-
Notifications
You must be signed in to change notification settings - Fork 0
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Game Principle: simple controls, mucho possibilities #4
Labels
Comments
I would imagine a Fight system like Magicka but for melee combat, offering mucho possibilities ;) may be also based on elements or on items you can pick up... |
sevenuz
changed the title
Game Principle: simple controls, mucho posibilities
Game Principle: simple controls, mucho possibilities
Nov 20, 2020
Gliding: by changing the angle and the drag of players, reducing or increasing fall speed, also to dash down. |
|
Color-spectrum for teaming #7 |
Scenery gets game mode (sets game mode extension for all player) |
Game Modes:
|
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Moin,
let's discuss here what is possible in our game, what's not. All ideas are welcome and can be discussed :)
The text was updated successfully, but these errors were encountered: