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Float goal #91

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Faris90 opened this issue Apr 27, 2022 · 6 comments
Open

Float goal #91

Faris90 opened this issue Apr 27, 2022 · 6 comments

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@Faris90
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Faris90 commented Apr 27, 2022

Can you add an option to disable an npc from floating in water?

@samolego
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That's been partially implemented in 1.9.0, however, I still have to figure out why they jump and therefore not dive in the water ...

@Faris90
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Faris90 commented Apr 29, 2022

@samolego any luck?

@samolego
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nope

@Faris90
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Faris90 commented May 27, 2022

@samolego I did a pull request

@slava110
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slava110 commented Dec 6, 2022

That's been partially implemented in 1.9.0, however, I still have to figure out why they jump and therefore not dive in the water ...

Try to override LivingEntity#isAffectedByFluids and return false value

@samolego
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samolego commented Dec 6, 2022

Thanks!

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