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Distant parts of the map aren't disabled #638

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danhedron opened this issue Sep 29, 2018 · 1 comment
Open

Distant parts of the map aren't disabled #638

danhedron opened this issue Sep 29, 2018 · 1 comment

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@danhedron
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Everything in the map is created at once. This is causing performance issues and not how the game should work.

Distance areas (per island, by distance?) should be "disabled", removing their physics objects at least.

Related to #622

@danhedron danhedron added this to To Do in System improvements via automation Sep 29, 2018
@danhedron danhedron added this to To do in Gameplay via automation Sep 29, 2018
@ghost
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ghost commented Oct 9, 2018

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