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When changing follow target node, if I try to change spring arm length it does nothing. #215

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Assigning a follow_target to a Third Person PCam a few seconds into the game starts seems to work fine in the scene I'm testing in.

Two things to try out at first:

  1. If you assign the vehicle as a target from the editor, does that produce the desired result?
  2. If you disable all the Collision Mask layers, in your case just no. 1, does that change anything?

Also, just to sanity check, which addon version are you using?

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@ramokz
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@deezgamezdev
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