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I want to generate 2D kmesh for spin texture calculations. But I want the spin texture in kx-kz plane with ky perpendicular to it. But in the documentation and example I could find the following codepyprocar.generate2dkmesh(x1,y1,x2,y2,z,num_grids_x,num_grids_y)
This is for points around gamma point with x-y plane and z in perpendicular direction. I am unable to figure out how to create 2D kpoints in x-z plane and y in perpendicular direction.
Regards,
Jagjit
The text was updated successfully, but these errors were encountered:
Hi,
I changed the source script to generate 2D kmesh in x-z plane perpendicular to y-axis. But what changes has to be done in scriptFermi2D.py to get the correct spin texture in x-z plane.?
Dear phyjagjit,
In order to change the plane for spin texture, you will have to do a
rotation as explained here:
https://romerogroup.github.io/pyprocar/user-guide/fermi2d.html
Check the section, "Translate and Rotate the 2D KPOINT mesh".
Let me know if that helps.
Best,
Uthpala
On Mon, Jun 12, 2023 at 4:12 AM phyjagjit ***@***.***> wrote:
Hi,
I changed the source script to generate 2D kmesh in x-z plane
perpendicular to y-axis. But what changes has to be done in
scriptFermi2D.py to get the correct spin texture in x-z plane.?
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Department of Mechanical Engineering and Materials Science
Duke University
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Email: ***@***.***
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Hello,
I want to generate 2D kmesh for spin texture calculations. But I want the spin texture in kx-kz plane with ky perpendicular to it. But in the documentation and example I could find the following code
pyprocar.generate2dkmesh(x1,y1,x2,y2,z,num_grids_x,num_grids_y)
This is for points around gamma point with x-y plane and z in perpendicular direction. I am unable to figure out how to create 2D kpoints in x-z plane and y in perpendicular direction.
Regards,
Jagjit
The text was updated successfully, but these errors were encountered: