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Every vertical resolution with an odd number of pixels (default for half resolution on 16" MBP m1) renders color-containing image data offset up.
Grayscale items will be in their original position relative to the framebuffer, however color-containing regions appear offset.
Colors rendered on the remote display should line up similarly to even vertical pixel-sized displays.
Windows 11 22H2 -> macOS Sonoma 14.2.1
1.2.3 -> 1.2.3
* No impact with any other setting # AV1 displayed in screenshots. VP8 produces a similar but different corruption. VP9 corruption same as VP8.
The text was updated successfully, but these errors were encountered:
@21pages I thought same to #6518, but seems not, please check
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Sorry, this is related to #5246
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Bug Description
Every vertical resolution with an odd number of pixels (default for half resolution on 16" MBP m1) renders color-containing image data offset up.
Grayscale items will be in their original position relative to the framebuffer, however color-containing regions appear offset.
How to Reproduce
Remote
Local
Expected Behavior
Colors rendered on the remote display should line up similarly to even vertical pixel-sized displays.
Operating system(s) on local side and remote side
Windows 11 22H2 -> macOS Sonoma 14.2.1
RustDesk Version(s) on local side and remote side
1.2.3 -> 1.2.3
Screenshots
Additional Context
* No impact with any other setting
# AV1 displayed in screenshots. VP8 produces a similar but different corruption. VP9 corruption same as VP8.
The text was updated successfully, but these errors were encountered: