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Grenade stack will become unusable if you switch weapons while holding a primed grenade. Upon adding more grenades to the stack, splitting the stack, picking it up off of the ground, it will continue to be inoperable.
The text was updated successfully, but these errors were encountered:
Rust is memory safe, so we can't just let you put grenades in the stack. Therefore we make them inoperable at compile time. If you really need access to live grenades, try a C module called via FFI.
Grenade stack will become unusable if you switch weapons while holding a primed grenade. Upon adding more grenades to the stack, splitting the stack, picking it up off of the ground, it will continue to be inoperable.
The text was updated successfully, but these errors were encountered: