-
Notifications
You must be signed in to change notification settings - Fork 39
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
stream from server to browser an endless set of new input wav audio files #11
Comments
at Streaming audio through WebSockets to Web Audio player
to avoid memory consumption issues. The implementations might be different at Chromium or Chrome and Firefox or Nightly. Nightly does not currently implement FWIW see
Two versions of the code so far, tested at Chromium 81 and 82 launched with |
Note, the code at https://github.com/guest271314/AudioWorkletStream/blob/master/audioWorklet.js was conceived of and is written to handle an infinite input stream of WAV file(s) or binary data capable of being converted to Would suggest to process the input data at the server, if possible, to stream |
to handle an upstream process which is synthesizing wav audio on server side which need to get rendered as audio on browser ... lets look at nodejs stream pipes
The text was updated successfully, but these errors were encountered: