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KNDX simulation glitch #207

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Uchiha-Itachi-San opened this issue Jan 9, 2023 · 1 comment
Open

KNDX simulation glitch #207

Uchiha-Itachi-San opened this issue Jan 9, 2023 · 1 comment
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@Uchiha-Itachi-San
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There is a weird glitch happening with a simulation I an trying to run on Nakka-KNDX. The initial sim results are fine and show a burn time of around 3.56 sec. But as soon as I open the propellant editor the burn time shoots to 33 sec even if I don't make any changes. I have verified this on two different systems. I am using metric units for the simulation. If someone has faced a similar problem please let me know why this is happening and how to fix. Re-installing does not help.

@reilleya
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That's not good! Could you post a screenshot of the burn rate graph for KNDX as shown in your propellant editor? Based on the discussion in #201 it seems like maybe the problem is something getting rounded down in a bad way when using metric units.

@reilleya reilleya added this to the 0.6.0 milestone May 22, 2023
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