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An idea about finding height #57

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desmondCTNG opened this issue Sep 10, 2020 · 1 comment
Open

An idea about finding height #57

desmondCTNG opened this issue Sep 10, 2020 · 1 comment

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@desmondCTNG
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desmondCTNG commented Sep 10, 2020

I wonder whether I can get a model of a place in octant level 17 or above without having mountains and buildings included? My model is full of hills and I want to use a model without terrain to know where the mean sea level is at, so that I can get the height of the hills above sea level.

@HakkaTjakka
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This is used to convert Geo (lat/lon) coords into the Build The Earth 1 to 1 projection.
As shown in some formula's, the lat / lon is used with an elipsoid to calculate the heigt.
You need to adapt the script for your own use and there is an .bat that makes an .exe for it.
You need to install Python, and the numpy lib. Google can help you on that. If not msg me...

https://github.com/HakkaTjakka/sample-utrecht/tree/main/project-obj

The repo https://github.com/HakkaTjakka/MinecraftWorldEditor also has lots of code on lat / lon transformations. Can help on that also.
https://github.com/HakkaTjakka/earth-reverse-engineering_github is the extracted earth-reverse-engineering i adapted for bulk loading, its included in the c++ minecraft world editor.

https://github.com/HakkaTjakka/sample-utrecht shows what i'm doing with the program....

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