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Crash in UpdateClientData(edict_s const*, int, clientdata_s*) () from /home/server3367/game/cstrike/dlls/cs.so #957

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jobmail opened this issue Apr 2, 2024 · 2 comments

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@jobmail
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jobmail commented Apr 2, 2024

[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib64/libthread_db.so.1".
Core was generated by `./hlds_linux -game cstrike +ip 62.122.213.230 +port 27015 +map de_dust2 +maxpla'.
Program terminated with signal 11, Segmentation fault.
#0 0x00000000 in ?? ()
#0 0x00000000 in ?? ()
#1 0xb2a7f28b in UpdateClientData(edict_s const*, int, clientdata_s*) () from /home/server3367/game/cstrike/dlls/cs.so
#2 0xb1394494 in ?? ()
#3 0x00000005 in ?? ()
#4 0xb68a39a5 in SV_WriteClientdataToMessage () from /home/server3367/game/engine_i486.so
#5 0x0000019b in ?? ()
#6 0x0000019b in ?? ()
#7 0x00000016 in ?? ()
#8 0x00000001 in ?? ()
#9 0x00000000 in ?? ()

ReGameDLL version: 5.26.0.668-dev
Build date: 19:02:48 Dec 31 2023
Build from: d3c0ec8

ReHLDS version: 3.13.0.788-dev
Build date: 12:57:18 Jul 24 2023 (3390)
Build from: dreamstalker/rehlds@f955b07

@hajimura
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hajimura commented Apr 2, 2024

You need to attach crashdump

@jobmail
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jobmail commented Apr 3, 2024

Hosting does not provide access to the dump file. Such errors (the ReHLDS+ReGame combination) began to appear regularly after updating ReGame to 5.26. The crash happens at a completely random time.

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