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There is vdp_write and vdp_memcpy which are equivalents to VPOKE, but I am missing an equivalent function to VPEEK, which I would expect to be vdp_read.
Relying on the information of the VDP is a common pattern, so it would be good to have it.
I understand that in most cases you would have a buffer that you use memcpy to put on the vdp and you can read from it, but there are other cases when having a vdp_read is useful, such as low level animations (mutable tiles)
The text was updated successfully, but these errors were encountered:
There is
vdp_write
andvdp_memcpy
which are equivalents toVPOKE
, but I am missing an equivalent function toVPEEK
, which I would expect to bevdp_read
.Relying on the information of the VDP is a common pattern, so it would be good to have it.
I understand that in most cases you would have a
buffer
that you use memcpy to put on the vdp and you can read from it, but there are other cases when having avdp_read
is useful, such as low level animations (mutable tiles)The text was updated successfully, but these errors were encountered: