolWAqrBJyjFBgb4LqqqEz1iILhTk3cMWzAPBNzSg8nZpgWJKp3yyyRU7gVEccL0KI-BYHUg"}}},"title":"Repository search results"}