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wonderboy-in-ascii-world

#TODO

  • primitives

    • scrolling screen

    • tile based events (enter village, move to next screen etc.)

    • object collision

    • console interaction

    • transition effects between screens

  • screen system

    • globe

    • overworld

    • in level

    • in building

    • in chest/item

    • inventory screen

  • procedural genration

    • continents

    • quests

    • companions

  • levelling

    • gain hp/mp (more hp if attacking, more sp if casting, so two xp stacks in essence)

    • gain spells

  • items

    • food

    • healing potions

  • story system

    • markovian generated goodness "I lost my [x] in [y] can you help me? I heard [z] knows where [y] is located"

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my 2013 7DRL challenge entry

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