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[BUGBOT][UI] Visual entities not visible in edit mode when mode-specific filters are applied
Description
Visual entities set to appear only in specific game modes (like speedrun) do not show up in edit mode, making it difficult for developers to see and adjust them without switching modes. This includes lights, particles, decals, and other visual elements.
Workarounds
Adjusting camera angles and scale, creating new instances of the affected entities.
Information
Operating system: <n/a>
Hardware and drivers: <n/a>
Product version: <n/a>
The text was updated successfully, but these errors were encountered:
[BUGBOT][UI] Visual entities not visible in edit mode when mode-specific filters are applied
Description
Visual entities set to appear only in specific game modes (like speedrun) do not show up in edit mode, making it difficult for developers to see and adjust them without switching modes. This includes lights, particles, decals, and other visual elements.
Workarounds
Adjusting camera angles and scale, creating new instances of the affected entities.
Information
The text was updated successfully, but these errors were encountered: