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You would need to put in a config option in the map properties "CTF_Line = Pos1 & Pos2" and then detect where the blue spawn is and declare a side to the blue team based on that. Then using some zombie survival code, you would calculate if the opposite team players are in the same pos and Player1 is on his side, and if the 2 players are in the conditions stated above, you would execute a kill function saying "Player1 was tagged by Player2". Its a bit much and I could do most of it except dividing the map center. It would be nice to have this feature.
The text was updated successfully, but these errors were encountered:
You would need to put in a config option in the map properties "CTF_Line = Pos1 & Pos2" and then detect where the blue spawn is and declare a side to the blue team based on that. Then using some zombie survival code, you would calculate if the opposite team players are in the same pos and Player1 is on his side, and if the 2 players are in the conditions stated above, you would execute a kill function saying "Player1 was tagged by Player2". Its a bit much and I could do most of it except dividing the map center. It would be nice to have this feature.
The text was updated successfully, but these errors were encountered: