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[TF2] Include Directory packs in wrong place in BSP #212

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Yakibomb opened this issue Jun 21, 2023 · 2 comments
Open

[TF2] Include Directory packs in wrong place in BSP #212

Yakibomb opened this issue Jun 21, 2023 · 2 comments
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@Yakibomb
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Yakibomb commented Jun 21, 2023

Compile Pal Version
28 and 28.1

Describe the bug
By using "Include Directory" to pack a folder named "medieval_custom_vscript", the files packed are placed in incorrect directory.
image

Steps to reproduce
Under "tf/custom", name your folder "medieval_custom_vscript", and place a file inside.
In CompilePal step PACK, use "Include Directory" set to "medieval_custom_vscript". It will pack in the wrong place.

Expected behavior
Self explanatory. I believe this breaks the map but I'm not sure.

Debug.log
Sorry, I don't know where the debug log is. I do have the compile log, however.
2023-06-20T18-42-23.txt

Crash logs
No crash log

Additional context
No additional context

@Yakibomb Yakibomb added the bug label Jun 21, 2023
@Yakibomb
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This bug might not really be a hindrance. It loaded the file in the weird directory just fine when testing my map with sv_pure 2.

@Exactol
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Exactol commented Jun 24, 2023

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