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3D
The Camera 3d resource of a PhantomCamera3D should be able to support all of a Camera3D's parameters, including (missing currently):
Zooming in on objects of interest in an orthographic 3D game.
Medium - the feature would unlock new possibilities, but it's not a showstopper
Often - a significant amount of projects can find this useful
No response
The text was updated successfully, but these errors were encountered:
If/when this gets implemented, I also ask that the properties be included in the tweening.
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Project Type
3D
Feature Description
The Camera 3d resource of a PhantomCamera3D should be able to support all of a Camera3D's parameters, including (missing currently):
Use Cases
Zooming in on objects of interest in an orthographic 3D game.
Importance
Medium - the feature would unlock new possibilities, but it's not a showstopper
Usage
Often - a significant amount of projects can find this useful
(Optional) Proposed Solution
No response
The text was updated successfully, but these errors were encountered: