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Optimize ThreadPool usage, make more use of async IO #7140

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fm3 opened this issue Jun 14, 2023 · 0 comments · Fixed by #7139
Closed

Optimize ThreadPool usage, make more use of async IO #7140

fm3 opened this issue Jun 14, 2023 · 0 comments · Fixed by #7139
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@fm3
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fm3 commented Jun 14, 2023

We should take a closer look at the threadpool configuration, compare https://www.playframework.com/documentation/2.8.x/ThreadPools

  • We should probably get rid of the Global Execution Context
  • We should probably increase the number of threads in the play thread pool, because we have some blocking IO
  • We should reduce the amount of blocking IO

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